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Added non-cuboid support for //walls and //outline.
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@ -47,6 +47,7 @@ import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.RegionOperationException;
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import com.sk89q.worldedit.regions.RegionOperationException;
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import com.sk89q.worldedit.shape.ArbitraryShape;
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import com.sk89q.worldedit.shape.ArbitraryShape;
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import com.sk89q.worldedit.shape.RegionShape;
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import com.sk89q.worldedit.shape.WorldEditExpressionEnvironment;
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import com.sk89q.worldedit.shape.WorldEditExpressionEnvironment;
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import com.sk89q.worldedit.util.TreeGenerator;
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import com.sk89q.worldedit.util.TreeGenerator;
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@ -1527,6 +1528,19 @@ public class EditSession {
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return affected;
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return affected;
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}
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}
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/**
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* Make faces of the region
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*
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* @param region
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* @param pattern
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* @return number of blocks affected
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* @throws MaxChangedBlocksException
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*/
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public int makeFaces(final Region region, Pattern pattern) throws MaxChangedBlocksException {
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return new RegionShape(region).generate(this, pattern, true);
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}
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/**
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/**
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* Make walls of the region (as if it was a cuboid if it's not).
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* Make walls of the region (as if it was a cuboid if it's not).
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*
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*
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@ -1627,6 +1641,18 @@ public class EditSession {
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return affected;
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return affected;
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}
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}
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/**
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* Make walls of the region
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*
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* @param region
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* @param pattern
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* @return number of blocks affected
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* @throws MaxChangedBlocksException
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*/
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public int makeWalls(final Region region, Pattern pattern) throws MaxChangedBlocksException {
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return new RegionShape(region).generate(this, pattern, true, true);
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}
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/**
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/**
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* Overlays a layer of blocks over a cuboid area.
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* Overlays a layer of blocks over a cuboid area.
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*
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*
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@ -44,6 +44,7 @@ import com.sk89q.worldedit.filtering.HeightMapFilter;
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import com.sk89q.worldedit.masks.Mask;
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import com.sk89q.worldedit.masks.Mask;
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import com.sk89q.worldedit.patterns.Pattern;
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import com.sk89q.worldedit.patterns.Pattern;
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import com.sk89q.worldedit.patterns.SingleBlockPattern;
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import com.sk89q.worldedit.patterns.SingleBlockPattern;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.RegionOperationException;
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import com.sk89q.worldedit.regions.RegionOperationException;
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@ -191,12 +192,15 @@ public class RegionCommands {
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public void walls(CommandContext args, LocalSession session, LocalPlayer player,
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public void walls(CommandContext args, LocalSession session, LocalPlayer player,
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EditSession editSession) throws WorldEditException {
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EditSession editSession) throws WorldEditException {
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Pattern pattern = we.getBlockPattern(player, args.getString(0));
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final Pattern pattern = we.getBlockPattern(player, args.getString(0));
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int affected;
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final int affected;
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if (pattern instanceof SingleBlockPattern) {
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final Region region = session.getSelection(player.getWorld());
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affected = editSession.makeCuboidWalls(session.getSelection(player.getWorld()), ((SingleBlockPattern) pattern).getBlock());
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if (!(region instanceof CuboidRegion)) {
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affected = editSession.makeWalls(region, pattern);
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} else if (pattern instanceof SingleBlockPattern) {
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affected = editSession.makeCuboidWalls(region, ((SingleBlockPattern) pattern).getBlock());
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} else {
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} else {
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affected = editSession.makeCuboidWalls(session.getSelection(player.getWorld()), pattern);
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affected = editSession.makeCuboidWalls(region, pattern);
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}
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}
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player.print(affected + " block(s) have been changed.");
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player.print(affected + " block(s) have been changed.");
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@ -214,12 +218,15 @@ public class RegionCommands {
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public void faces(CommandContext args, LocalSession session, LocalPlayer player,
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public void faces(CommandContext args, LocalSession session, LocalPlayer player,
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EditSession editSession) throws WorldEditException {
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EditSession editSession) throws WorldEditException {
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Pattern pattern = we.getBlockPattern(player, args.getString(0));
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final Pattern pattern = we.getBlockPattern(player, args.getString(0));
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int affected;
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final int affected;
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if (pattern instanceof SingleBlockPattern) {
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final Region region = session.getSelection(player.getWorld());
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affected = editSession.makeCuboidFaces(session.getSelection(player.getWorld()), ((SingleBlockPattern) pattern).getBlock());
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if (!(region instanceof CuboidRegion)) {
