More work on getting commands to compile

This commit is contained in:
MattBDev
2019-07-21 22:49:08 -04:00
parent f5c202af6d
commit 9c3122a227
57 changed files with 1149 additions and 1144 deletions

View File

@ -31,18 +31,17 @@ import static com.sk89q.worldedit.regions.Regions.minimumBlockY;
import com.boydti.fawe.Fawe;
import com.boydti.fawe.FaweAPI;
import com.boydti.fawe.beta.IQueueExtent;
import com.boydti.fawe.beta.filters.DistrFilter;
import com.boydti.fawe.beta.filters.SetFilter;
import com.boydti.fawe.beta.implementation.QueueHandler;
import com.boydti.fawe.beta.filters.DistrFilter;
import com.boydti.fawe.config.BBC;
import com.boydti.fawe.object.FaweLimit;
import com.boydti.fawe.object.FawePlayer;
import com.boydti.fawe.beta.IQueueExtent;
import com.boydti.fawe.object.exception.FaweException;
import com.boydti.fawe.object.visitor.Fast2DIterator;
import com.boydti.fawe.util.MathMan;
import com.sk89q.jnbt.CompoundTag;
import org.enginehub.piston.inject.InjectedValueAccess;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
@ -62,6 +61,7 @@ import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.function.visitor.LayerVisitor;
import com.sk89q.worldedit.internal.annotation.Direction;
import com.sk89q.worldedit.internal.annotation.Range;
import com.sk89q.worldedit.internal.annotation.Selection;
import com.sk89q.worldedit.internal.expression.ExpressionException;
import com.sk89q.worldedit.math.BlockVector2;
@ -78,7 +78,6 @@ import com.sk89q.worldedit.regions.RegionOperationException;
import com.sk89q.worldedit.regions.Regions;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.util.TreeGenerator.TreeType;
import com.sk89q.worldedit.internal.annotation.Range;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.biome.BiomeTypes;
@ -94,11 +93,11 @@ import org.enginehub.piston.annotation.Command;
import org.enginehub.piston.annotation.CommandContainer;
import org.enginehub.piston.annotation.param.Arg;
import org.enginehub.piston.annotation.param.Switch;
import org.enginehub.piston.inject.InjectedValueAccess;
/**
* Commands that operate on regions.
*/
//@Command(aliases = {}, desc = "Commands that operate on regions: [More Info](http://wiki.sk89q.com/wiki/WorldEdit/Region_operations)")
@CommandContainer(superTypes = CommandPermissionsConditionGenerator.Registration.class)
public class RegionCommands extends MethodCommands {
@ -114,6 +113,39 @@ public class RegionCommands extends MethodCommands {
this.worldEdit = worldEdit;
}
@Command(
name = "debugtest",
desc = "debugtest"
)
@CommandPermissions("fawe.admin.debug")
public void debugtest(Player player, @Selection Region region) throws WorldEditException {
QueueHandler queueHandler = Fawe.get().getQueueHandler();
World world = player.getWorld();
DistrFilter filter = new DistrFilter();
long start = System.currentTimeMillis();
queueHandler.apply(world, region, filter);
long diff = System.currentTimeMillis() - start;
System.out.println(diff);
}
@Command(
name = "db2",
desc = "db2"
)
@CommandPermissions("fawe.admin.debug")
public void db2(Player player, @Selection Region region, String blockStr) throws WorldEditException {
QueueHandler queueHandler = Fawe.get().getQueueHandler();
World world = player.getWorld();
BlockState block = BlockState.get(blockStr);
SetFilter filter = new SetFilter(block);
long start = System.currentTimeMillis();
queueHandler.apply(world, region, filter);
long diff = System.currentTimeMillis() - start;
System.out.println(diff);
}
@Command(
name = "/fixlighting",
desc = "Get the light at a position"
@ -210,7 +242,7 @@ public class RegionCommands extends MethodCommands {
@Selection Region region,
