Added support for new tree types to TreeGenerator and make adding more tree types later easier

This commit is contained in:
zml2008
2012-03-17 15:24:30 -07:00
parent 7f7178957a
commit b6d1146427
8 changed files with 253 additions and 177 deletions

View File

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/*
* WorldEdit
* Copyright (C) 2012 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.worldedit.util.TreeGenerator;
import org.junit.Assert;
import org.junit.Test;
/**
* @author zml2008
*/
public class BukkitWorldTest {
@Test
public void testTreeTypeMapping() {
for (TreeGenerator.TreeType type : TreeGenerator.TreeType.values()) {
Assert.assertFalse("No mapping for: " + type, BukkitWorld.toBukkitTreeType(type) == null);
}
}
}