Add some experimental brush commands.

/br set <shape> <radius> <pattern>
/br deform <shape> <expression>
/br scatter <shape> <density> <generator>
/br apply <shape> <generator>

<shape> can be: cuboid, cyl[inder], sphere

<density> is 0-100

<generator> can be:
forest|tree <type>
item <item>[:<data>] (ONLY WORKS ON FORGE)

Examples:

/br deform cuboid 5 y-=0.2
/br scatter sphere 5 100 minecraft:dye:15
This commit is contained in:
sk89q
2015-10-26 23:14:30 -07:00
parent b19cd9bec4
commit 935de4c93d
59 changed files with 2239 additions and 99 deletions

View File

@ -20,8 +20,10 @@
package com.sk89q.worldedit.forge;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.util.Direction;
import com.sk89q.worldedit.world.World;
import net.minecraft.util.Vec3;
import net.minecraftforge.common.util.ForgeDirection;
final class ForgeAdapter {
@ -36,4 +38,15 @@ final class ForgeAdapter {
return new Vector(vector.xCoord, vector.yCoord, vector.zCoord);
}
public static int adapt(Direction face) {
switch (face) {
case NORTH: return ForgeDirection.NORTH.ordinal();
case SOUTH: return ForgeDirection.SOUTH.ordinal();
case WEST: return ForgeDirection.WEST.ordinal();
case EAST: return ForgeDirection.EAST.ordinal();
case UP: return ForgeDirection.UP.ordinal();
case DOWN: return ForgeDirection.DOWN.ordinal();
default: return ForgeDirection.UNKNOWN.ordinal();
}
}
}

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@ -0,0 +1,53 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.forge;
import com.sk89q.worldedit.blocks.BaseItem;
import com.sk89q.worldedit.world.registry.ItemRegistry;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import javax.annotation.Nullable;
public class ForgeItemRegistry implements ItemRegistry {
@Nullable
@Override
public BaseItem createFromId(String id) {
Item item = (Item) Item.itemRegistry.getObject(id);
if (item != null) {
return new BaseItem(Item.getIdFromItem(item), (short) item.getDamage(new ItemStack(item, 1)));
} else {
return null;
}
}
@Nullable
@Override
public BaseItem createFromId(int id) {
Item item = (Item) Item.itemRegistry.getObjectById(id);
if (item != null) {
return new BaseItem(Item.getIdFromItem(item), (short) item.getDamage(new ItemStack(item, 1)));
} else {
return null;
}
}
}

View File

@ -97,6 +97,7 @@ class ForgePlatform extends AbstractPlatform implements MultiUserPlatform {
@Override
public void reload() {
getConfiguration().load();
}
@Override

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@ -26,12 +26,14 @@ import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BaseItem;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.blocks.LazyBlock;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.internal.Constants;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Direction;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.util.TreeGenerator.TreeType;
import com.sk89q.worldedit.world.AbstractWorld;
@ -41,11 +43,14 @@ import net.minecraft.block.Block;
import net.minecraft.entity.EntityList;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.LongHashMap;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.ChunkProviderServer;
@ -129,6 +134,14 @@ public class ForgeWorld extends AbstractWorld {
return getWorld().getWorldInfo().getWorldName();
}
@Override
public boolean useItem(Vector position, BaseItem item, Direction face) {
Item nativeItem = Item.getItemById(item.getType());
ItemStack stack = new ItemStack(nativeItem, 1, item.getData());
World world = getWorld();
return stack.tryPlaceItemIntoWorld(new WorldEditFakePlayer((WorldServer) world), world, position.getBlockX(), position.getBlockY(), position.getBlockZ(), ForgeAdapter.adapt(face), 0, 0, 0);
}
@Override
public boolean setBlock(Vector position, BaseBlock block, boolean notifyAndLight) throws WorldEditException {
checkNotNull(position);

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@ -20,6 +20,7 @@
package com.sk89q.worldedit.forge;
import com.sk89q.worldedit.world.registry.BiomeRegistry;
import com.sk89q.worldedit.world.registry.ItemRegistry;
import com.sk89q.worldedit.world.registry.LegacyWorldData;
/**
@ -28,12 +29,12 @@ import com.sk89q.worldedit.world.registry.LegacyWorldData;
class ForgeWorldData extends LegacyWorldData {
private static final ForgeWorldData INSTANCE = new ForgeWorldData();
private final ItemRegistry itemRegistry = new ForgeItemRegistry();
private final BiomeRegistry biomeRegistry = new ForgeBiomeRegistry();
/**
* Create a new instance.
*/
ForgeWorldData() {
@Override
public ItemRegistry getItemRegistry() {
return itemRegistry;
}
@Override

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@ -0,0 +1,36 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.forge;
import com.mojang.authlib.GameProfile;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.util.FakePlayer;
import java.util.UUID;
public class WorldEditFakePlayer extends FakePlayer {
private static final GameProfile FAKE_GAME_PROFILE = new GameProfile(UUID.nameUUIDFromBytes("worldedit".getBytes()), "[WorldEdit]");
public WorldEditFakePlayer(WorldServer world) {
super(world, FAKE_GAME_PROFILE);
}
}