Delete outdated Spout version.

This commit is contained in:
sk89q 2014-07-15 20:30:04 -07:00
parent a360800bbe
commit 97f163ebd5
23 changed files with 0 additions and 3076 deletions

65
pom.xml
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@ -635,70 +635,5 @@
</plugins> </plugins>
</build> </build>
</profile> </profile>
<!--
=====================================
Spout (BROKEN)
=====================================
-->
<profile>
<id>spout</id>
<repositories>
<repository> <!-- WARNING: This breaks all the time -->
<id>spout-repo</id>
<url>http://nexus.spout.org/content/groups/public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>org.spout</groupId>
<artifactId>spoutapi</artifactId>
<version>dev-SNAPSHOT</version> <!-- WARNING: This breaks all the time -->
<optional>true</optional>
</dependency>
<dependency>
<groupId>org.spout</groupId>
<artifactId>vanilla</artifactId>
<version>1.4.7-SNAPSHOT</version> <!-- WARNING: This breaks all the time -->
<optional>true</optional>
</dependency>
</dependencies>
<build>
<resources>
<resource>
<targetPath>.</targetPath>
<filtering>true</filtering>
<directory>${basedir}/src/spout/resources/</directory>
<includes>
<include>properties.yml</include>
</includes>
</resource>
</resources>
<plugins>
<plugin>
<groupId>org.codehaus.mojo</groupId>
<artifactId>build-helper-maven-plugin</artifactId>
<version>1.5</version>
<executions>
<execution>
<id>add-spout-sources</id>
<phase>generate-sources</phase>
<goals>
<goal>add-source</goal>
</goals>
<configuration>
<sources>
<source>${basedir}/src/spout/java</source>
</sources>
</configuration>
</execution>
</executions>
</plugin>
</plugins>
</build>
</profile>
</profiles> </profiles>
</project> </project>

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@ -1,52 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.SessionCheck;
import com.sk89q.worldedit.WorldEdit;
import org.spout.api.Engine;
import org.spout.api.Server;
import org.spout.api.entity.Player;
/**
* Used to remove expired sessions in Bukkit.
*
* @author sk89q
*/
public class SessionTimer implements Runnable {
private WorldEdit worldEdit;
private SessionCheck checker;
public SessionTimer(WorldEdit worldEdit, final Server game) {
this.worldEdit = worldEdit;
this.checker = new SessionCheck() {
public boolean isOnlinePlayer(String name) {
Player player = game.getPlayer(name, true);
return player != null && player.isOnline();
}
};
}
public void run() {
worldEdit.flushExpiredSessions(checker);
}
}

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@ -1,52 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import org.spout.api.generator.biome.Biome;
/**
* @author zml2008
*/
public class SpoutBiomeType implements com.sk89q.worldedit.BiomeType {
private final Biome type;
public SpoutBiomeType(Biome type) {
this.type = type;
}
@Override
public String getName() {
return type.getName().toLowerCase().replace(" ", "");
}
public Biome getSpoutBiome() {
return type;
}
@Override
public boolean equals(Object other) {
return other instanceof SpoutBiomeType && ((SpoutBiomeType)other).type.equals(this.type);
}
@Override
public int hashCode() {
return 31 + type.hashCode();
}
}

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@ -1,62 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import com.sk89q.worldedit.BiomeTypes;
import com.sk89q.worldedit.UnknownBiomeTypeException;
import org.spout.api.generator.biome.BiomeGenerator;
import org.spout.api.generator.biome.Biome;
public class SpoutBiomeTypes implements BiomeTypes {
private final Map<String, SpoutBiomeType> types = new HashMap<String, SpoutBiomeType>();
@Override
public boolean has(String name) {
return types.containsKey(name.toLowerCase());
}
@Override
public SpoutBiomeType get(String name) throws UnknownBiomeTypeException {
if (!has(name)) {
throw new UnknownBiomeTypeException(name);
} else {
return types.get(name.toLowerCase());
}
}
public void registerBiomeTypes(BiomeGenerator generator) {
for (Biome type : generator.getBiomes()) {
final SpoutBiomeType weType = new SpoutBiomeType(type);
if (!types.containsKey(weType.getName())) {
types.put(weType.getName(), weType);
}
}
}
@Override
public List<com.sk89q.worldedit.BiomeType> all() {
return new ArrayList<com.sk89q.worldedit.BiomeType>(types.values());
}
}

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@ -1,124 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.PlayerNeededException;
import com.sk89q.worldedit.ServerInterface;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldVector;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import org.spout.api.chat.style.ChatStyle;
import org.spout.api.command.CommandSource;
import org.spout.api.entity.Player;
public class SpoutCommandSender extends LocalPlayer {
private CommandSource sender;
@SuppressWarnings("unused")
private WorldEditPlugin plugin;
public SpoutCommandSender(WorldEditPlugin plugin, ServerInterface server, CommandSource sender) {
super(server);
this.plugin = plugin;
this.sender = sender;
}
@Override
public String getName() {
return sender.getName();
}
@Override
public void printRaw(String msg) {
sender.sendRawMessage(msg);
}
@Override
public void printDebug(String msg) {
sender.sendMessage(ChatStyle.GRAY, msg);
}
@Override
public void print(String msg) {
sender.sendMessage(ChatStyle.PURPLE, msg);
}
@Override
public void printError(String msg) {
sender.sendMessage(ChatStyle.RED, msg);
}
@Override
public String[] getGroups() {
return sender.getGroups();
}
@Override
public boolean hasPermission(String perm) {
return sender.hasPermission(perm);
}
@Override
public boolean isPlayer() {
return sender instanceof Player;
}
@Override
public int getItemInHand() {
throw new PlayerNeededException();
}
@Override
public WorldVector getPosition() {
throw new PlayerNeededException();
}
@Override
public LocalWorld getWorld() {
throw new PlayerNeededException();
}
@Override
public double getPitch() {
throw new PlayerNeededException();
}
@Override
public double getYaw() {
throw new PlayerNeededException();
}
@Override
public void giveItem(int type, int amt) {
throw new PlayerNeededException();
}
@Override
public void setPosition(Vector pos, float pitch, float yaw) {
throw new PlayerNeededException();
}
@Override
public BlockBag getInventoryBlockBag() {
throw new PlayerNeededException();
}
}

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@ -1,41 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.util.yaml.YAMLProcessor;
import com.sk89q.worldedit.util.YAMLConfiguration;
import java.io.File;
/**
* Subclass of {@link YAMLConfiguration} with spout-specific data folder
*/
public class SpoutConfiguration extends YAMLConfiguration {
private final WorldEditPlugin plugin;
public SpoutConfiguration(YAMLProcessor config, WorldEditPlugin plugin) {
super(config, plugin.getLogger());
this.plugin = plugin;
}
@Override
public File getWorkingDirectory() {
return plugin.getDataFolder();
}
}

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@ -1,84 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.google.common.collect.Iterables;
import com.google.common.collect.Lists;
import com.sk89q.worldedit.LocalEntity;
import com.sk89q.worldedit.Location;
import org.spout.api.component.Component;
import org.spout.api.datatable.ManagedHashMap;
import org.spout.api.entity.Entity;
import org.spout.api.geo.LoadOption;
import org.spout.api.geo.World;
import org.spout.api.geo.discrete.Point;
import org.spout.api.math.QuaternionMath;
import java.io.IOException;
import java.util.Collection;
import java.util.List;
/**
* @author zml2008
*/
public class SpoutEntity extends LocalEntity {
private final byte[] datatableBytes;
private final List<Class<? extends Component>> components;
private final int entityId;
public SpoutEntity(Location position, int id, Collection<Class<? extends Component>> components, ManagedHashMap datatable) {
super(position);
this.components = Lists.newArrayList(components);
this.datatableBytes = datatable.serialize();
this.entityId = id;
}
public int getEntityId() {
return entityId;
}
@Override
public boolean spawn(Location loc) {
World world = ((SpoutWorld) loc.getWorld()).getWorld();
Point pos = SpoutUtil.toPoint(world, loc.getPosition());
Class<? extends Component> mainComponent = null;
if (components.size() > 0) {
mainComponent = components.get(0);
}
if (mainComponent == null) {
return false;
}
Entity e = world.createAndSpawnEntity(pos, mainComponent, LoadOption.LOAD_ONLY); // Blocks should already be pasted by time entitieos are brought in
if (e != null) {
e.getScene().setRotation(QuaternionMath.rotation(loc.getPitch(), loc.getYaw(), 0));
for (Class<? extends Component> clazz : Iterables.skip(components, 1)) {
e.add(clazz);
}
try {
e.getData().deserialize(datatableBytes, true);
} catch (IOException e1) {
return false;
}
return true;
}
return false;
}
}

