Minor changes to NMS logic

This commit is contained in:
MattBDev
2020-06-11 12:22:54 -04:00
parent 3caf53987f
commit 9f6e0ebd5c
2 changed files with 9 additions and 8 deletions

View File

@ -428,7 +428,7 @@ public class NMSRelighter implements Relighter {
}
}
for (int y = 255; y > 0; y--) {
for (RelightSkyEntry chunk : chunks) { // Propogate skylight
for (RelightSkyEntry chunk : chunks) { // Propagate skylight
int layer = y >> 4;
byte[] mask = chunk.mask;
if ((y & 15) == 15 && chunk.fix[layer] != SkipReason.NONE) {
@ -596,7 +596,7 @@ public class NMSRelighter implements Relighter {
}
}
private class RelightSkyEntry implements Comparable {
private class RelightSkyEntry implements Comparable<RelightSkyEntry> {
public final int x;
public final int z;
public final byte[] mask;
@ -625,18 +625,17 @@ public class NMSRelighter implements Relighter {
}
@Override
public int compareTo(Object o) {
RelightSkyEntry other = (RelightSkyEntry) o;
if (other.x < x) {
public int compareTo(RelightSkyEntry o) {
if (o.x < x) {
return 1;
}
if (other.x > x) {
if (o.x > x) {
return -1;
}
if (other.z < z) {
if (o.z < z) {
return 1;
}
if (other.z > z) {
if (o.z > z) {
return -1;
}
return 0;