minor tweak for mutable vectors

This commit is contained in:
Jesse Boyd
2019-04-01 03:09:20 +11:00
parent 2165bb127f
commit 92a7bd5e44
120 changed files with 923 additions and 2426 deletions

View File

@ -34,9 +34,7 @@ import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.minecraft.util.commands.CommandContext;
import com.sk89q.minecraft.util.commands.CommandPermissions;
import com.sk89q.minecraft.util.commands.Logging;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
@ -64,7 +62,6 @@ import com.sk89q.worldedit.math.convolution.HeightMapFilter;
import com.sk89q.worldedit.math.noise.RandomNoise;
import com.sk89q.worldedit.regions.*;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.util.TreeGenerator;
import com.sk89q.worldedit.util.TreeGenerator.TreeType;
import com.sk89q.worldedit.util.command.binding.Range;
import com.sk89q.worldedit.util.command.binding.Switch;
@ -172,7 +169,7 @@ public class RegionCommands extends MethodCommands {
BBC.NO_BLOCK.send(player);
return;
}
CompoundTag nbt = editSession.getFullBlock(pos.toVector().toBlockPoint()).getNbtData();
CompoundTag nbt = editSession.getFullBlock(pos.toBlockPoint()).getNbtData();
if (nbt != null) {
player.print(nbt.getValue().toString());
} else {