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@ -1,160 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.ServerInterface;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldVector;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.internal.cui.CUIEvent;
import org.spout.api.Client;
import org.spout.api.chat.style.ChatStyle;
import org.spout.api.component.impl.SceneComponent;
import org.spout.api.geo.discrete.Point;
import org.spout.api.inventory.ItemStack;
import org.spout.api.entity.Player;
import org.spout.api.math.QuaternionMath;
import org.spout.api.math.Vector3;
import org.spout.vanilla.api.inventory.Slot;
import org.spout.vanilla.plugin.component.inventory.PlayerInventory;
import org.spout.vanilla.plugin.component.living.neutral.Human;
import org.spout.vanilla.api.material.VanillaMaterial;
import org.spout.vanilla.plugin.material.VanillaMaterials;
public class SpoutPlayer extends LocalPlayer {
private Player player;
@SuppressWarnings("unused")
private WorldEditPlugin plugin;
public SpoutPlayer(WorldEditPlugin plugin, ServerInterface server, Player player) {
super(server);
this.plugin = plugin;
this.player = player;
}
@Override
public int getItemInHand() {
if (player.has(Human.class)) {
Slot slot = player.get(PlayerInventory.class).getQuickbar().getSelectedSlot();
if (slot.get() == null) {
return 0;
}
return ((VanillaMaterial) slot.get().getMaterial()).getMinecraftId();
} else {
return 0;
}
}
@Override
public String getName() {
return player.getName();
}
@Override
public WorldVector getPosition() {
Point loc = player.getScene().getPosition();
return new WorldVector(SpoutUtil.getLocalWorld(loc.getWorld()),
loc.getX(), loc.getY(), loc.getZ());
}
@Override
public double getPitch() {
return player.getScene().getRotation().getYaw();
}
@Override
public double getYaw() {
return player.getScene().getRotation().getYaw();
}
@Override
public void giveItem(int type, int amt) {
if (player.has(Human.class)) {
player.get(PlayerInventory.class).add(new ItemStack(VanillaMaterials.getMaterial((short) type), amt));
}
}
@Override
public void printRaw(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage(part);
}
}
@Override
public void print(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage(ChatStyle.PINK, part);
}
}
@Override
public void printDebug(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage(ChatStyle.GRAY, part);
}
}
@Override
public void printError(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage(ChatStyle.RED, part);
}
}
@Override
public void setPosition(Vector pos, float pitch, float yaw) {
SceneComponent component = player.getScene();
player.teleport(SpoutUtil.toPoint(player.getWorld(), pos));
component.setRotation(QuaternionMath.rotation(pitch, yaw, component.getRotation().getRoll()));
}
@Override
public String[] getGroups() {
return player.getGroups();
}
@Override
public BlockBag getInventoryBlockBag() {
return new SpoutPlayerBlockBag(player);
}
@Override
public boolean hasPermission(String perm) {
return player.hasPermission(perm);
}
@Override
public LocalWorld getWorld() {
return SpoutUtil.getLocalWorld(player.getWorld());
}
@Override
public void dispatchCUIEvent(CUIEvent event) {
player.getSession().send(player.getSession().getEngine() instanceof Client, new WorldEditCUIMessage(event));
}
public Player getPlayer() {
return player;
}
}

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@ -1,265 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.WorldVector;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.extent.inventory.BlockBagException;
import com.sk89q.worldedit.extent.inventory.OutOfBlocksException;
import com.sk89q.worldedit.extent.inventory.OutOfSpaceException;
import com.sk89q.worldedit.blocks.BaseItem;
import com.sk89q.worldedit.blocks.BaseItemStack;
import org.spout.api.inventory.Inventory;
import org.spout.api.inventory.ItemStack;
import org.spout.api.material.Material;
import org.spout.api.entity.Player;
import org.spout.vanilla.plugin.component.inventory.PlayerInventory;
import org.spout.vanilla.plugin.component.living.neutral.Human;
import org.spout.vanilla.plugin.material.VanillaMaterials;
public class SpoutPlayerBlockBag extends BlockBag {
/**
* Player instance.
*/
private Player player;
/**
* The player's inventory;
*/
private ItemInfo items;
private static class ItemInfo {
ItemStack[] inventory;
boolean includesFullInventory;
public ItemInfo(ItemStack[] inventory, boolean full) {
this.inventory = inventory;
this.includesFullInventory = full;
}
}
/**
* Construct the object.
*
* @param player
*/
public SpoutPlayerBlockBag(Player player) {
this.player = player;
}
/**
* Loads inventory on first use.
*/
private void loadInventory() {
if (items == null) {
items = getViewableItems(player);
}
}
private ItemInfo getViewableItems(Player player) {
boolean includesFullInventory = true;
ItemStack[] items;
Human human = player.get(Human.class);
PlayerInventory inv = player.get(PlayerInventory.class);
if (human.isCreative()) {
includesFullInventory = false;
items = new ItemStack[inv.getQuickbar().size()];
} else {
items = new ItemStack[inv.getQuickbar().size() + inv.getMain().size()];
}
int index = 0;
for (; index < inv.getQuickbar().size(); ++index) {
items[index] = inv.getQuickbar().get(index);
}
if (!human.isCreative()) {
for (int i = 0; i < inv.getMain().size() && index < items.length; ++i) {
items[index++] = inv.getMain().get(i);
}
}
return new ItemInfo(items, includesFullInventory);
}
/**
* Get the player.
*
* @return
*/
public Player getPlayer() {
return player;
}
/**
* Get a block.
*
* @param item
*/
@Override
public void fetchItem(BaseItem item) throws BlockBagException {
final short id = (short)item.getType();
final short damage = item.getData();
int amount = (item instanceof BaseItemStack) ? ((BaseItemStack) item).getAmount() : 1;
assert(amount == 1);
Material mat = VanillaMaterials.getMaterial(id, damage);
if (mat == VanillaMaterials.AIR) {
throw new IllegalArgumentException("Can't fetch air block");
}
loadInventory();
boolean found = false;
for (int slot = 0; slot < items.inventory.length; ++slot) {
ItemStack spoutItem = items.inventory[slot];
if (spoutItem == null) {
continue;
}
if (!spoutItem.getMaterial().equals(mat)) {
// Type id or damage value doesn't fit
continue;
}
int currentAmount = spoutItem.getAmount();
if (currentAmount < 0) {
// Unlimited
return;
}
if (currentAmount > 1) {
spoutItem.setAmount(currentAmount - 1);
found = true;
} else {
items.inventory[slot] = null;
found = true;
}
break;
}
if (!found) {
throw new OutOfBlocksException();
}
}
/**
* Store a block.
*
* @param item
*/
@Override
public void storeItem(BaseItem item) throws BlockBagException {
final short id = (short) item.getType();
final short damage = item.getData();
Material mat = VanillaMaterials.getMaterial(id, damage);
int amount = (item instanceof BaseItemStack) ? ((BaseItemStack) item).getAmount() : 1;
assert(amount <= mat.getMaxStackSize());
if (mat == VanillaMaterials.AIR) {
throw new IllegalArgumentException("Can't store air block");
}
loadInventory();
int freeSlot = -1;
for (int slot = 0; slot < items.inventory.length; ++slot) {
ItemStack spoutItem = items.inventory[slot];
if (spoutItem == null) {
// Delay using up a free slot until we know there are no stacks
// of this item to merge into
if (freeSlot == -1) {
freeSlot = slot;
}
continue;
}
if (!spoutItem.getMaterial().equals(mat)) {
// Type id or damage value doesn't fit
continue;
}
int currentAmount = spoutItem.getAmount();
if (currentAmount < 0) {
// Unlimited
return;
}
if (currentAmount >= mat.getMaxStackSize()) {
// Full stack
continue;
}
int spaceLeft = mat.getMaxStackSize() - currentAmount;
if (spaceLeft >= amount) {
spoutItem.setAmount(currentAmount + amount);
return;
}
spoutItem.setAmount(mat.getMaxStackSize());
amount -= spaceLeft;
}
if (freeSlot > -1) {
items.inventory[freeSlot] = new ItemStack(mat, amount);
return;
}
throw new OutOfSpaceException(id);
}
/**
* Flush any changes. This is called at the end.
*/
@Override
public void flushChanges() {
if (items != null) {
PlayerInventory inv = player.get(PlayerInventory.class);
for (int i = 0; i < inv.getQuickbar().size(); i++) {
inv.getQuickbar().set(i, items.inventory[i]);
}
for (int i = 0; i < inv.getMain().size(); ++i) {
inv.getMain().set(i, items.inventory[inv.getQuickbar().size() + i]);
}
items = null;
}
}
/**
* Adds a position to be used a source.
* (TODO: Figure out what this does)
* @param pos
*/
@Override
public void addSourcePosition(WorldVector pos) {
}
/**
* Adds a position to be used a source.
* (TODO: Figure out what this does)
* @param pos
*/
@Override
public void addSingleSourcePosition(WorldVector pos) {
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import org.spout.api.chat.ChatSection;
import org.spout.api.command.Command;
import org.spout.api.command.CommandSource;
import org.spout.api.command.RawCommandExecutor;
import org.spout.api.exception.CommandException;
import java.util.List;
/**
* @author zml2008
*/
public class SpoutRawCommandExecutor implements RawCommandExecutor {
private final WorldEditPlugin plugin;
public SpoutRawCommandExecutor(WorldEditPlugin plugin) {
this.plugin = plugin;
}
@Override
public void execute(Command cmd, CommandSource source, String name, List<ChatSection> args, int baseIndex, boolean fuzzyLookup) throws CommandException {
String[] argArray = new String[args.size() - baseIndex + 1];
argArray[0] = "/" + cmd.getPreferredName();
for (int i = baseIndex; i < args.size(); ++i) {
argArray[i - baseIndex + 1] = args.get(i).getPlainString();
}
if (!plugin.getWorldEdit().handleCommand(plugin.wrapCommandSender(source), argArray)) {
throw new CommandException("Unknown command: '/" + name + "'!");
}
}
}

