Update from sk89q/master

This commit is contained in:
Jesse Boyd
2018-09-03 00:10:38 +10:00
59 changed files with 231 additions and 200 deletions

View File

@ -19,16 +19,12 @@
package com.sk89q.worldedit.bukkit;
import com.bekvon.bukkit.residence.commands.material;
import com.sk89q.worldedit.NotABlockException;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.bukkit.adapter.BukkitImplAdapter;
import com.sk89q.worldedit.bukkit.adapter.IBukkitAdapter;
import com.sk89q.worldedit.bukkit.adapter.SimpleBukkitAdapter;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BlockState;
@ -36,18 +32,13 @@ import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.BlockTypes;
import com.sk89q.worldedit.world.entity.EntityType;
import com.sk89q.worldedit.world.entity.EntityTypes;
import com.sk89q.worldedit.world.gamemode.GameMode;
import com.sk89q.worldedit.world.gamemode.GameModes;
import com.sk89q.worldedit.world.item.ItemType;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Adapts between Bukkit and WorldEdit equivalent objects.
*/