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package move
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.world.block;
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import com.sk89q.worldedit.world.registry.state.State;
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import com.sk89q.worldedit.world.registry.state.value.StateValue;
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import java.util.Map;
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public interface BlockStateHolder<T extends BlockStateHolder> {
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/**
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* Get the block type
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*
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* @return The type
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*/
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BlockType getBlockType();
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/**
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* Returns a BlockState with the given state and value applied.
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*
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* @param state The state
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* @param value The value
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* @return The modified state, or same if could not be applied
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*/
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T with(State state, StateValue value);
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/**
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* Gets the value at the given state
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*
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* @param state The state
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* @return The value
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*/
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StateValue getState(State state);
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/**
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* Gets an immutable collection of the states.
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*
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* @return The states
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*/
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Map<State, StateValue> getStates();
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/**
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* Checks if the type is the same, and if the matched states are the same.
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*
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* @param o other block
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* @return true if equal
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*/
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boolean equalsFuzzy(BlockStateHolder o);
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/**
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* Returns an immutable BlockState from this BlockStateHolder.
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*
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* @return A BlockState
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*/
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BlockState toImmutableState();
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}
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