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@ -1,111 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.minecraft.util.commands.CommandPermissions;
import com.sk89q.minecraft.util.commands.CommandsManager;
import com.sk89q.worldedit.LocalConfiguration;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.ServerInterface;
import org.spout.api.Engine;
import org.spout.api.geo.World;
import org.spout.api.material.Material;
import org.spout.api.material.MaterialRegistry;
import org.spout.api.scheduler.TaskPriority;
import org.spout.vanilla.api.material.VanillaMaterial;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
public class SpoutServerInterface extends ServerInterface {
public Engine game;
public WorldEditPlugin plugin;
private final SpoutRawCommandExecutor executor;
private SpoutBiomeTypes biomes;
public SpoutServerInterface(WorldEditPlugin plugin, Engine game) {
this.plugin = plugin;
this.game = game;
this.biomes = new SpoutBiomeTypes();
this.executor = new SpoutRawCommandExecutor(plugin);
}
@Override
public int resolveItem(String name) {
Material mat = MaterialRegistry.get(name);
return mat == null || !(mat instanceof VanillaMaterial) ? 0 : ((VanillaMaterial) mat).getMinecraftId();
}
@Override
public boolean isValidMobType(String type) {
return false;
//return CreatureType.fromName(type) != null;
}
@Override
public void reload() {
plugin.loadConfiguration();
}
@Override
public SpoutBiomeTypes getBiomes() {
return biomes;
}
@Override
public int schedule(long delay, long period, Runnable task) {
return game.getScheduler().scheduleSyncRepeatingTask(plugin, task, delay * 50, period * 50, TaskPriority.NORMAL).getTaskId();
}
@Override
public List<LocalWorld> getWorlds() {
Collection<World> worlds = game.getWorlds();
List<LocalWorld> ret = new ArrayList<LocalWorld>(worlds.size());
for (World world : worlds) {
ret.add(SpoutUtil.getLocalWorld(world));
}
return ret;
}
@Override
public void onCommandRegistration(List<Command> commands, CommandsManager<LocalPlayer> manager) {
for (Command command : commands) {
org.spout.api.command.Command spoutCommand = game.getRootCommand().addSubCommand(plugin, command.aliases()[0])
.addAlias(command.aliases()).setRawExecutor(executor)
.setHelp("/" + command.aliases()[0] + " " + command.usage() + " - " + command.desc());
Method cmdMethod = manager.getMethods().get(null).get(command.aliases()[0]);
if (cmdMethod != null && cmdMethod.isAnnotationPresent(CommandPermissions.class)) {
spoutCommand.setPermissions(false, cmdMethod.getAnnotation(CommandPermissions.class).value());
}
spoutCommand.closeSubCommand();
}
}
@Override
public LocalConfiguration getConfiguration() {
return plugin.getLocalConfiguration();
}
}

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@ -1,114 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.BlockWorldVector;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.Location;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldVector;
import org.spout.api.Engine;
import org.spout.api.Server;
import org.spout.api.entity.Entity;
import org.spout.api.geo.World;
import org.spout.api.geo.cuboid.Block;
import org.spout.api.geo.discrete.Point;
import org.spout.api.material.block.BlockFace;
import org.spout.api.math.GenericMath;
import org.spout.api.math.Vector3;
import org.spout.api.entity.Player;
import java.util.HashMap;
import java.util.Map;
public class SpoutUtil {
private SpoutUtil() {
}
private static final Map<World, LocalWorld> wlw = new HashMap<World, LocalWorld>();
public static LocalWorld getLocalWorld(World w) {
LocalWorld lw = wlw.get(w);
if (lw == null) {
lw = new SpoutWorld(w);
wlw.put(w, lw);
}
return lw;
}
public static BlockVector toVector(Block block) {
return new BlockVector(block.getX(), block.getY(), block.getZ());
}
public static BlockVector toVector(BlockFace face) {
return toBlockVector(face.getOffset());
}
public static BlockVector toBlockVector(Vector3 vector) {
return new BlockVector(vector.getX(), vector.getY(), vector.getZ());
}
public static BlockWorldVector toWorldVector(Block block) {
return new BlockWorldVector(getLocalWorld(block.getWorld()), block.getX(), block.getY(), block.getZ());
}
public static Vector toVector(Point loc) {
return new Vector(loc.getX(), loc.getY(), loc.getZ());
}
public static Vector toVector(org.spout.api.math.Vector3 vector) {
return new Vector(vector.getX(), vector.getY(), vector.getZ());
}
public static Point toPoint(WorldVector pt) {
return new Point(toWorld(pt), (float)pt.getX(), (float)pt.getY(), (float)pt.getZ());
}
public static Point toPoint(World world, Vector pt) {
return new Point(world, (float)pt.getX(), (float)pt.getY(), (float)pt.getZ());
}
public static Point center(Point loc) {
return new Point(
loc.getWorld(),
GenericMath.floor(loc.getX()) + 0.5F,
GenericMath.floor(loc.getY()) + 0.5F,
GenericMath.floor(loc.getZ()) + 0.5F
);
}
public static Player matchSinglePlayer(Engine game, String name) {
return game instanceof Server ? ((Server) game).getPlayer(name, false) : null;
}
public static Block toBlock(BlockWorldVector pt) {
return toWorld(pt).getBlock(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
}
public static World toWorld(WorldVector pt) {
return ((SpoutWorld) pt.getWorld()).getWorld();
}
public static Location toLocation(Entity ent) {
return new Location(getLocalWorld(ent.getWorld()), toVector(ent.getScene().getPosition()),
ent.getScene().getRotation().getYaw(), ent.getScene().getRotation().getPitch());
}
}