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affected = editSession.makeFaces(region, pattern);
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} else if (pattern instanceof SingleBlockPattern) {
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affected = editSession.makeCuboidFaces(region, ((SingleBlockPattern) pattern).getBlock());
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} else {
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} else {
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affected = editSession.makeCuboidFaces(session.getSelection(player.getWorld()), pattern);
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affected = editSession.makeCuboidFaces(region, pattern);
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}
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}
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player.print(affected + " block(s) have been changed.");
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player.print(affected + " block(s) have been changed.");
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@ -34,7 +34,7 @@ import com.sk89q.worldedit.regions.Region;
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* @author TomyLobo
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* @author TomyLobo
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*/
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*/
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public abstract class ArbitraryShape {
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public abstract class ArbitraryShape {
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private final Region extent;
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protected final Region extent;
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private int cacheOffsetX;
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private int cacheOffsetX;
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private int cacheOffsetY;
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private int cacheOffsetY;
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private int cacheOffsetZ;
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private int cacheOffsetZ;
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@ -148,6 +148,20 @@ public abstract class ArbitraryShape {
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* @throws MaxChangedBlocksException
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* @throws MaxChangedBlocksException
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*/
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*/
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public int generate(EditSession editSession, Pattern pattern, boolean hollow) throws MaxChangedBlocksException {
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public int generate(EditSession editSession, Pattern pattern, boolean hollow) throws MaxChangedBlocksException {
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return generate(editSession, pattern, hollow, false);
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}
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/**
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* Generates the shape.
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*
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* @param editSession The EditSession to use.
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* @param pattern The pattern to generate default materials from.
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* @param hollow Specifies whether to generate a hollow shape.
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* @param flat If hollow mode is enabled, disregard blocks above/below
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* @return number of affected blocks.
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* @throws MaxChangedBlocksException
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*/
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public int generate(EditSession editSession, Pattern pattern, boolean hollow, boolean flat) throws MaxChangedBlocksException {
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int affected = 0;
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int affected = 0;
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for (BlockVector position : getExtent()) {
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for (BlockVector position : getExtent()) {
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@ -179,14 +193,6 @@ public abstract class ArbitraryShape {
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draw = true;
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draw = true;
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break;
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break;
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}
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}
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if (!isInsideCached(x, y + 1, z, pattern)) {
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draw = true;
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break;
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}
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if (!isInsideCached(x, y - 1, z, pattern)) {
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draw = true;
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break;
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}
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if (!isInsideCached(x, y, z + 1, pattern)) {
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if (!isInsideCached(x, y, z + 1, pattern)) {
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draw = true;
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draw = true;
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break;
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break;
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@ -195,6 +201,19 @@ public abstract class ArbitraryShape {
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draw = true;
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draw = true;
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break;
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break;
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}
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}
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if (flat) {
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break;
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}
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if (!isInsideCached(x, y + 1, z, pattern)) {
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draw = true;
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break;
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}
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if (!isInsideCached(x, y - 1, z, pattern)) {
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draw = true;
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break;
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}
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} while (false);
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} while (false);
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if (!draw) {
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if (!draw) {
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27
src/main/java/com/sk89q/worldedit/shape/RegionShape.java
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27
src/main/java/com/sk89q/worldedit/shape/RegionShape.java
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@ -0,0 +1,27 @@
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package com.sk89q.worldedit.shape;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.shape.ArbitraryShape;
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/**
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* Generates solid and hollow shapes according to materials returned by the
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* {@link #getMaterial} method.
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*
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* @author TomyLobo
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*/
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public class RegionShape extends ArbitraryShape {
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public RegionShape(Region extent) {
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super(extent);
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}
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@Override
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protected BaseBlock getMaterial(int x, int y, int z, BaseBlock defaultMaterial) {
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if (!this.extent.contains(new Vector(x, y, z))) {
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return null;
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}
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return defaultMaterial;
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}
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}
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