@Arg(desc = "The pattern of blocks to place")
Pattern pattern,
@Range(min = 0) @Arg(desc = "The thickness of the line", def = "0")
@Arg(desc = "The thickness of the line", def = "0")
int thickness,
@Switch(name = 'h', desc = "Generate only a shell")
boolean shell) throws WorldEditException {
@ -218,6 +250,8 @@ public class RegionCommands extends MethodCommands {
player.printError("//line only works with cuboid selections");
return 0;
}
checkCommandArgument(thickness >= 0, "Thickness must be >= 0");
CuboidRegion cuboidregion = (CuboidRegion) region;
BlockVector3 pos1 = cuboidregion.getPos1();
BlockVector3 pos2 = cuboidregion.getPos2();
@ -235,26 +269,26 @@ public class RegionCommands extends MethodCommands {
@CommandPermissions("worldedit.region.curve")
@Logging(REGION)
public void curve(FawePlayer player, EditSession editSession,
@Selection Region region,
@Arg(desc = "The pattern of blocks to place")
Pattern pattern,
@Range(min = 0) @Arg(desc = "The thickness of the curve", def = "0")
int thickness,
@Switch(name = 'h', desc = "Generate only a shell")
boolean shell,
InjectedValueAccess context) throws WorldEditException {
@Selection Region region,
@Arg(desc = "The pattern of blocks to place")
Pattern pattern,
@Arg(desc = "The thickness of the curve", def = "0")
int thickness,
@Switch(name = 'h', desc = "Generate only a shell")
boolean shell, InjectedValueAccess context) throws WorldEditException {
if (!(region instanceof ConvexPolyhedralRegion)) {
player.printError("//curve only works with convex polyhedral selections");
return;
}
checkCommandArgument(thickness >= 0, "Thickness must be >= 0");
player.checkConfirmationRegion(() -> {
ConvexPolyhedralRegion cpregion = (ConvexPolyhedralRegion) region;
List<BlockVector3> vectors = new ArrayList<>(cpregion.getVertices());
int blocksChanged = editSession.drawSpline(pattern, vectors, 0, 0, 0, 10, thickness, !shell);
int blocksChanged = editSession.drawSpline(pattern, vectors, 0, 0, 0, 10, thickness, !shell);
BBC.VISITOR_BLOCK.send(player, blocksChanged);
BBC.VISITOR_BLOCK.send(player, blocksChanged);
}, getArguments(context), region, context);
}
@ -265,12 +299,20 @@ public class RegionCommands extends MethodCommands {
)
@CommandPermissions("worldedit.region.replace")
@Logging(REGION)
public void replace(FawePlayer player, EditSession editSession, @Selection Region region, @Arg(name = "from", desc = "Mask", def = "") Mask from, Pattern to, InjectedValueAccess context) throws WorldEditException {
public void replace(FawePlayer player, EditSession editSession, @Selection Region region,
@Arg(desc = "The mask representing blocks to replace", def = "")
Mask from,
@Arg(desc = "The pattern of blocks to replace with")
Pattern to, InjectedValueAccess context) throws WorldEditException {
player.checkConfirmationRegion(() -> {
int affected = editSession.replaceBlocks(region, from == null ? new ExistingBlockMask(editSession) : from, to);
BBC.VISITOR_BLOCK.send(player, affected);
if (!player.hasPermission("fawe.tips"))
BBC.TIP_REPLACE_ID.or(BBC.TIP_REPLACE_LIGHT, BBC.TIP_REPLACE_MARKER, BBC.TIP_TAB_COMPLETE, BBC.TIP_REPLACE_REGEX, BBC.TIP_REPLACE_REGEX_2, BBC.TIP_REPLACE_REGEX_3, BBC.TIP_REPLACE_REGEX_4, BBC.TIP_REPLACE_REGEX_5).send(player);
if (!player.hasPermission("fawe.tips")) {
BBC.TIP_REPLACE_ID
.or(BBC.TIP_REPLACE_LIGHT, BBC.TIP_REPLACE_MARKER, BBC.TIP_TAB_COMPLETE,
BBC.TIP_REPLACE_REGEX, BBC.TIP_REPLACE_REGEX_2, BBC.TIP_REPLACE_REGEX_3,
BBC.TIP_REPLACE_REGEX_4, BBC.TIP_REPLACE_REGEX_5).send(player);
}
}, getArguments(context), region, context);
}
@ -305,8 +347,8 @@ public class RegionCommands extends MethodCommands {
@CommandPermissions("worldedit.region.overlay")
