mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-02 19:36:41 +00:00
Convert the data system to a state system. This doesn't work, needs new data
This commit is contained in:
@ -27,7 +27,6 @@ import com.sk89q.worldedit.WorldEditException;
|
||||
import com.sk89q.worldedit.blocks.BaseBlock;
|
||||
import com.sk89q.worldedit.blocks.BaseItem;
|
||||
import com.sk89q.worldedit.blocks.BaseItemStack;
|
||||
import com.sk89q.worldedit.blocks.BlockID;
|
||||
import com.sk89q.worldedit.blocks.BlockType;
|
||||
import com.sk89q.worldedit.blocks.type.BlockTypes;
|
||||
import com.sk89q.worldedit.extension.platform.Platform;
|
||||
@ -37,15 +36,16 @@ import com.sk89q.worldedit.function.operation.Operation;
|
||||
import com.sk89q.worldedit.util.Direction;
|
||||
import com.sk89q.worldedit.util.TreeGenerator.TreeType;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.PriorityQueue;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
/**
|
||||
* An abstract implementation of {@link World}.
|
||||
*/
|
||||
public abstract class AbstractWorld implements World {
|
||||
|
||||
private final PriorityQueue<QueuedEffect> effectQueue = new PriorityQueue<QueuedEffect>();
|
||||
private final PriorityQueue<QueuedEffect> effectQueue = new PriorityQueue<>();
|
||||
private int taskId = -1;
|
||||
|
||||
@Override
|
||||
@ -65,7 +65,7 @@ public abstract class AbstractWorld implements World {
|
||||
@Override
|
||||
public final void setBlockData(Vector position, int data) {
|
||||
try {
|
||||
setBlock(position, new BaseBlock(getLazyBlock(position).getType(), data));
|
||||
setBlock(position, new BaseBlock(getLazyBlock(position).getType().getLegacyId(), data));
|
||||
} catch (WorldEditException ignored) {
|
||||
}
|
||||
}
|
||||
@ -103,10 +103,10 @@ public abstract class AbstractWorld implements World {
|
||||
@Override
|
||||
public Mask createLiquidMask() {
|
||||
return new BlockMask(this,
|
||||
new BaseBlock(BlockTypes.LAVA, -1),
|
||||
new BaseBlock(BlockTypes.FLOWING_LAVA, -1),
|
||||
new BaseBlock(BlockTypes.WATER, -1),
|
||||
new BaseBlock(BlockTypes.FLOWING_WATER, -1));
|
||||
new BaseBlock(BlockTypes.LAVA),
|
||||
new BaseBlock(BlockTypes.FLOWING_LAVA),
|
||||
new BaseBlock(BlockTypes.WATER),
|
||||
new BaseBlock(BlockTypes.FLOWING_WATER));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
Reference in New Issue
Block a user