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https://github.com/plexusorg/Plex-FAWE.git
synced 2025-06-14 21:13:54 +00:00
Add some experimental brush commands.
/br set <shape> <radius> <pattern> /br deform <shape> <expression> /br scatter <shape> <density> <generator> /br apply <shape> <generator> <shape> can be: cuboid, cyl[inder], sphere <density> is 0-100 <generator> can be: forest|tree <type> item <item>[:<data>] (ONLY WORKS ON FORGE) Examples: /br deform cuboid 5 y-=0.2 /br scatter sphere 5 100 minecraft:dye:15
This commit is contained in:
@ -20,8 +20,10 @@
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package com.sk89q.worldedit.forge;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.util.Direction;
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import com.sk89q.worldedit.world.World;
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import net.minecraft.util.Vec3;
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import net.minecraftforge.common.util.ForgeDirection;
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final class ForgeAdapter {
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@ -36,4 +38,15 @@ final class ForgeAdapter {
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return new Vector(vector.xCoord, vector.yCoord, vector.zCoord);
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}
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public static int adapt(Direction face) {
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switch (face) {
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case NORTH: return ForgeDirection.NORTH.ordinal();
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case SOUTH: return ForgeDirection.SOUTH.ordinal();
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case WEST: return ForgeDirection.WEST.ordinal();
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case EAST: return ForgeDirection.EAST.ordinal();
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case UP: return ForgeDirection.UP.ordinal();
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case DOWN: return ForgeDirection.DOWN.ordinal();
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default: return ForgeDirection.UNKNOWN.ordinal();
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}
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}
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}
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@ -0,0 +1,53 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.forge;
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import com.sk89q.worldedit.blocks.BaseItem;
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import com.sk89q.worldedit.world.registry.ItemRegistry;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import javax.annotation.Nullable;
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public class ForgeItemRegistry implements ItemRegistry {
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@Nullable
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@Override
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public BaseItem createFromId(String id) {
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Item item = (Item) Item.itemRegistry.getObject(id);
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if (item != null) {
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return new BaseItem(Item.getIdFromItem(item), (short) item.getDamage(new ItemStack(item, 1)));
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} else {
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return null;
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}
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}
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@Nullable
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@Override
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public BaseItem createFromId(int id) {
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Item item = (Item) Item.itemRegistry.getObjectById(id);
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if (item != null) {
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return new BaseItem(Item.getIdFromItem(item), (short) item.getDamage(new ItemStack(item, 1)));
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} else {
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return null;
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}
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}
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}
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@ -97,6 +97,7 @@ class ForgePlatform extends AbstractPlatform implements MultiUserPlatform {
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@Override
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public void reload() {
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getConfiguration().load();
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}
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@Override
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@ -26,12 +26,14 @@ import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.Vector2D;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.blocks.BaseItem;
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import com.sk89q.worldedit.blocks.BaseItemStack;
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import com.sk89q.worldedit.blocks.LazyBlock;
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import com.sk89q.worldedit.entity.BaseEntity;
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import com.sk89q.worldedit.entity.Entity;
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import com.sk89q.worldedit.internal.Constants;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.Direction;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.util.TreeGenerator.TreeType;
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import com.sk89q.worldedit.world.AbstractWorld;
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@ -41,11 +43,14 @@ import net.minecraft.block.Block;
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import net.minecraft.entity.EntityList;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.LongHashMap;
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import net.minecraft.world.ChunkCoordIntPair;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraft.world.chunk.IChunkProvider;
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import net.minecraft.world.gen.ChunkProviderServer;
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@ -129,6 +134,14 @@ public class ForgeWorld extends AbstractWorld {
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return getWorld().getWorldInfo().getWorldName();
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}
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@Override
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public boolean useItem(Vector position, BaseItem item, Direction face) {
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Item nativeItem = Item.getItemById(item.getType());
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ItemStack stack = new ItemStack(nativeItem, 1, item.getData());
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World world = getWorld();
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return stack.tryPlaceItemIntoWorld(new WorldEditFakePlayer((WorldServer) world), world, position.getBlockX(), position.getBlockY(), position.getBlockZ(), ForgeAdapter.adapt(face), 0, 0, 0);
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}
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@Override
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public boolean setBlock(Vector position, BaseBlock block, boolean notifyAndLight) throws WorldEditException {
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checkNotNull(position);
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@ -20,6 +20,7 @@
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package com.sk89q.worldedit.forge;
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import com.sk89q.worldedit.world.registry.BiomeRegistry;
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import com.sk89q.worldedit.world.registry.ItemRegistry;
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import com.sk89q.worldedit.world.registry.LegacyWorldData;
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/**
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@ -28,12 +29,12 @@ import com.sk89q.worldedit.world.registry.LegacyWorldData;
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class ForgeWorldData extends LegacyWorldData {
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private static final ForgeWorldData INSTANCE = new ForgeWorldData();
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private final ItemRegistry itemRegistry = new ForgeItemRegistry();
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private final BiomeRegistry biomeRegistry = new ForgeBiomeRegistry();
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/**
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* Create a new instance.
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*/
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ForgeWorldData() {
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@Override
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public ItemRegistry getItemRegistry() {
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return itemRegistry;
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}
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@Override
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@ -0,0 +1,36 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.forge;
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import com.mojang.authlib.GameProfile;
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import net.minecraft.world.WorldServer;
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import net.minecraftforge.common.util.FakePlayer;
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import java.util.UUID;
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public class WorldEditFakePlayer extends FakePlayer {
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private static final GameProfile FAKE_GAME_PROFILE = new GameProfile(UUID.nameUUIDFromBytes("worldedit".getBytes()), "[WorldEdit]");
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public WorldEditFakePlayer(WorldServer world) {
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super(world, FAKE_GAME_PROFILE);
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}
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}
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