Copy paste/merge FAWE classes to this WorldEdit fork

- so certain people can look at the diff and complain about my sloppy code :(

Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
This commit is contained in:
Jesse Boyd
2018-08-13 00:03:07 +10:00
parent a920c77cb8
commit a629d15c74
994 changed files with 117583 additions and 10745 deletions

View File

@ -1,166 +1,274 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.extent.transform;
import static com.google.common.base.Preconditions.checkNotNull;
import com.boydti.fawe.FaweCache;
import com.boydti.fawe.object.extent.ResettableExtent;
import com.boydti.fawe.util.ReflectionUtils;
import com.sk89q.jnbt.ByteTag;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.jnbt.Tag;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.internal.helper.MCDirections;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.math.transform.Transform;
import com.sk89q.worldedit.registry.state.AbstractProperty;
import com.sk89q.worldedit.registry.state.DirectionalProperty;
import com.sk89q.worldedit.registry.state.Property;
import com.sk89q.worldedit.util.Direction;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.biome.BaseBiome;
import com.sk89q.worldedit.world.block.*;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.registry.BlockRegistry;
import jdk.nashorn.internal.ir.Block;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.Map;
import javax.annotation.Nullable;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Transforms blocks themselves (but not their position) according to a
* given transform.
*/
public class BlockTransformExtent extends AbstractDelegateExtent {
public class BlockTransformExtent extends ResettableExtent {
private Transform transform;
private Transform transformInverse;
private int[] BLOCK_ROTATION_BITMASK;
private int[][] BLOCK_TRANSFORM;
private int[][] BLOCK_TRANSFORM_INVERSE;
private int[] ALL = new int[0];
private static final double RIGHT_ANGLE = Math.toRadians(90);
public BlockTransformExtent(Extent parent) {
this(parent, new AffineTransform());
}
private final Transform transform;
/**
* Create a new instance.
*
* @param extent the extent
*/
public BlockTransformExtent(Extent extent, Transform transform) {
super(extent);
checkNotNull(transform);
public BlockTransformExtent(Extent parent, Transform transform) {
super(parent);
this.transform = transform;
this.transformInverse = this.transform.inverse();
cache();
}
/**
* Get the transform.
*
* @return the transform
*/
public Transform getTransform() {
return transform;
}
private List<Direction> getDirections(AbstractProperty property) {
if (property instanceof DirectionalProperty) {
DirectionalProperty directional = (DirectionalProperty) property;
directional.getValues();
} else {
switch (property.getKey()) {
case HALF:
/**
* Transform a block without making a copy.
*
* @param block the block
* @param reverse true to transform in the opposite direction
* @return the same block
*/
private <T extends BlockStateHolder> T transformBlock(T block, boolean reverse) {
return transform(block, reverse ? transform.inverse() : transform);
}
case ROTATION:
@Override
public BlockState getBlock(Vector position) {
return transformBlock(super.getBlock(position), false);
}
case AXIS:
@Override
public BaseBlock getFullBlock(Vector position) {
return transformBlock(super.getFullBlock(position), false);
}
case FACING:
@Override
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
return super.setBlock(location, transformBlock(block, true));
}
case SHAPE:
/**
* Transform the given block using the given transform.
*
* <p>The provided block is modified.</p>
*
* @param block the block
* @param transform the transform
* @return the same block
*/
public static <T extends BlockStateHolder> T transform(T block, Transform transform) {
return transform(block, transform, block);
}
/**
* Transform the given block using the given transform.
*
* @param block the block
* @param transform the transform
* @param changedBlock the block to change
* @return the changed block
*/
private static <T extends BlockStateHolder> T transform(T block, Transform transform, T changedBlock) {
checkNotNull(block);
checkNotNull(transform);
for (Property property : block.getBlockType().getProperties()) {
if (property instanceof DirectionalProperty) {
Direction value = (Direction) block.getState(property);
if (value != null) {
Vector newValue = getNewStateValue((DirectionalProperty) property, transform, value.toVector());
if (newValue != null) {
changedBlock = (T) changedBlock.with(property, Direction.findClosest(newValue, Direction.Flag.ALL));
}
}
case NORTH:
case EAST:
case SOUTH:
case WEST:
}
}
return changedBlock;
return null;
}
/**
* Get the new value with the transformed direction.
*
* @param state the state
* @param transform the transform
* @param oldDirection the old direction to transform
* @return a new state or null if none could be found
*/
@Nullable
private static Vector getNewStateValue(DirectionalProperty state, Transform transform, Vector oldDirection) {
Vector newDirection = transform.apply(oldDirection).subtract(transform.apply(Vector.ZERO)).normalize();
Vector newValue = null;
double closest = -2;
private static Integer getNewStateIndex(Transform transform, List<Direction> directions, int oldIndex) {
Direction oldDirection = directions.get(oldIndex);
Vector oldVector = oldDirection.toVector();
Vector newVector = transform.apply(oldVector).subtract(transform.apply(Vector.ZERO)).normalize();
