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https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-06 20:56:41 +00:00
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This commit is contained in:
@ -22,6 +22,11 @@ package com.sk89q.worldedit.regions;
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import static com.google.common.base.Preconditions.checkArgument;
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import static com.google.common.base.Preconditions.checkNotNull;
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import com.boydti.fawe.beta.ChunkFilterBlock;
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import com.boydti.fawe.beta.Filter;
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import com.boydti.fawe.beta.IChunk;
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import com.boydti.fawe.beta.IChunkGet;
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import com.boydti.fawe.beta.IChunkSet;
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import com.boydti.fawe.config.Settings;
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import com.boydti.fawe.object.collection.BlockVectorSet;
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import com.sk89q.worldedit.math.BlockVector2;
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@ -387,7 +392,6 @@ public class CuboidRegion extends AbstractRegion implements FlatRegion {
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return chunks;
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}
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@Override
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public boolean contains(int x, int y, int z) {
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return x >= this.minX && x <= this.maxX && z >= this.minZ && z <= this.maxZ && y >= this.minY && y <= this.maxY;
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@ -398,14 +402,6 @@ public class CuboidRegion extends AbstractRegion implements FlatRegion {
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return x >= this.minX && x <= this.maxX && z >= this.minZ && z <= this.maxZ;
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}
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@Override
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public boolean contains(BlockVector3 position) {
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BlockVector3 min = getMinimumPoint();
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BlockVector3 max = getMaximumPoint();
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return position.containedWithin(min, max);
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}
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@Override
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public Iterator<BlockVector3> iterator() {
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if (Settings.IMP.HISTORY.COMPRESSION_LEVEL >= 9 || useOldIterator) {
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@ -610,4 +606,51 @@ public class CuboidRegion extends AbstractRegion implements FlatRegion {
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BlockVector3 size = BlockVector3.ONE.multiply(apothem);
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return new CuboidRegion(origin.subtract(size), origin.add(size));
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}
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@Override
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public int getMinY() {
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return minY;
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}
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@Override
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public int getMaxY() {
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return maxY;
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}
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@Override
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public void filter(final IChunk chunk, final Filter filter, ChunkFilterBlock block, final IChunkGet get, final IChunkSet set) {
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int X = chunk.getX();
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int Z = chunk.getZ();
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block = block.init(X, Z, get);
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if ((minX + 15) >> 4 <= X && (maxX - 15) >> 4 >= X && (minZ + 15) >> 4 <= Z && (maxZ - 15) >> 4 >= Z) {
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filter(chunk, filter, block, get, set, minY, maxY);
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return;
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}
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int localMinX = Math.max(minX, X << 4) & 15;
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int localMaxX = Math.min(maxX, 15 + X << 4) & 15;
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int localMinZ = Math.max(minZ, Z << 4) & 15;
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int localMaxZ = Math.min(maxZ, 15 + Z << 4) & 15;
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int yStart = (minY & 15);
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int yEnd = (maxY & 15);
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int minSection = minY >> 4;
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int maxSection = maxY >> 4;
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if (minSection == maxSection) {
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filter(chunk, filter, block, get, set, minSection, localMinX, yStart, localMinZ, localMaxX, yEnd, localMaxZ);
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return;
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}
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if (yStart != 0) {
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filter(chunk, filter, block, get, set, minSection, localMinX, yStart, localMinZ, localMaxX, 15, localMaxZ);
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minSection++;
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}
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if (yEnd != 15) {
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filter(chunk, filter, block, get, set, minSection, localMinX, 0, localMinZ, localMaxX, 15, localMaxZ);
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maxSection--;
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}
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for (int layer = minSection; layer < maxSection; layer++) {
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filter(chunk, filter, block, get, set, layer, localMinX, yStart, localMinZ, localMaxX, yEnd, localMaxZ);
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}
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}
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}
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@ -21,6 +21,11 @@ package com.sk89q.worldedit.regions;
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import static com.google.common.base.Preconditions.checkNotNull;
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import com.boydti.fawe.beta.ChunkFilterBlock;
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import com.boydti.fawe.beta.Filter;
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import com.boydti.fawe.beta.IChunk;
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import com.boydti.fawe.beta.IChunkGet;
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import com.boydti.fawe.beta.IChunkSet;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.math.BlockVector2;
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import com.sk89q.worldedit.math.BlockVector3;
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@ -288,26 +293,22 @@ public class CylinderRegion extends AbstractRegion implements FlatRegion {
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minY += changeY;
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}
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/**
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* Checks to see if a point is inside this region.
