Fix checkstyle error due to recent cleanup.

This commit is contained in:
sk89q 2014-07-27 20:45:57 -07:00
parent aaeaf19fc8
commit 98e55bede0

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@ -31,8 +31,8 @@ import com.sk89q.worldedit.regions.Region;
* Generates solid and hollow shapes according to materials returned by the * Generates solid and hollow shapes according to materials returned by the
* {@link #getMaterial} method. * {@link #getMaterial} method.
*/ */
public abstract class ArbitraryShape public abstract class ArbitraryShape {
{
protected final Region extent; protected final Region extent;
private int cacheOffsetX; private int cacheOffsetX;
private int cacheOffsetY; private int cacheOffsetY;