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Fixed tile entity interaction with Fabric
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parent
449b0991f3
commit
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@ -202,12 +202,16 @@ public class FabricWorld extends AbstractWorld {
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CompoundTag tag = ((BaseBlock) block).getNbtData();
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CompoundTag tag = ((BaseBlock) block).getNbtData();
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if (tag != null) {
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if (tag != null) {
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net.minecraft.nbt.CompoundTag nativeTag = NBTConverter.toNative(tag);
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net.minecraft.nbt.CompoundTag nativeTag = NBTConverter.toNative(tag);
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nativeTag.putString("id", ((BaseBlock) block).getNbtId());
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BlockEntity tileEntity = getWorld().getWorldChunk(pos).getBlockEntity(pos);
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TileEntityUtils.setTileEntity(world, position, nativeTag);
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if (tileEntity != null) {
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tileEntity.fromTag(nativeTag);
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tileEntity.setPos(pos);
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tileEntity.setWorld(world);
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successful = true; // update if TE changed as well
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successful = true; // update if TE changed as well
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}
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}
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}
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}
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}
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}
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}
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if (successful && notifyAndLight) {
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if (successful && notifyAndLight) {
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world.getChunkManager().getLightingProvider().enqueueLightUpdate(pos);
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world.getChunkManager().getLightingProvider().enqueueLightUpdate(pos);
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@ -503,7 +507,9 @@ public class FabricWorld extends AbstractWorld {
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BlockEntity tile = ((WorldChunk) getWorld().getChunk(pos)).getBlockEntity(pos, WorldChunk.CreationType.CHECK);
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BlockEntity tile = ((WorldChunk) getWorld().getChunk(pos)).getBlockEntity(pos, WorldChunk.CreationType.CHECK);
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if (tile != null) {
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if (tile != null) {
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return getBlock(position).toBaseBlock(NBTConverter.fromNative(TileEntityUtils.copyNbtData(tile)));
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net.minecraft.nbt.CompoundTag tag = new net.minecraft.nbt.CompoundTag();
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tile.toTag(tag);
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return getBlock(position).toBaseBlock(NBTConverter.fromNative(tag));
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} else {
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} else {
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return getBlock(position).toBaseBlock();
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return getBlock(position).toBaseBlock();
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}
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}
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@ -1,79 +0,0 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.fabric;
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import static com.google.common.base.Preconditions.checkNotNull;
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import com.sk89q.worldedit.math.BlockVector3;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.IntTag;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import javax.annotation.Nullable;
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/**
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* Utility methods for setting tile entities in the world.
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*/
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final class TileEntityUtils {
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private TileEntityUtils() {
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}
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/**
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* Update the given tag compound with position information.
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*
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* @param tag the tag
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* @param position the position
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*/
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private static void updateForSet(CompoundTag tag, BlockVector3 position) {
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checkNotNull(tag);
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checkNotNull(position);
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tag.put("x", new IntTag(position.getBlockX()));
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tag.put("y", new IntTag(position.getBlockY()));
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tag.put("z", new IntTag(position.getBlockZ()));
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}
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/**
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* Set a tile entity at the given location using the tile entity ID from
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* the tag.
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*
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* @param world the world
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* @param position the position
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* @param tag the tag for the tile entity (may be null to do nothing)
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*/
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static void setTileEntity(World world, BlockVector3 position, @Nullable CompoundTag tag) {
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if (tag != null) {
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updateForSet(tag, position);
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BlockEntity tileEntity = BlockEntity.createFromTag(tag);
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if (tileEntity != null) {
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world.setBlockEntity(new BlockPos(position.getBlockX(), position.getBlockY(), position.getBlockZ()), tileEntity);
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}
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}
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}
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public static CompoundTag copyNbtData(BlockEntity tile) {
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CompoundTag tag = new CompoundTag();
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tile.toTag(tag);
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return tag;
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}
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}
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