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@ -1,828 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.google.common.base.Function;
import com.google.common.collect.Collections2;
import com.sk89q.worldedit.BiomeType;
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.EntityType;
import com.sk89q.worldedit.LocalEntity;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.TreeGenerator;
import org.spout.api.component.Component;
import org.spout.api.entity.Entity;
import org.spout.api.generator.biome.BiomeGenerator;
import org.spout.api.geo.LoadOption;
import org.spout.api.geo.World;
import org.spout.api.geo.cuboid.Chunk;
import org.spout.api.inventory.ItemStack;
import org.spout.api.material.BlockMaterial;
import org.spout.api.material.Material;
import org.spout.vanilla.plugin.component.substance.Painting;
import org.spout.vanilla.plugin.component.substance.XPOrb;
import org.spout.vanilla.plugin.component.substance.object.Item;
import org.spout.vanilla.plugin.component.substance.object.Tnt;
import org.spout.vanilla.plugin.component.substance.object.projectile.Arrow;
import org.spout.vanilla.plugin.component.substance.object.vehicle.Boat;
import org.spout.vanilla.api.material.VanillaMaterial;
import org.spout.vanilla.plugin.component.substance.object.vehicle.minecart.Minecart;
import org.spout.vanilla.plugin.material.VanillaMaterials;
import org.spout.vanilla.plugin.world.generator.normal.object.tree.TreeObject;
import org.spout.vanilla.plugin.world.generator.normal.object.tree.SmallTreeObject;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
public class SpoutWorld extends LocalWorld {
private World world;
/**
* Construct the object.
* @param world
*/
public SpoutWorld(World world) {
this.world = world;
}
/**
* Get the world handle.
*
* @return
*/
public World getWorld() {
return world;
}
/**
* Get the name of the world
*
* @return
*/
@Override
public String getName() {
return world.getName();
}
public Material getSpoutMaterial(int id) {
switch (id) {
case 0:
return BlockMaterial.AIR;
default:
return VanillaMaterials.getMaterial((short) id);
}
}
public Material getSpoutMaterial(int id, int data) {
switch (id) {
case 0:
return BlockMaterial.AIR;
default:
return VanillaMaterials.getMaterial((short) id, (short) data);
}
}
/**
* Set block type.
*
* @param pt
* @param type
* @return
*/
@Override
public boolean setBlockType(Vector pt, int type) {
Material mat = getSpoutMaterial(type);
if (mat != null && mat instanceof BlockMaterial) {
final int x = pt.getBlockX();
final int y = pt.getBlockY();
final int z = pt.getBlockZ();
return world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).setBlockMaterial(x, y, z, (BlockMaterial) mat, (short) 0, WorldEditPlugin.asCause());
}
return false;
}
/**
* Set block type.
*
* @param pt
* @param type
* @return
*/
@Override
public boolean setBlockTypeFast(Vector pt, int type) {
return setBlockType(pt, type);
}
/**
* set block type & data
* @param pt
* @param type
* @param data
* @return
*/
@Override
public boolean setTypeIdAndData(Vector pt, int type, int data) {
Material mat = getSpoutMaterial(type, data);
if (mat != null && mat instanceof BlockMaterial) {
final int x = pt.getBlockX();
final int y = pt.getBlockY();
final int z = pt.getBlockZ();
return world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).setBlockMaterial(x, y, z, (BlockMaterial) mat, (short) data, WorldEditPlugin.asCause());
}
return false;
}
/**
* set block type & data
* Everything is threaded, so no need for fastmode here.
* @param pt
* @param type
* @param data
* @return
*/
@Override
public boolean setTypeIdAndDataFast(Vector pt, int type, int data) {
return setTypeIdAndData(pt, type, data);
}
/**
* Get block type.
*
* @param pt
* @return
*/
@Override
public int getBlockType(Vector pt) {
final int x = pt.getBlockX();
final int y = pt.getBlockY();
final int z = pt.getBlockZ();
Material mat = world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).getBlockMaterial(x, y, z);
return mat instanceof VanillaMaterial ? ((VanillaMaterial) mat).getMinecraftId() : 0;
}
/**
* Set block data.
*
* @param pt
* @param data
*/
@Override
public void setBlockData(Vector pt, int data) {
final int x = pt.getBlockX();
final int y = pt.getBlockY();
final int z = pt.getBlockZ();
world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).setBlockData(x, y, z, (short) data, WorldEditPlugin.asCause());
}
/**
* Set block data.
*
* @param pt
* @param data
*/
@Override
public void setBlockDataFast(Vector pt, int data) {
setBlockData(pt, data);
}
/**
* Get block data.
*
* @param pt
* @return
*/
@Override
public int getBlockData(Vector pt) {
final int x = pt.getBlockX();
final int y = pt.getBlockY();
final int z = pt.getBlockZ();
return world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).getBlockData(x, y, z);
}
/**
* Get block light level.
*
* @param pt
* @return
*/
@Override
public int getBlockLightLevel(Vector pt) {
final int x = pt.getBlockX();
final int y = pt.getBlockY();
final int z = pt.getBlockZ();
return world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).getBlockLight(x, y, z);
}
/**
* Get biome type
*
* @param pt
* @return
*/
public BiomeType getBiome(Vector2D pt) {
if (world.getGenerator() instanceof BiomeGenerator) {
BiomeGenerator gen = (BiomeGenerator) world.getGenerator();
return new SpoutBiomeType(gen.getBiome(pt.getBlockX(), pt.getBlockZ(), world.getSeed()));
}
return BiomeType.UNKNOWN;
}
public void setBiome(Vector2D pt, BiomeType biome) {
if (biome instanceof SpoutBiomeType &&
world.getGenerator() instanceof BiomeGenerator) {
throw new UnsupportedOperationException("Biome changing is not yet supported in Spout");
//BiomeGenerator gen = (BiomeGenerator) world.getGenerator();
//gen.setBiome(new Vector3(pt.getBlockX(), 0, pt.getBlockZ()), ((SpoutBiomeType) biome).getSpoutBiome());
}
}
/**
* Regenerate an area.
*
* @param region
* @param editSession
* @return
*/
@Override
public boolean regenerate(Region region, EditSession editSession) {
/*BaseBlock[] history = new BaseBlock[16 * 16 * (getMaxY() + 1)];
for (Vector2D chunk : region.getChunks()) {
Vector min = new Vector(chunk.getBlockX() * 16, 0, chunk.getBlockZ() * 16);
// First save all the blocks inside
for (int x = 0; x < 16; ++x) {
for (int y = 0; y < (getMaxY() + 1); ++y) {
for (int z = 0; z < 16; ++z) {
Vector pt = min.add(x, y, z);
int index = y * 16 * 16 + z * 16 + x;
history[index] = editSession.getBlock(pt);
}
}
}
try {
world.regenerateChunk(chunk.getBlockX(), chunk.getBlockZ());
} catch (Throwable t) {
t.printStackTrace();
}
// Then restore
for (int x = 0; x < 16; ++x) {
for (int y = 0; y < (getMaxY() + 1); ++y) {
for (int z = 0; z < 16; ++z) {
Vector pt = min.add(x, y, z);
int index = y * 16 * 16 + z * 16 + x;
// We have to restore the block if it was outside
if (!region.contains(pt)) {
editSession.smartSetBlock(pt, history[index]);
} else { // Otherwise fool with history
editSession.rememberChange(pt, history[index],
editSession.rawGetBlock(pt));
}
}
}
}
}
return true;*/
return false;
}
/**
* Attempts to accurately copy a BaseBlock's extra data to the world.
*
* @param pt
* @param block
* @return
*/
@Override
public boolean copyToWorld(Vector pt, BaseBlock block) {
/*if (block instanceof SignBlock) {
// Signs
setSignText(pt, ((SignBlock) block).getText());
return true;
}
if (block instanceof FurnaceBlock) {
// Furnaces
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof Furnace)) return false;
Furnace bukkit = (Furnace) state;
FurnaceBlock we = (FurnaceBlock) block;
bukkit.setBurnTime(we.getBurnTime());
bukkit.setCookTime(we.getCookTime());
return setContainerBlockContents(pt, ((ContainerBlock) block).getItems());
}
if (block instanceof ContainerBlock) {
// Chests/dispenser
return setContainerBlockContents(pt, ((ContainerBlock) block).getItems());
}
if (block instanceof MobSpawnerBlock) {
// Mob spawners
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof CreatureSpawner)) return false;
CreatureSpawner bukkit = (CreatureSpawner) state;
MobSpawnerBlock we = (MobSpawnerBlock) block;
bukkit.setCreatureTypeId(we.getMobType());
bukkit.setDelay(we.getDelay());
return true;
}
if (block instanceof NoteBlock) {
// Note block
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof org.bukkit.block.NoteBlock)) return false;
org.bukkit.block.NoteBlock bukkit = (org.bukkit.block.NoteBlock) state;
NoteBlock we = (NoteBlock) block;
bukkit.setRawNote(we.getNote());
return true;
}*/
return false;
}
/**
* Attempts to read a BaseBlock's extra data from the world.
*
* @param pt
* @param block
* @return
*/
@Override
public boolean copyFromWorld(Vector pt, BaseBlock block) {
/*if (block instanceof SignBlock) {
// Signs
((SignBlock) block).setText(getSignText(pt));
return true;
}
if (block instanceof FurnaceBlock) {
// Furnaces
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof Furnace)) return false;
Furnace bukkit = (Furnace) state;
FurnaceBlock we = (FurnaceBlock) block;
we.setBurnTime(bukkit.getBurnTime());
we.setCookTime(bukkit.getCookTime());
((ContainerBlock) block).setItems(getContainerBlockContents(pt));
return true;
}
if (block instanceof ContainerBlock) {
// Chests/dispenser
((ContainerBlock) block).setItems(getContainerBlockContents(pt));
return true;
}
if (block instanceof MobSpawnerBlock) {
// Mob spawners
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof CreatureSpawner)) return false;
CreatureSpawner bukkit = (CreatureSpawner) state;
MobSpawnerBlock we = (MobSpawnerBlock) block;
we.setMobType(bukkit.getCreatureTypeId());
