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Add some experimental brush commands.
/br set <shape> <radius> <pattern> /br deform <shape> <expression> /br scatter <shape> <density> <generator> /br apply <shape> <generator> <shape> can be: cuboid, cyl[inder], sphere <density> is 0-100 <generator> can be: forest|tree <type> item <item>[:<data>] (ONLY WORKS ON FORGE) Examples: /br deform cuboid 5 y-=0.2 /br scatter sphere 5 100 minecraft:dye:15
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@ -130,7 +130,7 @@ public class BukkitServerInterface extends ServerInterface implements MultiUserP
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String[] permissionsArray = new String[permissions.size()];
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permissions.toArray(permissionsArray);
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toRegister.add(new CommandInfo(description.getUsage(), description.getShortDescription(), command.getAllAliases(), inspector, permissionsArray));
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toRegister.add(new CommandInfo(description.getUsage(), description.getDescription(), command.getAllAliases(), inspector, permissionsArray));
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}
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dynamicCommands.register(toRegister);
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