package move

This commit is contained in:
kashike
2018-07-05 01:15:51 -07:00
committed by Matthew Miller
parent 7db443a69a
commit a48c319e7e
124 changed files with 232 additions and 262 deletions

View File

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.world.block;
import com.sk89q.worldedit.world.registry.state.State;
import com.sk89q.worldedit.world.registry.state.value.StateValue;
import java.util.Map;
public interface BlockStateHolder<T extends BlockStateHolder> {
/**
* Get the block type
*
* @return The type
*/
BlockType getBlockType();
/**
* Returns a BlockState with the given state and value applied.
*
* @param state The state
* @param value The value
* @return The modified state, or same if could not be applied
*/
T with(State state, StateValue value);
/**
* Gets the value at the given state
*
* @param state The state
* @return The value
*/
StateValue getState(State state);
/**
* Gets an immutable collection of the states.
*
* @return The states
*/
Map<State, StateValue> getStates();
/**
* Checks if the type is the same, and if the matched states are the same.
*
* @param o other block
* @return true if equal
*/
boolean equalsFuzzy(BlockStateHolder o);
/**
* Returns an immutable BlockState from this BlockStateHolder.
*
* @return A BlockState
*/
BlockState toImmutableState();
}