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Fixed /butcher not working correctly in-game.
@Optional does not work on parameter bindings of the PROVIDES type at this time. Fixes WORLDEDIT-3139.
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ede28df487
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@ -375,9 +375,9 @@ public class UtilityCommands {
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)
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@CommandPermissions("worldedit.butcher")
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@CommandPermissions("worldedit.butcher")
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@Logging(PLACEMENT)
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@Logging(PLACEMENT)
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public void butcher(Actor actor, @Optional Player player, @Optional LocalSession session, CommandContext args) throws WorldEditException {
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public void butcher(Actor actor, CommandContext args) throws WorldEditException {
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LocalConfiguration config = we.getConfiguration();
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LocalConfiguration config = we.getConfiguration();
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Player player = actor instanceof Player ? (Player) actor : null;
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// technically the default can be larger than the max, but that's not my problem
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// technically the default can be larger than the max, but that's not my problem
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int radius = config.butcherDefaultRadius;
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int radius = config.butcherDefaultRadius;
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@ -407,6 +407,7 @@ public class UtilityCommands {
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int killed;
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int killed;
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if (player != null) {
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if (player != null) {
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LocalSession session = we.getSessionManager().get(player);
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killed = player.getWorld().killMobs(session.getPlacementPosition(player), radius, flags.flags);
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killed = player.getWorld().killMobs(session.getPlacementPosition(player), radius, flags.flags);
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} else {
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} else {
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killed = 0;
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killed = 0;
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