Hook up the biome registry.

This commit is contained in:
wizjany
2019-03-11 00:15:21 -04:00
parent 6192ba8dc1
commit a59d994d84
2 changed files with 8 additions and 1 deletions

View File

@ -33,6 +33,7 @@ import com.sk89q.worldedit.forge.net.handler.InternalPacketHandler;
import com.sk89q.worldedit.forge.net.handler.WECUIPacketHandler;
import com.sk89q.worldedit.forge.net.packet.LeftClickAirEventMessage;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BlockCategory;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.entity.EntityType;
@ -186,6 +187,12 @@ public class ForgeWorldEdit {
EntityType.REGISTRY.register(name.toString(), new EntityType(name.toString()));
}
}
// Biomes
for (ResourceLocation name : ForgeRegistries.BIOMES.getKeys()) {
if (BiomeType.REGISTRY.get(name.toString()) == null) {
BiomeType.REGISTRY.register(name.toString(), new BiomeType(name.toString()));
}
}
// Tags
for (ResourceLocation name : BlockTags.getCollection().getRegisteredTags()) {
if (BlockCategory.REGISTRY.get(name.toString()) == null) {