reduce the amount of synchronisation/locks being used unneecessarily and add nullcheck

This commit is contained in:
dordsor21
2020-10-01 14:33:34 +01:00
parent 318eca364d
commit 987ab7d2b6
2 changed files with 21 additions and 36 deletions

View File

@ -67,7 +67,6 @@ import java.util.HashMap;
import java.util.Map;
import java.util.Locale;
import java.util.UUID;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import javax.annotation.Nullable;
@ -81,13 +80,13 @@ public class BukkitPlayer extends AbstractPlayerActor {
super(getExistingMap(WorldEditPlugin.getInstance(), player));
this.plugin = WorldEditPlugin.getInstance();
this.player = player;
this.permAttachment = plugin.getPermissionAttachmentManager().addAttachment(player);
this.permAttachment = plugin.getPermissionAttachmentManager().getOrAddAttachment(player);
}
public BukkitPlayer(WorldEditPlugin plugin, Player player) {
this.plugin = plugin;
this.player = player;
this.permAttachment = plugin.getPermissionAttachmentManager().addAttachment(player);
this.permAttachment = plugin.getPermissionAttachmentManager().getOrAddAttachment(player);
if (Settings.IMP.CLIPBOARD.USE_DISK) {
loadClipboardFromDisk();
}