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Properly repeat extents for negative coordinates (#825)
An extent's content was returned flipped when applied for negative positions, as e.g. `Math.abs(-2) % 3` returns 2 instead of 1 (as 1 + -1 * 3 = -2) (cherry picked from commit b0cf5dd2bf1b9bcbf1c7efff0fe25de7ee9a2090)
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@ -21,7 +21,6 @@ package com.sk89q.worldedit.function.pattern;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.MutableBlockVector3;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import static com.google.common.base.Preconditions.checkNotNull;
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@ -88,9 +87,9 @@ public class RepeatingExtentPattern extends AbstractExtentPattern {
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@Override
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public BaseBlock apply(BlockVector3 position) {
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int x = Math.abs(position.getX() + offset.getX()) % size.getBlockX() + origin.getX();
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int y = Math.abs(position.getY() + offset.getY()) % size.getBlockY() + origin.getY();
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int z = Math.abs(position.getZ() + offset.getZ()) % size.getBlockZ() + origin.getZ();
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int x = Math.floorMod(position.getBlockX() + offset.getBlockX(), size.getBlockX()) + origin.getBlockX();
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int y = Math.floorMod(position.getBlockY() + offset.getBlockY(), size.getBlockY()) + origin.getBlockY();
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int z = Math.floorMod(position.getBlockZ() + offset.getBlockZ(), size.getBlockZ()) + origin.getBlockZ();
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return getExtent().getFullBlock(x, y, z);
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}
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