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Use BlockVectorSet
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@@ -19,6 +19,7 @@
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package com.sk89q.worldedit.regions;
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import com.boydti.fawe.object.collection.BlockVectorSet;
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import com.sk89q.worldedit.math.BlockVector2;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.Vector3;
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@@ -181,7 +182,7 @@ public abstract class AbstractRegion implements Region {
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@Override
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public Set<BlockVector3> getChunkCubes() {
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final Set<BlockVector3> chunks = new HashSet<>();
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final Set<BlockVector3> chunks = new BlockVectorSet();
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final BlockVector3 min = getMinimumPoint();
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final BlockVector3 max = getMaximumPoint();
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