int newIndex = oldIndex;
double closest = oldVector.toVector().normalize().dot(newVector);
boolean found = false;
for (Direction v : state.getValues()) {
double dot = v.toVector().normalize().dot(newDirection);
if (dot >= closest) {
for (int i = 0; i < directions.size(); i++) {
Direction v = directions.get(i);
double dot = v.toVector().normalize().dot(newVector);
if (dot > closest) {
closest = dot;
newValue = v.toVector();
newIndex = i;
found = true;
}
}
if (found) {
return newValue;
return newIndex;
} else {
return null;
}
}
}
private void cache() {
BLOCK_ROTATION_BITMASK = new int[BlockTypes.size()];
BLOCK_TRANSFORM = new int[BlockTypes.size()][];
BLOCK_TRANSFORM_INVERSE = new int[BlockTypes.size()][];
outer:
for (int i = 0; i < BLOCK_TRANSFORM.length; i++) {
BLOCK_TRANSFORM[i] = ALL;
BLOCK_TRANSFORM_INVERSE[i] = ALL;
BlockTypes type = BlockTypes.get(i);
int bitMask = 0;
for (AbstractProperty property : (Collection<AbstractProperty>) type.getProperties()) {
Collection<Direction> directions = getDirections(property);
if (directions != null) {
BLOCK_TRANSFORM[i] = null;
BLOCK_TRANSFORM_INVERSE[i] = null;
bitMask |= property.getBitMask();
}
}
if (bitMask != 0) {
BLOCK_ROTATION_BITMASK[i] = bitMask;
}
}
}
@Override
public ResettableExtent setExtent(Extent extent) {
return super.setExtent(extent);
}
public Transform getTransform() {
return transform;
}
public void setTransform(Transform affine) {
this.transform = affine;
this.transformInverse = this.transform.inverse();
cache();
}
private final BlockState transform(BlockState state, int[][] transformArray, Transform transform) {
int typeId = state.getInternalBlockTypeId();
int[] arr = transformArray[typeId];
if (arr == ALL) return state;
if (arr == null) {
arr = transformArray[typeId] = new int[state.getBlockType().getMaxStateId() + 1];
Arrays.fill(arr, -1);
}
int mask = BLOCK_ROTATION_BITMASK[typeId];
int internalId = state.getInternalId();
int maskedId = internalId & mask;
int newMaskedId = arr[maskedId];
if (newMaskedId != -1) {
return BlockState.get(newMaskedId | (internalId & (~mask)));
}
newMaskedId = state.getInternalId();
BlockTypes type = state.getBlockType();
for (AbstractProperty property : (Collection<AbstractProperty>) type.getProperties()) {
List<Direction> directions = getDirections(property);
if (directions != null) {
Integer newIndex = getNewStateIndex(transform, directions, property.getIndex(state.getInternalId()));
if (newIndex != null) {
newMaskedId = property.modifyIndex(newMaskedId, newIndex);
}
}
}
arr[maskedId] = newMaskedId & mask;
return BlockState.get(newMaskedId);
}
public final BlockState transformFast(BlockState block) {
BlockState transformed = transform(block, BLOCK_TRANSFORM, transform);
if (block.hasNbtData()) {
CompoundTag tag = block.getNbtData();
if (tag.containsKey("Rot")) {
int rot = tag.asInt("Rot");
Direction direction = MCDirections.fromRotation(rot);
if (direction != null) {
Vector applyAbsolute = transform.apply(direction.toVector());
Vector applyOrigin = transform.apply(Vector.ZERO);
applyAbsolute.mutX(applyAbsolute.getX() - applyOrigin.getX());
applyAbsolute.mutY(applyAbsolute.getY() - applyOrigin.getY());
applyAbsolute.mutZ(applyAbsolute.getZ() - applyOrigin.getZ());
Direction newDirection = Direction.findClosest(applyAbsolute, Direction.Flag.CARDINAL | Direction.Flag.ORDINAL | Direction.Flag.SECONDARY_ORDINAL);
if (newDirection != null) {
Map<String, Tag> values = ReflectionUtils.getMap(tag.getValue());
values.put("Rot", new ByteTag((byte) MCDirections.toRotation(newDirection)));
}
}
transformed = new BaseBlock(transformed, tag);
}
}
return transformed;
}
public final BlockState transformFastInverse(BlockState block) {
BlockState transformed = transform(block, BLOCK_TRANSFORM_INVERSE, transformInverse);
if (block.hasNbtData()) {
CompoundTag tag = block.getNbtData();
if (tag.containsKey("Rot")) {
int rot = tag.asInt("Rot");
Direction direction = MCDirections.fromRotation(rot);
if (direction != null) {
Vector applyAbsolute = transformInverse.apply(direction.toVector());
Vector applyOrigin = transformInverse.apply(Vector.ZERO);
applyAbsolute.mutX(applyAbsolute.getX() - applyOrigin.getX());
applyAbsolute.mutY(applyAbsolute.getY() - applyOrigin.getY());
applyAbsolute.mutZ(applyAbsolute.getZ() - applyOrigin.getZ());
Direction newDirection = Direction.findClosest(applyAbsolute, Direction.Flag.CARDINAL | Direction.Flag.ORDINAL | Direction.Flag.SECONDARY_ORDINAL);
if (newDirection != null) {
Map<String, Tag> values = ReflectionUtils.getMap(tag.getValue());
values.put("Rot", new ByteTag((byte) MCDirections.toRotation(newDirection)));
}
}
}
transformed = new BaseBlock(transformed, tag);
}
return transformed;
}
@Override
public BlockState getLazyBlock(int x, int y, int z) {
return transformFast(super.getLazyBlock(x, y, z));
}
@Override
public BlockState getLazyBlock(Vector position) {
return transformFast(super.getLazyBlock(position));
}
@Override
public BlockState getBlock(Vector position) {
return transformFast(super.getBlock(position));
}
@Override
public BaseBiome getBiome(Vector2D position) {
return super.getBiome(position);
}
@Override
public boolean setBlock(int x, int y, int z, BlockStateHolder block) throws WorldEditException {
return super.setBlock(x, y, z, transformFastInverse((BlockState) block));
}
@Override
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
return super.setBlock(location, transformFastInverse((BlockState) block));
}
public static Class<?> inject() {
return BlockTransformExtent.class;
}
}