we.setDelay((short) bukkit.getDelay());
return true;
}
if (block instanceof NoteBlock) {
// Note block
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof org.bukkit.block.NoteBlock)) return false;
org.bukkit.block.NoteBlock bukkit = (org.bukkit.block.NoteBlock) state;
NoteBlock we = (NoteBlock) block;
we.setNote(bukkit.getRawNote());
}*/
return false;
}
/**
* Clear a chest's contents.
*
* @param pt
*/
@Override
public boolean clearContainerBlockContents(Vector pt) {
/* Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (block == null) {
return false;
}
BlockState state = block.getState();
if (!(state instanceof org.bukkit.block.ContainerBlock)) {
return false;
}
org.bukkit.block.ContainerBlock chest = (org.bukkit.block.ContainerBlock) state;
Inventory inven = chest.getInventory();
inven.clear();
return true;*/
return false;
}
@Override
public boolean generateTree(TreeGenerator.TreeType type, EditSession editSession, Vector pt)
throws MaxChangedBlocksException {
//VanillaObjects.byName()
TreeObject tree = new SmallTreeObject(); //TODO: properly check for tree type
if (!tree.canPlaceObject(world, pt.getBlockX(), pt.getBlockY(), pt.getBlockZ())) {
return false;
}
tree.placeObject(world, pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
return true;
}
/**
* Drop an item.
*
* @param pt
* @param item
*/
@Override
public void dropItem(Vector pt, BaseItemStack item) {
Material mat = VanillaMaterials.getMaterial((short) item.getType());
if (mat.hasSubMaterials()) {
mat = mat.getSubMaterial(item.getData());
}
ItemStack spoutItem = new ItemStack(mat, item.getData(), item.getAmount());
world.createEntity(SpoutUtil.toPoint(world, pt), Item.class).get(Item.class).setItemStack(spoutItem);
}
/**
* Kill mobs in an area.
*
* @param origin The center of the area to kill mobs in.
* @param radius Maximum distance to kill mobs at; radius < 0 means kill all mobs
* @param flags various flags that determine what to kill
* @return
*/
@Override
public int killMobs(Vector origin, double radius, int flags) {
/*boolean killPets = (flags & KillFlags.PETS) != 0;
boolean killNPCs = (flags & KillFlags.NPCS) != 0;
boolean killAnimals = (flags & KillFlags.ANIMALS) != 0;*/
int num = 0;
/*double radiusSq = radius * radius;
Point bukkitOrigin = SpoutUtil.toPoint(world, origin);
for (LivingEntity ent : world.getLivingEntities()) {
if (ent instanceof HumanEntity) {
continue;
}
if (!killAnimals && ent instanceof Animals) {
continue;
}
if (!killPets && ent instanceof Tameable && ((Tameable) ent).isTamed()) {
continue; // tamed wolf
}
try {
// Temporary solution until org.bukkit.entity.NPC is widely deployed.
if (!killNPCs && Class.forName("org.bukkit.entity.NPC").isAssignableFrom(ent.getClass())) {
continue;
}
} catch (ClassNotFoundException e) {}
if (radius < 0 || bukkitOrigin.distanceSquared(ent.getLocation()) <= radiusSq) {
ent.remove();
++num;
}
}*/
return num;
}
/**
* Remove entities in an area.
*
* @param origin
* @param radius
* @return
*/
@Override
public int removeEntities(EntityType type, Vector origin, int radius) {
int num = 0;
double radiusSq = radius * radius;
for (Entity ent : world.getAll()) {
if (radius != -1
&& origin.distanceSq(SpoutUtil.toVector(ent.getScene().getPosition())) > radiusSq) {
continue;
}
if (type == EntityType.ARROWS) {
if (ent.has(Arrow.class)) {
ent.remove();
++num;
}
} else if (type == EntityType.BOATS) {
if (ent.has(Boat.class)) {
ent.remove();
++num;
}
} else if (type == EntityType.ITEMS) {
if (ent.has(Item.class)) {
ent.remove();
++num;
}
} else if (type == EntityType.MINECARTS) {
if (ent.has(Minecart.class)) {
ent.remove();
++num;
}
} else if (type == EntityType.PAINTINGS) {
if (ent.has(Painting.class)) {
ent.remove();
++num;
}
} else if (type == EntityType.TNT) {
if (ent.has(Tnt.class)) {
ent.remove();
++num;
}
} else if (type == EntityType.XP_ORBS) {
if (ent.has(XPOrb.class)) {
ent.remove();
++num;
}
}
}
return num;
}
/**
* Set a sign's text.
*
* @param pt
* @param text
* @return
*/
/*private boolean setSignText(Vector pt, String[] text) {
Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (block == null) return false;
BlockState state = block.getState();
if (state == null || !(state instanceof Sign)) return false;
Sign sign = (Sign) state;
sign.setLine(0, text[0]);
sign.setLine(1, text[1]);
sign.setLine(2, text[2]);
sign.setLine(3, text[3]);
sign.update();
return true;
}*/
/**
* Get a sign's text.
*
* @param pt
* @return
*/
/*private String[] getSignText(Vector pt) {
Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (block == null) return new String[] { "", "", "", "" };
BlockState state = block.getState();
if (state == null || !(state instanceof Sign)) return new String[] { "", "", "", "" };
Sign sign = (Sign) state;
String line0 = sign.getLine(0);
String line1 = sign.getLine(1);
String line2 = sign.getLine(2);
String line3 = sign.getLine(3);
return new String[] {
line0 != null ? line0 : "",
line1 != null ? line1 : "",
line2 != null ? line2 : "",
line3 != null ? line3 : "",
};
}*/
/**
* Get a container block's contents.
*
* @param pt
* @return
*/
/*private BaseItemStack[] getContainerBlockContents(Vector pt) {
Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (block == null) {
return new BaseItemStack[0];
}
BlockState state = block.getState();
if (!(state instanceof org.bukkit.block.ContainerBlock)) {
return new BaseItemStack[0];
}
org.bukkit.block.ContainerBlock container = (org.bukkit.block.ContainerBlock) state;
Inventory inven = container.getInventory();
int size = inven.getContents().length
BaseItemStack[] contents = new BaseItemStack[size];
for (int i = 0; i < size; ++i) {
ItemStack bukkitStack = inven.getItem(i);
if (bukkitStack.getMaterial() != MaterialData.air) {
contents[i] = new BaseItemStack(
bukkitStack.getMaterial().getRawId(),
bukkitStack.getAmount(),
bukkitStack.getDamage());
try {
for (Map.Entry<Enchantment, Integer> entry : bukkitStack.getEnchantments().entrySet()) {
contents[i].getEnchantments().put(entry.getKey().getId(), entry.getValue());
}
} catch (Throwable ignore) {}
}
}
return contents;
}*/
/**
* Set a container block's contents.
*
* @param pt
* @param contents
* @return
*/
/*private boolean setContainerBlockContents(Vector pt, BaseItemStack[] contents) {
Block block = world.getBlock(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (block == null) {
return false;
}
BlockState state = block.getState();
if (!(state instanceof org.bukkit.block.ContainerBlock)) {
return false;
}
org.bukkit.block.ContainerBlock chest = (org.bukkit.block.ContainerBlock) state;
Inventory inven = chest.getInventory();
int size = inven.getSize();
for (int i = 0; i < size; ++i) {
if (i >= contents.length) {
break;
}
if (contents[i] != null) {
ItemStack toAdd = new ItemStack(contents[i].getType(),
contents[i].getAmount(),
(byte) contents[i].getDamage());
try {
for (Map.Entry<Integer, Integer> entry : contents[i].getEnchantments().entrySet()) {
toAdd.addEnchantment(Enchantment.getById(entry.getKey()), entry.getValue());
}
} catch (Throwable ignore) {}
inven.setItem(i, toAdd);
} else {
inven.setItem(i, null);
}
}
return true;
}*/
/**
* Returns whether a block has a valid ID.
*
* @param type
* @return
*/
@Override
public boolean isValidBlockType(int type) {
return getSpoutMaterial(type) instanceof BlockMaterial;
}
@Override
public void checkLoadedChunk(Vector pt) {
}
@Override
public boolean equals(Object other) {
if (!(other instanceof SpoutWorld)) {
return false;
}
return ((SpoutWorld) other).world.equals(world);
}
@Override
public int hashCode() {
return world.hashCode();
}
@Override
public int getMaxY() {
return world.getHeight() - 1; //TODO: We have infinite-height worlds now
}
@Override
public void fixAfterFastMode(Iterable<BlockVector2D> chunks) {
/*for (BlockVector2D chunkPos : chunks) {
world.refreshChunk(chunkPos.getBlockX(), chunkPos.getBlockZ());
}*/
}
/*private static final Map<Integer, Effect> effects = new HashMap<Integer, Effect>();
static {
for (Effect effect : Effect.values()) {
effects.put(effect.getId(), effect);
}
}*/
@Override
public boolean playEffect(Vector position, int type, int data) {
/*final Effect effect = effects.get(type);
if (effect == null) {
return false;
}
world.playEffect(SpoutUtil.toLocation(world, position), effect, data);
return true;
*/
return false;
}
@Override
public SpoutEntity[] getEntities(Region region) {
List<SpoutEntity> entities = new ArrayList<SpoutEntity>();
for (Vector pt : region.getChunkCubes()) {
Chunk chunk = world.getChunkFromBlock(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ(), LoadOption.LOAD_GEN);
if (chunk == null) {
continue;
}
for (Entity ent : chunk.getEntities()) {
if (region.contains(SpoutUtil.toVector(ent.getScene().getPosition()))) {
Collection<Class<? extends Component>> revisedComponents = Collections2.transform(ent.values(), new Function<Component, Class<? extends Component>>() {
@Override
public Class<? extends Component> apply(@Nullable Component component) {
return component == null ? null : component.getClass();
}
});
entities.add(new SpoutEntity(SpoutUtil.toLocation(ent), ent.getId(), revisedComponents, ent.getData().getBaseMap())); // TODO:; Fix entity adding
}
}
}
return entities.toArray(new SpoutEntity[entities.size()]);
}
@Override
public int killEntities(LocalEntity... entities) {
int amount = 0;
for (LocalEntity weEnt : entities) {
SpoutEntity entity = (SpoutEntity) weEnt;
Entity spoutEntity = world.getEntity(entity.getEntityId());
if (spoutEntity != null) {
spoutEntity.remove();
++amount;
}
}
return amount;
}
}