@Logging(REGION)
public void overlay(FawePlayer player, EditSession editSession, @Selection Region region,
@Arg(desc = "The pattern of blocks to overlay")
Pattern pattern, InjectedValueAccess context) throws WorldEditException {
@Arg(desc = "The pattern of blocks to overlay")
Pattern pattern, InjectedValueAccess context) throws WorldEditException {
player.checkConfirmationRegion(() -> {
int affected = editSession.overlayCuboidBlocks(region, pattern);
BBC.VISITOR_BLOCK.send(player, affected);
@ -339,14 +381,16 @@ public class RegionCommands extends MethodCommands {
}, getArguments(context), region, context);
}
@org.enginehub.piston.annotation.Command(
@Command(
name = "/center",
aliases = { "/middle" },
desc = "Set the center block(s)"
)
@Logging(REGION)
@CommandPermissions("worldedit.region.center")
public void center(Player player, EditSession editSession, @Selection Region region, Pattern pattern) throws WorldEditException {
public void center(Player player, EditSession editSession, @Selection Region region,
@Arg(desc = "The pattern of blocks to set")
Pattern pattern) throws WorldEditException {
int affected = editSession.center(region, pattern);
BBC.VISITOR_BLOCK.send(player, affected);
}
@ -370,7 +414,9 @@ public class RegionCommands extends MethodCommands {
)
@CommandPermissions("worldedit.region.walls")
@Logging(REGION)
public void walls(FawePlayer player, EditSession editSession, @Selection Region region, Pattern pattern, InjectedValueAccess context) throws WorldEditException {
public void walls(FawePlayer player, EditSession editSession, @Selection Region region,
@Arg(desc = "The pattern of blocks to set")
Pattern pattern, InjectedValueAccess context) throws WorldEditException {
player.checkConfirmationRegion(() -> {
int affected = editSession.makeWalls(region, pattern);
BBC.VISITOR_BLOCK.send(player, affected);
@ -384,7 +430,9 @@ public class RegionCommands extends MethodCommands {
)
@CommandPermissions("worldedit.region.faces")
@Logging(REGION)
public void faces(FawePlayer player, EditSession editSession, @Selection Region region, Pattern pattern, InjectedValueAccess context) throws WorldEditException {
public void faces(FawePlayer player, EditSession editSession, @Selection Region region,
@Arg(desc = "The pattern of blocks to set")
Pattern pattern, InjectedValueAccess context) throws WorldEditException {
player.checkConfirmationRegion(() -> {
int affected = editSession.makeCuboidFaces(region, pattern);
BBC.VISITOR_BLOCK.send(player, affected);
@ -398,7 +446,12 @@ public class RegionCommands extends MethodCommands {
)
@CommandPermissions("worldedit.region.smooth")
@Logging(REGION)
public void smooth(FawePlayer player, EditSession editSession, @Selection Region region, @Arg(name = "iterations", desc = "int", def = "1") int iterations, @Arg(name = "mask", desc = "Mask", def = "") Mask mask, @Switch(name='s', desc = "TODO") boolean snow, InjectedValueAccess context) throws WorldEditException {
public void smooth(FawePlayer player, EditSession editSession, @Selection Region region,
@Arg(desc = "# of iterations to perform", def = "1")
int iterations,
@Arg(desc = "The mask of blocks to use as the height map", def = "")
Mask mask,
@Switch(name='s', desc = "TODO") boolean snow, InjectedValueAccess context) throws WorldEditException {
BlockVector3 min = region.getMinimumPoint();
BlockVector3 max = region.getMaximumPoint();
long volume = (((long) max.getX() - (long) min.getX() + 1) * ((long) max.getY() - (long) min.getY() + 1) * ((long) max.getZ() - (long) min.getZ() + 1));
@ -464,24 +517,27 @@ public class RegionCommands extends MethodCommands {
)
