mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2024-12-23 09:47:38 +00:00
Fixes and changes to forest/forestgen.
* Sync up implementations of the two commands. * Fix generating trees in spots with replaceable blocks. * Make message when you mistype tree-type arg more correct. Fixes WORLDEDIT-3869.
This commit is contained in:
parent
1934006d14
commit
9b473cecbd
@ -44,6 +44,7 @@ import com.sk89q.worldedit.function.block.BlockDistributionCounter;
|
||||
import com.sk89q.worldedit.function.block.BlockReplace;
|
||||
import com.sk89q.worldedit.function.block.Counter;
|
||||
import com.sk89q.worldedit.function.block.Naturalizer;
|
||||
import com.sk89q.worldedit.function.generator.ForestGenerator;
|
||||
import com.sk89q.worldedit.function.generator.GardenPatchGenerator;
|
||||
import com.sk89q.worldedit.function.mask.BlockMask;
|
||||
import com.sk89q.worldedit.function.mask.BlockStateMask;
|
||||
@ -1832,38 +1833,25 @@ public class EditSession implements Extent, AutoCloseable {
|
||||
* @throws MaxChangedBlocksException thrown if too many blocks are changed
|
||||
*/
|
||||
public int makeForest(BlockVector3 basePosition, int size, double density, TreeGenerator.TreeType treeType) throws MaxChangedBlocksException {
|
||||
int affected = 0;
|
||||
|
||||
for (int x = basePosition.getBlockX() - size; x <= basePosition.getBlockX()
|
||||
+ size; ++x) {
|
||||
for (int z = basePosition.getBlockZ() - size; z <= basePosition.getBlockZ()
|
||||
+ size; ++z) {
|
||||
// Don't want to be in the ground
|
||||
if (!getBlock(BlockVector3.at(x, basePosition.getBlockY(), z)).getBlockType().getMaterial().isAir()) {
|
||||
continue;
|
||||
}
|
||||
// The gods don't want a tree here
|
||||
if (Math.random() >= density) {
|
||||
continue;
|
||||
} // def 0.05
|
||||
|
||||
for (int y = basePosition.getBlockY(); y >= basePosition.getBlockY() - 10; --y) {
|
||||
// Check if we hit the ground
|
||||
BlockType t = getBlock(BlockVector3.at(x, y, z)).getBlockType();
|
||||
if (t == BlockTypes.GRASS_BLOCK || t == BlockTypes.DIRT) {
|
||||
treeType.generate(this, BlockVector3.at(x, y + 1, z));
|
||||
++affected;
|
||||
break;
|
||||
} else if (t == BlockTypes.SNOW) {
|
||||
setBlock(BlockVector3.at(x, y, z), BlockTypes.AIR.getDefaultState());
|
||||
} else if (!t.getMaterial().isAir()) { // Trees won't grow on this!
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return makeForest(CuboidRegion.fromCenter(basePosition, size), density, treeType);
|
||||
}
|
||||
|
||||
return affected;
|
||||
/**
|
||||
* Makes a forest.
