From 92204ba623fba2e980fdf12290a90554e84e206a Mon Sep 17 00:00:00 2001 From: sk89q Date: Thu, 26 Jun 2014 17:07:37 -0700 Subject: [PATCH] [Forge] Fixed switch() fall-through on handling of block interaction. --- .../java/com/sk89q/worldedit/forge/ForgeWorldEdit.java | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/forge/java/com/sk89q/worldedit/forge/ForgeWorldEdit.java b/src/forge/java/com/sk89q/worldedit/forge/ForgeWorldEdit.java index 1b1b7f621..7e21f7134 100644 --- a/src/forge/java/com/sk89q/worldedit/forge/ForgeWorldEdit.java +++ b/src/forge/java/com/sk89q/worldedit/forge/ForgeWorldEdit.java @@ -146,6 +146,8 @@ public class ForgeWorldEdit { if (we.handleArmSwing(player)) { event.setCanceled(true); } + + break; } case RIGHT_CLICK_BLOCK: { WorldVector pos = new WorldVector(LocalWorldAdapter.adapt(world), event.x, event.y, event.z); @@ -157,11 +159,15 @@ public class ForgeWorldEdit { if (we.handleRightClick(player)) { event.setCanceled(true); } + + break; } case RIGHT_CLICK_AIR: { if (we.handleRightClick(player)) { event.setCanceled(true); } + + break; } } }