Copy paste/merge FAWE classes to this WorldEdit fork

- so certain people can look at the diff and complain about my sloppy code :(

Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
This commit is contained in:
Jesse Boyd
2018-08-13 00:03:07 +10:00
parent a920c77cb8
commit a629d15c74
994 changed files with 117583 additions and 10745 deletions

View File

@ -22,7 +22,8 @@ package com.sk89q.worldedit.bukkit;
import com.sk89q.util.StringUtil;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.extension.platform.AbstractPlayerActor;
@ -70,7 +71,7 @@ public class BukkitPlayer extends AbstractPlayerActor {
ItemStack itemStack = handSide == HandSide.MAIN_HAND
? player.getInventory().getItemInMainHand()
: player.getInventory().getItemInOffHand();
return BukkitAdapter.asBlockState(itemStack).toBaseBlock();
return new BaseBlock(BukkitAdapter.asBlockState(itemStack));
}
@Override
@ -156,7 +157,7 @@ public class BukkitPlayer extends AbstractPlayerActor {
if (params.length > 0) {
send = send + "|" + StringUtil.joinString(params, "|");
}
player.sendPluginMessage(plugin, WorldEditPlugin.CUI_PLUGIN_CHANNEL, send.getBytes(CUIChannelListener.UTF_8_CHARSET));
player.sendPluginMessage(plugin, WorldEditPlugin.getCuiPluginChannel(), send.getBytes(CUIChannelListener.UTF_8_CHARSET));
}
public Player getPlayer() {