@CommandPermissions("worldedit.region.move")
@Logging(ORIENTATION_REGION)
public void move(FawePlayer player, LocalSession session, EditSession editSession,
public void move(FawePlayer player, EditSession editSession, LocalSession session,
@Selection Region region,
@Arg(desc = "# of blocks to move", def = "1")
int count,
@Arg(desc = "The direction to move", def = Direction.AIM)
@Direction(includeDiagonals = true)
BlockVector3 direction,
@Arg(desc = "The pattern of blocks to leave", def = "air")
Pattern replace,
@Switch(name = 's', desc = "Shift the selection to the target location")
boolean moveSelection,
@Switch(name = 'a', desc = "Ignore air blocks")
boolean ignoreAirBlocks,
@Switch(name='b', desc = "TODO") boolean copyBiomes,
@Switch(name='e', desc = "TODO") boolean skipEntities,
@Switch(name='a', desc = "TODO") boolean skipAir,
InjectedValueAccess context) throws WorldEditException {
@Arg(desc = "# of blocks to move", def = "1")
int count,
@Arg(desc = "The direction to move", def = Direction.AIM)
@Direction(includeDiagonals = true)
BlockVector3 direction,
@Arg(desc = "The pattern of blocks to leave", def = "air")
Pattern replace,
@Switch(name = 's', desc = "Shift the selection to the target location")
boolean moveSelection,
@Switch(name = 'a', desc = "Ignore air blocks")
boolean ignoreAirBlocks,
@Switch(name='b', desc = "TODO")
boolean copyBiomes,
@Switch(name='e', desc = "TODO")
boolean skipEntities,
@Switch(name='a', desc = "TODO")
boolean skipAir,
InjectedValueAccess context) throws WorldEditException {
checkCommandArgument(count >= 1, "Count must be >= 1");
player.checkConfirmationRegion(() -> {
int affected = editSession.moveRegion(region, direction, count, !skipAir, !skipEntities, copyBiomes, replace);
@ -526,18 +582,19 @@ public class RegionCommands extends MethodCommands {
@CommandPermissions("worldedit.region.stack")
@Logging(ORIENTATION_REGION)
public void stack(FawePlayer player, EditSession editSession, LocalSession session,
@Selection Region region,
@Arg(desc = "# of copies to stack", def = "1")
int count,
@Arg(desc = "The direction to stack", def = Direction.AIM)
@Direction(includeDiagonals = true)
BlockVector3 direction,
@Switch(name = 's', desc = "Shift the selection to the last stacked copy")
boolean moveSelection,
@Switch(name = 'b', desc = "//TODO") boolean copyBiomes,
@Switch(name = 'e', desc = "//TODO") boolean skipEntities,
@Switch(name = 'a', desc = "Ignore air blocks")
boolean ignoreAirBlocks, @Switch(name='m', desc = "TODO") Mask sourceMask, InjectedValueAccess context) throws WorldEditException {
@Selection Region region,
@Arg(desc = "# of copies to stack", def = "1")
int count,
@Arg(desc = "The direction to stack", def = Direction.AIM)
@Direction(includeDiagonals = true)
BlockVector3 direction,
@Switch(name = 's', desc = "Shift the selection to the last stacked copy")
boolean moveSelection,
@Switch(name = 'b', desc = "//TODO") boolean copyBiomes,
@Switch(name = 'e', desc = "//TODO") boolean skipEntities,
@Switch(name = 'a', desc = "Ignore air blocks")
boolean ignoreAirBlocks,
@Switch(name='m', desc = "TODO") Mask sourceMask, InjectedValueAccess context) throws WorldEditException {
player.checkConfirmationStack(() -> {
if (sourceMask != null) {
editSession.addSourceMask(sourceMask);
@ -562,24 +619,22 @@ public class RegionCommands extends MethodCommands {
}
@Command(
name = "/deform",
desc = "Deforms a selected region with an expression",
descFooter =
"Deforms a selected region with an expression\n" +
"The expression is executed for each block and is expected\n" +
"to modify the variables x, y and z to point to a new block\n" +
"to fetch. See also tinyurl.com/wesyntax."