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@ -1,60 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import org.jboss.netty.buffer.ChannelBuffer;
import org.jboss.netty.buffer.ChannelBuffers;
import org.spout.api.protocol.MessageCodec;
import org.spout.api.util.Named;
import java.nio.charset.Charset;
/**
* @author zml2008
*/
public class WorldEditCUICodec extends MessageCodec<WorldEditCUIMessage> implements Named {
public static final Charset UTF_8_CHARSET = Charset.forName("UTF-8");
public WorldEditCUICodec(int opcode) {
super(WorldEditCUIMessage.class, opcode);
}
@Override
public ChannelBuffer encode(WorldEditCUIMessage message) {
byte[] data = message.getMessage().getBytes(UTF_8_CHARSET);
ChannelBuffer buffer = ChannelBuffers.buffer(data.length);
buffer.writeBytes(data);
return buffer;
}
@Override
public WorldEditCUIMessage decode(ChannelBuffer buffer) {
byte[] data = new byte[buffer.readableBytes()];
buffer.readBytes(data);
String message = new String(data, UTF_8_CHARSET);
return new WorldEditCUIMessage(message);
}
@Override
public String getName() {
return "WECUI";
}
}

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@ -1,64 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.util.StringUtil;
import com.sk89q.worldedit.internal.cui.CUIEvent;
import org.apache.commons.lang3.builder.ToStringBuilder;
import org.spout.api.protocol.Message;
import org.spout.api.util.SpoutToStringStyle;
public class WorldEditCUIMessage implements Message {
private final String message;
public WorldEditCUIMessage(String message) {
this.message = message;
}
public WorldEditCUIMessage(CUIEvent event) {
String[] params = event.getParameters();
if (params.length > 0) {
this.message = event.getTypeId() + '|' + StringUtil.joinString(event.getParameters(), "|");
} else {
this.message = event.getTypeId();
}
}
public String getMessage() {
return message;
}
@Override
public String toString() {
return new ToStringBuilder(this, SpoutToStringStyle.INSTANCE)
.append("message", message)
.toString();
}
@Override
public boolean isAsync() {
return false;
}
@Override
public int getChannelId() {
return DEFAULT_CHANNEL;
}
}

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@ -1,45 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.LocalSession;
import org.spout.api.protocol.MessageHandler;
import org.spout.api.protocol.Session;
/**
* MessageHandler for WorldEditCUIMessage
*/
public class WorldEditCUIMessageHandler extends MessageHandler<WorldEditCUIMessage> {
private final WorldEditPlugin plugin;
public WorldEditCUIMessageHandler(WorldEditPlugin plugin) {
this.plugin = plugin;
}
@Override
public void handleServer(Session session, WorldEditCUIMessage message) {
LocalSession localSession = plugin.getSession(session.getPlayer());
if (localSession.hasCUISupport()) { // Already initialized
return;
}
localSession.handleCUIInitializationMessage(message.getMessage());
}
}

