BukkitWorld.fixLighting now also fixes block light.

This commit is contained in:
TomyLobo 2011-10-24 20:47:27 +02:00
parent b31d77536a
commit a0461aeb2c

View File

@ -22,6 +22,9 @@ package com.sk89q.worldedit.bukkit;
import java.lang.reflect.Constructor;
import java.lang.reflect.Field;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.block.Furnace;
@ -43,6 +46,7 @@ import org.bukkit.entity.Wolf;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.TreeType;
@ -108,7 +112,7 @@ public class BukkitWorld extends LocalWorld {
@Override
public boolean setBlockTypeFast(Vector pt, int type) {
final Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (fastLighting) {
if (fastLightingAvailable) {
type = type & 255;
final int previousOpacity = Block_lightOpacity[type];
Block_lightOpacity[type] = 0;
@ -142,7 +146,7 @@ public class BukkitWorld extends LocalWorld {
@Override
public boolean setTypeIdAndDataFast(Vector pt, int type, int data){
final Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (fastLighting) {
if (fastLightingAvailable) {
type = type & 255;
final int previousOpacity = Block_lightOpacity[type];
Block_lightOpacity[type] = 0;
@ -731,26 +735,78 @@ public class BukkitWorld extends LocalWorld {
return world.getMaxHeight() - 1;
}
private static final int chunkSizeX = 16;
private static final int chunkSizeY = 128;
private static final int chunkSizeZ = 16;
@Override
public void fixLighting(Iterable<BlockVector2D> chunks) {
if (!fastLighting) {
if (!fastLightingAvailable) {
return;
}
try {
Object notchWorld = CraftWorld_getHandle.invoke(this.world);
Object notchWorld = CraftWorld_getHandle.invoke(world);
for (BlockVector2D chunkPos : chunks) {
int x = chunkPos.getBlockX();
int z = chunkPos.getBlockZ();
System.out.println(x+"/"+z);
int chunkX = chunkPos.getBlockX();
int chunkZ = chunkPos.getBlockZ();
Object chunk = World_getChunkFromChunkCoords.invoke(notchWorld, x, z);
Object notchChunk = World_getChunkFromChunkCoords.invoke(notchWorld, chunkX, chunkZ);
int length = ((byte[])Chunk_blocks.get(chunk)).length;
Chunk_skylightMap.set(chunk, NibbleArray_ctor.newInstance(length, 7));
//Chunk_i.set(chunk, NibbleArray_ctor.newInstance(length, 7));
long t = System.currentTimeMillis();
final byte[] blocks = (byte[])Chunk_blocks.get(notchChunk);
int length = blocks.length;
Chunk_skylightMap.set(notchChunk, NibbleArray_ctor.newInstance(length, 7));
Chunk_generateSkylightMap.invoke(chunk);
System.out.println("Took "+(System.currentTimeMillis()-t)+"ms to remove skylighting.");
t = System.currentTimeMillis();
Chunk_generateSkylightMap.invoke(notchChunk);
System.out.println("Took "+(System.currentTimeMillis()-t)+"ms to restore skylighting.");
t = System.currentTimeMillis();
Chunk_blocklightMap.set(notchChunk, NibbleArray_ctor.newInstance(length, 7));
Chunk chunk = world.getChunkAt(chunkX, chunkZ);
List<BlockState> lightEmitters = new ArrayList<BlockState>();
for (int x = 0; x < chunkSizeX; ++x) {
boolean xBorder = x == 0 || x == chunkSizeX - 1;
for (int z = 0; z < chunkSizeZ; ++z) {
boolean zBorder = z == 0 || z == chunkSizeZ - 1;
for (int y = 0; y < chunkSizeY; ++y) {
final int index = y + z * chunkSizeY + x * chunkSizeY * chunkSizeZ;
byte blockID = blocks[index];
if (!BlockType.emitsLight(blockID)) {
if (xBorder || zBorder && BlockType.isTranslucent(blockID)) {
lightEmitters.add(chunk.getBlock(x, y, z).getState());
if (blockID == 20) {
blocks[index] = 0;
}
else {
blocks[index] = 20;
}
}
continue;
}
lightEmitters.add(chunk.getBlock(x, y, z).getState());
blocks[index] = 0;
}
}
}
System.out.println("Took "+(System.currentTimeMillis()-t)+"ms to remove blocklighting.");
t = System.currentTimeMillis();
for (BlockState lightEmitter : lightEmitters) {
lightEmitter.update(true);
}
System.out.println("Took "+(System.currentTimeMillis()-t)+"ms to restore blocklighting.");
}
}
catch (Exception e) {
@ -759,14 +815,14 @@ public class BukkitWorld extends LocalWorld {
}
}
private static boolean fastLighting = false;
private static boolean fastLightingAvailable = false;
private static int[] Block_lightOpacity;
private static Method CraftWorld_getHandle;
private static Method World_getChunkFromChunkCoords;
private static Method Chunk_generateSkylightMap;
private static Field Chunk_blocks;
private static Field Chunk_skylightMap;
//private static Field Chunk_blocklightMap;
private static Field Chunk_blocklightMap;
private static Constructor<?> NibbleArray_ctor;
static {
if (Bukkit.getServer().getName().equalsIgnoreCase("CraftBukkit")) {
@ -780,10 +836,10 @@ public class BukkitWorld extends LocalWorld {
Chunk_blocks = Class.forName("net.minecraft.server.Chunk").getField("b");
Chunk_skylightMap = Class.forName("net.minecraft.server.Chunk").getField("h");
//Chunk_blocklightMap = Class.forName("net.minecraft.server.Chunk").getField("i");
Chunk_blocklightMap = Class.forName("net.minecraft.server.Chunk").getField("i");
NibbleArray_ctor = Class.forName("net.minecraft.server.NibbleArray").getConstructor(int.class, int.class);
fastLighting = true;
fastLightingAvailable = true;
}
catch (Throwable e) {
}