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Fixed some warnings.
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bb2f8bb350
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@ -34,7 +34,6 @@ import com.sk89q.worldedit.tools.SinglePickaxe;
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import com.sk89q.worldedit.tools.BlockTool;
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import com.sk89q.worldedit.tools.BlockTool;
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import com.sk89q.worldedit.tools.Tool;
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import com.sk89q.worldedit.tools.Tool;
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import com.sk89q.worldedit.bags.BlockBag;
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import com.sk89q.worldedit.bags.BlockBag;
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import com.sk89q.worldedit.blocks.ItemType;
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import com.sk89q.worldedit.cui.CUIPointBasedRegion;
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import com.sk89q.worldedit.cui.CUIPointBasedRegion;
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import com.sk89q.worldedit.cui.CUIEvent;
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import com.sk89q.worldedit.cui.CUIEvent;
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import com.sk89q.worldedit.cui.SelectionPointEvent;
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import com.sk89q.worldedit.cui.SelectionPointEvent;
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@ -31,7 +31,6 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.Event.Priority;
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import org.bukkit.event.Event.Priority;
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import org.bukkit.event.Event;
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import org.bukkit.event.Event;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerListener;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.plugin.java.JavaPlugin;
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import com.sk89q.bukkit.migration.PermissionsResolverManager;
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import com.sk89q.bukkit.migration.PermissionsResolverManager;
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import com.sk89q.bukkit.migration.PermissionsResolverServerListener;
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import com.sk89q.bukkit.migration.PermissionsResolverServerListener;
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@ -135,8 +134,8 @@ public class WorldEditPlugin extends JavaPlugin {
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* Register the events used by WorldEdit.
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* Register the events used by WorldEdit.
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*/
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*/
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protected void registerEvents() {
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protected void registerEvents() {
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PlayerListener playerListener = new WorldEditPlayerListener(this);
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new WorldEditPlayerListener(this);
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PlayerListener criticalPlayerListener = new WorldEditCriticalPlayerListener(this);
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new WorldEditCriticalPlayerListener(this);
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// The permissions resolver has some hooks of its own
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// The permissions resolver has some hooks of its own
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(new PermissionsResolverServerListener(perms)).register(this);
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(new PermissionsResolverServerListener(perms)).register(this);
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