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@ -1,174 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldVector;
import org.spout.api.Spout;
import org.spout.api.chat.ChatArguments;
import org.spout.api.chat.ChatSection;
import org.spout.api.event.EventHandler;
import org.spout.api.event.Listener;
import org.spout.api.event.Order;
import org.spout.api.event.player.PlayerInteractEvent;
import org.spout.api.event.player.PlayerInteractEvent.Action;
import org.spout.api.event.player.PlayerLeaveEvent;
import org.spout.api.event.server.PreCommandEvent;
import org.spout.api.event.world.WorldLoadEvent;
import org.spout.api.generator.biome.BiomeGenerator;
import org.spout.api.geo.discrete.Point;
import org.spout.api.scheduler.TaskPriority;
import java.util.Arrays;
import java.util.List;
/**
* Handles all events thrown in relation to a Player
*/
public class WorldEditListener implements Listener {
/**
* Plugin.
*/
private WorldEditPlugin plugin;
private boolean ignoreLeftClickAir = false;
/**
* Construct the object;
*
* @param plugin
*/
public WorldEditListener(WorldEditPlugin plugin) {
this.plugin = plugin;
}
/**
* Called when a player leaves a server
*
* @param event Relevant event details
*/
@EventHandler
public void onPlayerQuit(PlayerLeaveEvent event) {
plugin.getWorldEdit().markExpire(plugin.wrapPlayer(event.getPlayer()));
}
/**
* Called when a player attempts to use a command
*
* @param event Relevant event details
*/
@EventHandler(order = Order.EARLY)
public void onPlayerCommandPreprocess(PreCommandEvent event) {
if (event.getCommand().startsWith("nowe:")) {
event.setCommand(event.getCommand().substring(5));
return;
}
List<ChatSection> args = event.getArguments().toSections(ChatSection.SplitType.WORD);
if (args.size() > 0) {
String[] split = new String[args.size() + 1];
split[0] = "/" + event.getCommand();
for (int i = 0; i < args.size(); ++i) {
split[i + 1] = args.get(i).getPlainString();
}
String[] newSplit = plugin.getWorldEdit().commandDetection(split);
if (!Arrays.equals(split, newSplit)) {
event.setCommand(newSplit[0]);
ChatArguments newArgs = new ChatArguments();
for (int i = 1; i < newSplit.length; ++i) {
newArgs.append(newSplit[i]);
}
event.setArguments(newArgs);
}
}
}
/**
* Called when a player interacts
*
* @param event Relevant event details
*/
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
final LocalPlayer player = plugin.wrapPlayer(event.getPlayer());
final LocalWorld world = player.getWorld();
final WorldEdit we = plugin.getWorldEdit();
PlayerInteractEvent.Action action = event.getAction();
if (action == Action.LEFT_CLICK) {
if (event.isAir() && ignoreLeftClickAir) {
return;
}
if (!event.isAir()) {
final Point clickedBlock = event.getInteractedPoint();
final WorldVector pos = new WorldVector(world, clickedBlock.getBlockX(),
clickedBlock.getBlockY(), clickedBlock.getBlockZ());
if (we.handleBlockLeftClick(player, pos)) {
event.setCancelled(true);
}
}
if (we.handleArmSwing(player)) {
event.setCancelled(true);
}
if (!event.isAir() && !ignoreLeftClickAir) {
final int taskId = Spout.getEngine().getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() {
public void run() {
ignoreLeftClickAir = false;
}
}, 100, TaskPriority.NORMAL).getTaskId();
if (taskId != -1) {
ignoreLeftClickAir = true;
}
}
} else if (action == Action.RIGHT_CLICK) {
if (!event.isAir()) {
final Point clickedBlock = event.getInteractedPoint();
final WorldVector pos = new WorldVector(world, clickedBlock.getBlockX(),
clickedBlock.getBlockY(), clickedBlock.getBlockZ());
if (we.handleBlockRightClick(player, pos)) {
event.setCancelled(true);
}
}
if (we.handleRightClick(player)) {
event.setCancelled(true);
}
}
}
@EventHandler
public void onWorldLoad(WorldLoadEvent event) {
if (event.getWorld().getGenerator() instanceof BiomeGenerator) {
plugin.getServerInterface().getBiomes().registerBiomeTypes((BiomeGenerator) event.getWorld().getGenerator());
}
}
}

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@ -1,372 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.util.yaml.YAMLProcessor;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.extension.platform.PlatformRejectionException;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.Polygonal2DRegion;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.spout.selections.CuboidSelection;
import com.sk89q.worldedit.spout.selections.Polygonal2DSelection;
import com.sk89q.worldedit.spout.selections.Selection;
import com.sk89q.worldedit.util.YAMLConfiguration;
import org.spout.api.Server;
import org.spout.api.command.CommandSource;
import org.spout.api.event.Cause;
import org.spout.api.event.cause.PluginCause;
import org.spout.api.geo.World;
import org.spout.api.entity.Player;
import org.spout.api.plugin.CommonPlugin;
import org.spout.api.plugin.Plugin;
import org.spout.api.protocol.Protocol;
import org.spout.api.scheduler.TaskPriority;
import java.io.*;
import java.util.jar.JarFile;
import java.util.zip.ZipEntry;
/**
* Plugin for Spout.
*
* @author sk89q
*/
public class WorldEditPlugin extends CommonPlugin {
/**
* The server interface that all server-related API goes through.
*/
private SpoutServerInterface server;
/**
* Main WorldEdit instance.
*/
private WorldEdit controller;
/**
* Holds the configuration for WorldEdit.
*/
private YAMLConfiguration config;
private static WorldEditPlugin instance;
private static PluginCause instanceCause;
{
instance = this;
instanceCause = new PluginCause(this);
}
/**
* Called on plugin enable.
*/
public void onEnable() {
final String pluginYmlVersion = getDescription().getVersion();
final String manifestVersion = WorldEdit.getVersion();
getLogger().info("WorldEdit " + pluginYmlVersion + " enabled.");
if (!manifestVersion.equalsIgnoreCase(pluginYmlVersion)) {
WorldEdit.setVersion(manifestVersion + " (" + pluginYmlVersion + ")");
}
// Make the data folders that WorldEdit uses
getDataFolder().mkdirs();
// Create the default configuration file
createDefaultConfiguration("config.yml");
// Set up configuration and such, including the permissions
// resolver
config = new SpoutConfiguration(new YAMLProcessor(new File(getDataFolder(), "config.yml"), true), this);
// Load the configuration
loadConfiguration();
// Setup interfaces
server = new SpoutServerInterface(this, getEngine());
controller = WorldEdit.getInstance();
try {
controller.getPlatformManager().register(server);
} catch (PlatformRejectionException e) {
throw new RuntimeException("Failed to register with WorldEdit", e);
}
// Now we can register events!
registerEvents();
for (Protocol proto : Protocol.getProtocols()) {
proto.registerPacket(WorldEditCUICodec.class, new WorldEditCUIMessageHandler(this));
}
getEngine().getScheduler().scheduleSyncRepeatingTask(this,
new SessionTimer(controller, getServer()), 6 * 1000, 6 * 1000, TaskPriority.LOWEST);
}
public Server getServer() {
if (!(getEngine() instanceof Server)) {
throw new IllegalStateException("WorldEdit must be running on a server for this operation!");
}
return (Server) getEngine();
}
/**
* Called on plugin disable.
*/
public void onDisable() {
controller.clearSessions();
config.unload();
getEngine().getScheduler().cancelTasks(this);
}
/**
* Loads and reloads all configuration.
*/
protected void loadConfiguration() {
config.unload();
config.load();
}
/**
* Register the events used by WorldEdit.
*/
protected void registerEvents() {
getEngine().getEventManager().registerEvents(new WorldEditListener(this), this);
}
/**
* Create a default configuration file from the .jar.
*
* @param name
*/
protected void createDefaultConfiguration(String name) {
File actual = new File(getDataFolder(), name);
if (!actual.exists()) {
InputStream input =
null;
try {
JarFile file = new JarFile(getFile());
ZipEntry copy = file.getEntry("defaults/" + name);
if (copy == null) throw new FileNotFoundException();
input = file.getInputStream(copy);
} catch (IOException e) {
getLogger().severe("Unable to read default configuration: " + name);
}
if (input != null) {
FileOutputStream output = null;
try {
output = new FileOutputStream(actual);
byte[] buf = new byte[8192];
int length = 0;
while ((length = input.read(buf)) > 0) {
output.write(buf, 0, length);
}
getLogger().info("Default configuration file written: " + name);
} catch (IOException e) {
e.printStackTrace();
} finally {
try {
input.close();
} catch (IOException ignore) {}
try {
if (output != null) {
output.close();
}
} catch (IOException ignore) {}
}
}
}
}
/**
* Gets the session for the player.
*
* @param player
* @return
*/
public LocalSession getSession(Player player) {
return controller.getSession(wrapPlayer(player));
}
/**
* Gets the session for the player.
*
* @param player
* @return
*/
public EditSession createEditSession(Player player) {
LocalPlayer wePlayer = wrapPlayer(player);
LocalSession session = controller.getSession(wePlayer);
BlockBag blockBag = session.getBlockBag(wePlayer);
EditSession editSession = WorldEdit.getInstance().getEditSessionFactory()
.getEditSession(wePlayer.getWorld(), session.getBlockChangeLimit(), blockBag, wePlayer);
editSession.enableQueue();
return editSession;
}
/**
* Remember an edit session.
*
* @param player
* @param editSession
*/
public void remember(Player player, EditSession editSession) {
LocalPlayer wePlayer = wrapPlayer(player);
LocalSession session = controller.getSession(wePlayer);
session.remember(editSession);
editSession.flushQueue();
controller.flushBlockBag(wePlayer, editSession);
}
/**
* Wrap an operation into an EditSession.
*
* @param player
* @param op
* @throws Throwable
*/
public void perform(Player player, WorldEditOperation op)
throws Throwable {
LocalPlayer wePlayer = wrapPlayer(player);
LocalSession session = controller.getSession(wePlayer);
EditSession editSession = createEditSession(player);
try {
op.run(session, wePlayer, editSession);
} finally {
remember(player, editSession);
}
}
/**
* Returns the configuration used by WorldEdit.
*
* @return
*/
public YAMLConfiguration getLocalConfiguration() {
return config;
}
/**
* Used to wrap a Bukkit Player as a LocalPlayer.
*
* @param player
* @return
*/
public SpoutPlayer wrapPlayer(Player player) {
return new SpoutPlayer(this, this.server, player);
}
public LocalPlayer wrapCommandSender(CommandSource sender) {
if (sender instanceof Player) {
return wrapPlayer((Player) sender);
}
return new SpoutCommandSender(this, this.server, sender);
}
/**
* Get the server interface.
*
* @return
*/
public SpoutServerInterface getServerInterface() {
return server;
}
/**
* Get WorldEdit.
*
* @return
*/
public WorldEdit getWorldEdit() {
return controller;
}
/**
* Gets the region selection for the player.
*
* @param player
* @return the selection or null if there was none
*/
public Selection getSelection(Player player) {
if (player == null) {
throw new IllegalArgumentException("Null player not allowed");
}
if (!player.isOnline()) {
throw new IllegalArgumentException("Offline player not allowed");
}
LocalSession session = controller.getSession(wrapPlayer(player));
RegionSelector selector = session.getRegionSelector(SpoutUtil.getLocalWorld(player.getWorld()));
try {
Region region = selector.getRegion();
World world = ((SpoutWorld) session.getSelectionWorld()).getWorld();
if (region instanceof CuboidRegion) {
return new CuboidSelection(world, selector, (CuboidRegion) region);
} else if (region instanceof Polygonal2DRegion) {
return new Polygonal2DSelection(world, selector, (Polygonal2DRegion) region);
} else {
return null;
}
} catch (IncompleteRegionException e) {
return null;
}
}
/**
* Sets the region selection for a player.
*
* @param player
* @param selection
*/
public void setSelection(Player player, Selection selection) {
if (player == null) {
throw new IllegalArgumentException("Null player not allowed");
}
if (!player.isOnline()) {
throw new IllegalArgumentException("Offline player not allowed");
}
if (selection == null) {
throw new IllegalArgumentException("Null selection not allowed");
}
LocalSession session = controller.getSession(wrapPlayer(player));
RegionSelector sel = selection.getRegionSelector();
session.setRegionSelector(SpoutUtil.getLocalWorld(player.getWorld()), sel);
session.dispatchCUISelection(wrapPlayer(player));
}
static WorldEditPlugin getInstance() {
return instance;
}
static Cause<Plugin> asCause() {
return instanceCause;
}
}

