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@ -31,6 +31,7 @@ import com.sk89q.worldedit.IncompleteRegionException;
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import com.sk89q.worldedit.NotABlockException;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.blocks.BaseItem;
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import com.sk89q.worldedit.blocks.MobSpawnerBlock;
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import com.sk89q.worldedit.blocks.SignBlock;
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import com.sk89q.worldedit.blocks.SkullBlock;
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@ -42,6 +43,8 @@ import com.sk89q.worldedit.extension.input.NoMatchException;
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import com.sk89q.worldedit.extension.input.ParserContext;
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import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.extension.platform.Capability;
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import com.sk89q.worldedit.extent.inventory.BlockBag;
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import com.sk89q.worldedit.extent.inventory.SlottableBlockBag;
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import com.sk89q.worldedit.internal.registry.InputParser;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.registry.state.Property;
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@ -107,8 +110,6 @@ public class DefaultBlockParser extends InputParser<BaseBlock> {
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}
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}
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private static String[] EMPTY_STRING_ARRAY = new String[]{};
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/**
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* Backwards compatibility for wool colours in block syntax.
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*
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@ -214,18 +215,37 @@ public class DefaultBlockParser extends InputParser<BaseBlock> {
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final World world = context.requireWorld();
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final BlockVector3 primaryPosition;
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try {
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primaryPosition = context.requireSession().getRegionSelector(world).getPrimaryPosition();
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primaryPosition = context.requireSession().getRegionSelector(world).getVerticies().get(index - 1);
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} catch (IncompleteRegionException e) {
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throw new InputParseException("Your selection is not complete.");
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}
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state = world.getBlock(primaryPosition);
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} else {
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if ("hand".equalsIgnoreCase(typeString)) {
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// Get the block type from the item in the user's hand.
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state = getBlockInHand(context.requireActor(), HandSide.MAIN_HAND);
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} else if ("offhand".equalsIgnoreCase(typeString)) {
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// Get the block type from the item in the user's off hand.
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state = getBlockInHand(context.requireActor(), HandSide.OFF_HAND);
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// Get the block type from the item in the user's hand.
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state = getBlockInHand(context.requireActor(), HandSide.MAIN_HAND);
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} else if ("offhand".equalsIgnoreCase(typeString)) {
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// Get the block type from the item in the user's off hand.
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state = getBlockInHand(context.requireActor(), HandSide.OFF_HAND);
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} else if (typeString.matches("slot[0-9]+")) {
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int slot = Integer.parseInt(typeString.substring(4)) - 1;
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Actor actor = context.requireActor();
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if (!(actor instanceof Player)) {
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throw new InputParseException("The user is not a player!");
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}
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Player player = (Player) actor;
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BlockBag bag = player.getInventoryBlockBag();
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if (bag == null || !(bag instanceof SlottableBlockBag)) {
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throw new InputParseException("Unsupported!");
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}
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SlottableBlockBag slottable = (SlottableBlockBag) bag;
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BaseItem item = slottable.getItem(slot);
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if (!item.getType().hasBlockType()) {
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throw new InputParseException("You're not holding a block!");
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}
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state = item.getType().getBlockType().getDefaultState();
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nbt = item.getNbtData();
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} else {
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BlockType type = BlockTypes.parse(typeString.toLowerCase());
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