|
||||
*
|
||||
* @param region the region to generate trees in
|
||||
* @param density between 0 and 1, inclusive
|
||||
* @param treeType the tree type
|
||||
* @return number of trees created
|
||||
* @throws MaxChangedBlocksException thrown if too many blocks are changed
|
||||
*/
|
||||
public int makeForest(Region region, double density, TreeGenerator.TreeType treeType) throws MaxChangedBlocksException {
|
||||
ForestGenerator generator = new ForestGenerator(this, treeType);
|
||||
GroundFunction ground = new GroundFunction(new ExistingBlockMask(this), generator);
|
||||
LayerVisitor visitor = new LayerVisitor(asFlatRegion(region), minimumBlockY(region), maximumBlockY(region), ground);
|
||||
visitor.setMask(new NoiseFilter2D(new RandomNoise(), density));
|
||||
Operations.completeLegacy(visitor);
|
||||
return ground.getAffected();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -197,7 +197,8 @@ public class GenerationCommands {
|
||||
)
|
||||
@CommandPermissions("worldedit.generation.forest")
|
||||
@Logging(POSITION)
|
||||
public void forestGen(Player player, LocalSession session, EditSession editSession, @Optional("10") int size, @Optional("tree") TreeType type, @Optional("5") double density) throws WorldEditException {
|
||||
public void forestGen(Player player, LocalSession session, EditSession editSession, @Optional("10") int size,
|
||||
@Optional("tree") TreeType type, @Optional("5") @Range(min = 0, max = 100) double density) throws WorldEditException {
|
||||
density = density / 100;
|
||||
int affected = editSession.makeForest(session.getPlacementPosition(player), size, density, type);
|
||||
player.print(affected + " trees created.");
|
||||
|
@ -445,14 +445,8 @@ public class RegionCommands {
|
||||
@Logging(REGION)
|
||||
public void forest(Player player, EditSession editSession, @Selection Region region, @Optional("tree") TreeType type,
|
||||
@Optional("5") @Range(min = 0, max = 100) double density) throws WorldEditException {
|
||||
density = density / 100;
|
||||
ForestGenerator generator = new ForestGenerator(editSession, type);
|
||||
GroundFunction ground = new GroundFunction(new ExistingBlockMask(editSession), generator);
|
||||
LayerVisitor visitor = new LayerVisitor(asFlatRegion(region), minimumBlockY(region), maximumBlockY(region), ground);
|
||||
visitor.setMask(new NoiseFilter2D(new RandomNoise(), density));
|
||||
Operations.completeLegacy(visitor);
|
||||
|
||||
player.print(ground.getAffected() + " trees created.");
|
||||
int affected = editSession.makeForest(region, density / 100, type);
|
||||
player.print(affected + " trees created.");
|
||||
}
|
||||
|
||||
@Command(
|
||||
|
@ -54,15 +54,19 @@ public class ForestGenerator implements RegionFunction {
|
||||
BlockType t = block.getBlockType();
|
||||
|
||||
if (t == BlockTypes.GRASS_BLOCK || t == BlockTypes.DIRT) {
|
||||
treeType.generate(editSession, position.add(0, 1, 0));
|
||||
return true;
|
||||
} else if (t == BlockTypes.GRASS || t == BlockTypes.DEAD_BUSH || t == BlockTypes.POPPY || t == BlockTypes.DANDELION) { // TODO: This list needs to be moved
|
||||
return treeType.generate(editSession, position.add(0, 1, 0));
|
||||
} else if (t.getMaterial().isReplacedDuringPlacement()) {
|
||||
// since the implementation's tree generators generally don't generate in non-air spots,
|
||||
// we trick editsession history here in the first call
|
||||
editSession.setBlock(position, BlockTypes.AIR.getDefaultState());
|
||||
treeType.generate(editSession, position);
|
||||
return true;
|
||||
} else if (t == BlockTypes.SNOW) {
|
||||
editSession.setBlock(position, BlockTypes.AIR.getDefaultState());
|
||||
return false;
|
||||
// and then trick the generator here by directly setting into the world
|
||||
editSession.getWorld().setBlock(position, BlockTypes.AIR.getDefaultState());
|
||||
// so that now the generator can generate the tree
|
||||
boolean success = treeType.generate(editSession, position);
|
||||
if (!success) {
|
||||
editSession.setBlock(position, block); // restore on failure
|
||||
}
|
||||
return success;
|
||||
} else { // Trees won't grow on this!
|
||||
return false;
|
||||
}
|
||||
|
@ -52,6 +52,7 @@ import com.sk89q.worldedit.world.block.BaseBlock;
|
||||
import com.sk89q.worldedit.world.block.BlockState;
|
||||
import com.sk89q.worldedit.world.block.BlockStateHolder;
|
||||
import com.sk89q.worldedit.world.registry.BiomeRegistry;
|
||||
import sun.reflect.generics.tree.Tree;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
@ -290,7 +291,8 @@ public class WorldEditBinding extends BindingHelper {
|
||||
return type;
|
||||
} else {
|
||||
throw new ParameterException(
|
||||
String.format("Can't recognize tree type '%s' -- choose from: %s", input, Arrays.toString(TreeType.values())));
|
||||
String.format("Can't recognize tree type '%s' -- choose from: %s", input,
|
||||
TreeType.getPrimaryAliases()));
|
||||
}
|
||||
} else {
|
||||
return TreeType.TREE;
|
||||
|
Loading…
Reference in New Issue
Block a user