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Remove error-prone redundancy in Polygonal2D min/max management
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@ -39,8 +39,8 @@ import com.sk89q.worldedit.data.ChunkStore;
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*/
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public class Polygonal2DRegion extends AbstractRegion implements FlatRegion {
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private List<BlockVector2D> points;
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private BlockVector min;
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private BlockVector max;
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private Vector2D min;
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private Vector2D max;
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private int minY;
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private int maxY;
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private boolean hasY = false;
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@ -99,8 +99,10 @@ public class Polygonal2DRegion extends AbstractRegion implements FlatRegion {
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*/
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protected void recalculate() {
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if (points.size() == 0) {
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min = new BlockVector(0, 0, 0);
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max = new BlockVector(0, 0, 0);
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min = new Vector2D(0, 0);
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minY = 0;
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max = new Vector2D(0, 0);
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maxY = 0;
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return;
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}
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@ -126,8 +128,8 @@ public class Polygonal2DRegion extends AbstractRegion implements FlatRegion {
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minY = Math.min(Math.max(0, minY), world == null ? 255 : world.getMaxY());
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maxY = Math.min(Math.max(0, maxY), world == null ? 255 : world.getMaxY());
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min = new BlockVector(minX, minY, minZ);
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max = new BlockVector(maxX, maxY, maxZ);
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min = new Vector2D(minX, minZ);
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max = new Vector2D(maxX, maxZ);
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}
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/**
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@ -206,7 +208,7 @@ public class Polygonal2DRegion extends AbstractRegion implements FlatRegion {
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* @return min. point
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*/
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public Vector getMinimumPoint() {
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return min;
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return min.toVector(minY);
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}
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/**
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@ -215,7 +217,7 @@ public class Polygonal2DRegion extends AbstractRegion implements FlatRegion {
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* @return max. point
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*/
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public Vector getMaximumPoint() {
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return max;
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return max.toVector(maxY);
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}
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/**
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@ -252,7 +254,7 @@ public class Polygonal2DRegion extends AbstractRegion implements FlatRegion {
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* @return height
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*/
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public int getHeight() {
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return max.getBlockY() - min.getBlockY();
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return maxY - minY;
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}
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/**
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