)
name = "/deform",
desc = "Deforms a selected region with an expression",
descFooter = "The expression is executed for each block and is expected\n" +
"to modify the variables x, y and z to point to a new block\n" +
"to fetch. See also https://tinyurl.com/weexpr"
)
@CommandPermissions("worldedit.region.deform")
@Logging(ALL)
public void deform(FawePlayer fp, Player player, LocalSession session, EditSession editSession, InjectedValueAccess context,
@Selection Region region,
@Arg(desc = "The expression to use", variable = true)
List<String> expression,
@Switch(name = 'r', desc = "Use the game's coordinate origin")
boolean useRawCoords,
@Switch(name = 'o', desc = "Use the selection's center as origin")
boolean offset) throws WorldEditException {
@Selection Region region,
@Arg(desc = "The expression to use", variable = true)
List<String> expression,
@Switch(name = 'r', desc = "Use the game's coordinate origin")
boolean useRawCoords,
@Switch(name = 'o', desc = "Use the selection's center as origin")
boolean offset) throws WorldEditException {
final Vector3 zero;
Vector3 unit;
@ -651,7 +706,7 @@ public class RegionCommands extends MethodCommands {
}
@Command(
name = "/hollow",
name = "/hollow",
desc = "Hollows out the object contained in this selection",
descFooter = "Hollows out the object contained in this selection.\n" +
"Optionally fills the hollowed out part with the given block.\n" +
@ -661,11 +716,11 @@ public class RegionCommands extends MethodCommands {
@CommandPermissions("worldedit.region.hollow")
@Logging(REGION)
public void hollow(FawePlayer player, EditSession editSession,
@Selection Region region,
@Arg(desc = "Thickness of the shell to leave", def = "0")
int thickness,
@Arg(desc = "The pattern of blocks to replace the hollowed area with", def = "air")
Pattern pattern,
@Selection Region region,
@Arg(desc = "Thickness of the shell to leave", def = "0")
int thickness,
@Arg(desc = "The pattern of blocks to replace the hollowed area with", def = "air")
Pattern pattern,
@Switch(name='m', desc = "Mask to hollow with") Mask mask,
InjectedValueAccess context) throws WorldEditException {
Mask finalMask = mask == null ? new SolidBlockMask(editSession) : mask;
@ -682,10 +737,11 @@ public class RegionCommands extends MethodCommands {
@CommandPermissions("worldedit.region.forest")
@Logging(REGION)
public void forest(Player player, EditSession editSession, @Selection Region region,
@Arg(desc = "The type of tree to place", def = "tree")
TreeType type,
@Arg(desc = "The density of the forest", def = "5")
double density) throws WorldEditException {
@Arg(desc = "The type of tree to place", def = "tree")
TreeType type,
@Arg(desc = "The density of the forest", def = "5")
double density) throws WorldEditException {
checkCommandArgument(0 <= density && density <= 100, "Density must be in [0, 100]");
int affected = editSession.makeForest(region, density / 100, type);
BBC.COMMAND_TREE.send(player, affected);
}
@ -697,8 +753,9 @@ public class RegionCommands extends MethodCommands {
@CommandPermissions("worldedit.region.flora")
@Logging(REGION)
public void flora(FawePlayer player, EditSession editSession, @Selection Region region,
@Arg(desc = "The density of the forest", def = "5")
double density, InjectedValueAccess context) throws WorldEditException {
@Arg(desc = "The density of the forest", def = "5")
double density, InjectedValueAccess context) throws WorldEditException {
checkCommandArgument(0 <= density && density <= 100, "Density must be in [0, 100]");
player.checkConfirmationRegion(() -> {
FloraGenerator generator = new FloraGenerator(editSession);
GroundFunction ground = new GroundFunction(new ExistingBlockMask(editSession), generator);