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Don't allow heightmap-based brushes to edit the entire world "depth" (#1617)
Fixes #1614 Co-authored-by: Alex <mc.cache@web.de>
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@ -46,7 +46,7 @@ public interface HeightMap {
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) throws MaxChangedBlocksException {
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) throws MaxChangedBlocksException {
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BlockVector3 top = session.getMaximumPoint();
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BlockVector3 top = session.getMaximumPoint();
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int maxY = top.getBlockY();
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int maxY = top.getBlockY();
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Location min = new Location(session.getWorld(), pos.subtract(size, maxY, size).toVector3());
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Location min = new Location(session.getWorld(), pos.subtract(size, size, size).toVector3());
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BlockVector3 max = pos.add(size, maxY, size);
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BlockVector3 max = pos.add(size, maxY, size);
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Region region = new CuboidRegion(session.getWorld(), min.toBlockPoint(), max);
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Region region = new CuboidRegion(session.getWorld(), min.toBlockPoint(), max);
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com.sk89q.worldedit.math.convolution.HeightMap heightMap = new com.sk89q.worldedit.math.convolution.HeightMap(
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com.sk89q.worldedit.math.convolution.HeightMap heightMap = new com.sk89q.worldedit.math.convolution.HeightMap(
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