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@ -1,69 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout.selections;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.spout.SpoutUtil;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
import com.sk89q.worldedit.regions.RegionSelector;
import org.spout.api.geo.World;
import org.spout.api.geo.discrete.Point;
public class CuboidSelection extends RegionSelection {
protected CuboidRegion cuboid;
public CuboidSelection(World world, Point pt1, Point pt2) {
this(world, SpoutUtil.toVector(pt1), SpoutUtil.toVector(pt2));
}
public CuboidSelection(World world, Vector pt1, Vector pt2) {
super(world);
// Validate input
if (pt1 == null) {
throw new IllegalArgumentException("Null point 1 not permitted");
}
if (pt2 == null) {
throw new IllegalArgumentException("Null point 2 not permitted");
}
// Create new selector
CuboidRegionSelector sel = new CuboidRegionSelector(SpoutUtil.getLocalWorld(world));
// set up selector
sel.selectPrimary(pt1);
sel.selectSecondary(pt2);
// set up CuboidSelection
cuboid = sel.getIncompleteRegion();
// set up RegionSelection
setRegionSelector(sel);
setRegion(cuboid);
}
public CuboidSelection(World world, RegionSelector sel, CuboidRegion region) {
super(world, sel, region);
this.cuboid = region;
}
}

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@ -1,64 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout.selections;
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.regions.Polygonal2DRegion;
import com.sk89q.worldedit.regions.selector.Polygonal2DRegionSelector;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.spout.SpoutUtil;
import org.spout.api.geo.World;
import java.util.Collections;
import java.util.List;
public class Polygonal2DSelection extends RegionSelection {
protected Polygonal2DRegion poly2d;
public Polygonal2DSelection(World world, RegionSelector sel, Polygonal2DRegion region) {
super(world, sel, region);
this.poly2d = region;
}
public Polygonal2DSelection(World world, List<BlockVector2D> points, int minY, int maxY) {
super(world);
LocalWorld lWorld = SpoutUtil.getLocalWorld(world);
// Validate input
minY = Math.min(Math.max(0, minY), world.getHeight());
maxY = Math.min(Math.max(0, maxY), world.getHeight());
// Create and set up new selector
Polygonal2DRegionSelector sel = new Polygonal2DRegionSelector(lWorld, points, minY, maxY);
// set up CuboidSelection
poly2d = sel.getIncompleteRegion();
// set up RegionSelection
setRegionSelector(sel);
setRegion(poly2d);
}
public List<BlockVector2D> getNativePoints() {
return Collections.unmodifiableList(poly2d.getPoints());
}
}

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@ -1,105 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout.selections;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.spout.SpoutUtil;
import org.spout.api.geo.World;
import org.spout.api.geo.discrete.Point;
public abstract class RegionSelection implements Selection {
private World world;
private RegionSelector selector;
private Region region;
public RegionSelection(World world) {
this.world = world;
}
public RegionSelection(World world, RegionSelector selector, Region region) {
this.world = world;
this.region = region;
this.selector = selector;
}
protected Region getRegion() {
return region;
}
protected void setRegion(Region region) {
this.region = region;
}
public RegionSelector getRegionSelector() {
return selector;
}
protected void setRegionSelector(RegionSelector selector) {
this.selector = selector;
}
public Point getMinimumPoint() {
return SpoutUtil.toPoint(world, region.getMinimumPoint());
}
public Vector getNativeMinimumPoint() {
return region.getMinimumPoint();
}
public Point getMaximumPoint() {
return SpoutUtil.toPoint(world, region.getMaximumPoint());
}
public Vector getNativeMaximumPoint() {
return region.getMaximumPoint();
}
public World getWorld() {
return world;
}
public int getArea() {
return region.getArea();
}
public int getWidth() {
return region.getWidth();
}
public int getHeight() {
return region.getHeight();
}
public int getLength() {
return region.getLength();
}
public boolean contains(Point pt) {
if (!pt.getWorld().equals(world)) {
return false;
}
return region.contains(SpoutUtil.toVector(pt));
}
}

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@ -1,105 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout.selections;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.regions.RegionSelector;
import org.spout.api.geo.World;
import org.spout.api.geo.discrete.Point;
public interface Selection {
/**
* Get the lower point of a region.
*
* @return min. point
*/
public Point getMinimumPoint();
/**
* Get the lower point of a region.
*
* @return min. point
*/
public Vector getNativeMinimumPoint();
/**
* Get the upper point of a region.
*
* @return max. point
*/
public Point getMaximumPoint();
/**
* Get the upper point of a region.
*
* @return max. point
*/
public Vector getNativeMaximumPoint();
/**
* Get the region selector. This is for internal use.
*
* @return
*/
public RegionSelector getRegionSelector();
/**
* Get the world.
*
* @return
*/
public World getWorld();
/**
* Get the number of blocks in the region.
*
* @return number of blocks
*/
public int getArea();
/**
* Get X-size.
*
* @return width
*/
public int getWidth();
/**
* Get Y-size.
*
* @return height
*/
public int getHeight();
/**
* Get Z-size.
*
* @return length
*/
public int getLength();
/**
* Returns true based on whether the region contains the point,
*
* @param pt
* @return
*/
public boolean contains(Point pt);
}

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@ -1,7 +0,0 @@
name: WorldEdit
main: com.sk89q.worldedit.spout.WorldEditPlugin
version: ${project.version}
platform: BOTH
# Permissions aren't here. Read http://wiki.sk89q.com/wiki/WEPIF/DinnerPerms
# for how WorldEdit permissions actually work.