A player is not always present when the InteractBlockEvent is fired anymore

This commit is contained in:
Wyatt Childers 2016-04-14 21:55:15 -04:00
parent 205e2d212e
commit a50e337224

View File

@ -146,6 +146,10 @@ public class SpongeWorldEdit {
WorldEdit we = WorldEdit.getInstance();
Optional<Player> optPlayer = event.getCause().get(NamedCause.SOURCE, Player.class);
if (!optPlayer.isPresent()) {
return;
}
SpongePlayer player = wrapPlayer(optPlayer.get());
com.sk89q.worldedit.world.World world = player.getWorld();