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*/
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@Override
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public boolean contains(BlockVector3 position) {
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final int blockY = position.getBlockY();
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if (blockY < minY || blockY > maxY) {
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public boolean contains(int x, int y, int z) {
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if (y < minY || y > maxY) {
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return false;
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}
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//todo the following lines can possibly be removed and replaced with upstream
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int px = position.getBlockX();
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int pz = position.getBlockZ();
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return contains(x, z);
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}
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double dx = Math.abs(px - center.getBlockX()) * radiusInverse.getX();
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double dz = Math.abs(pz - center.getBlockZ()) * radiusInverse.getZ();
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@Override
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public boolean contains(int x, int z) {
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double dx = Math.abs(x - center.getBlockX()) * radiusInverse.getX();
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double dz = Math.abs(z - center.getBlockZ()) * radiusInverse.getZ();
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return dx * dx + dz * dz <= 1;
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}
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/**
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* Sets the height of the cylinder to fit the specified Y.
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*
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@ -362,6 +363,16 @@ public class CylinderRegion extends AbstractRegion implements FlatRegion {
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return Polygons.polygonizeCylinder(center, radius, maxPoints);
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}
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@Override
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public int getMinY() {
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return minY;
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}
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@Override
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public int getMaxY() {
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return maxY;
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}
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/**
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* Return a new instance with the given center and radius in the X and Z
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* axes with a Y that extends from the bottom of the extent to the top
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@ -381,4 +392,16 @@ public class CylinderRegion extends AbstractRegion implements FlatRegion {
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return new CylinderRegion(center, radiusVec, minY, maxY);
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}
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@Override
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public void filter(final IChunk chunk, final Filter filter, final ChunkFilterBlock block, final IChunkGet get, final IChunkSet set) {
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int bcx = chunk.getX() >> 4;
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int bcz = chunk.getZ() >> 4;
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int tcx = bcx + 15;
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int tcz = bcz + 15;
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if (contains(bcx, bcz) && contains(tcx, tcz)) {
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filter(chunk, filter, block, get, set, minY, maxY);
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return;
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}
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super.filter(chunk, filter, block, get, set);
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}
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}
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@ -19,6 +19,13 @@
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package com.sk89q.worldedit.regions;
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import com.boydti.fawe.beta.ChunkFilterBlock;
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import com.boydti.fawe.beta.Filter;
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import com.boydti.fawe.beta.IChunk;
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import com.boydti.fawe.beta.IChunkGet;
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import com.boydti.fawe.beta.IChunkSet;
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import com.boydti.fawe.util.MathMan;
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import com.sk89q.worldedit.math.BlockVector2;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.Vector3;
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@ -44,6 +51,7 @@ public class EllipsoidRegion extends AbstractRegion {
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private Vector3 radius;
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private Vector3 radiusSqr;
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private Vector3 inverseRadius;
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private int radiusLengthSqr;
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private boolean sphere;
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@ -180,6 +188,12 @@ public class EllipsoidRegion extends AbstractRegion {
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radiusSqr = radius.multiply(radius);
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radiusLengthSqr = (int) radiusSqr.getX();
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this.sphere = radius.getY() == radius.getX() && radius.getX() == radius.getZ();
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if (radius.getY() == radius.getX() && radius.getX() == radius.getZ()) {
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this.sphere = true;
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} else {
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this.sphere = false;
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}
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inverseRadius = Vector3.ONE.divide(radius);
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}
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@Override
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@ -206,30 +220,50 @@ public class EllipsoidRegion extends AbstractRegion {
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return chunks;
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}
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@Override
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public boolean contains(int x, int y, int z) {
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int cx = x - center.getBlockX();
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int cx2 = cx * cx;
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if (cx2 > radiusSqr.getBlockX()) {
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return false;
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}
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int cz = z - center.getBlockZ();
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int cz2 = cz * cz;
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if (cz2 > radiusSqr.getBlockZ()) {
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return false;
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}
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int cy = y - center.getBlockY();
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int cy2 = cy * cy;
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if (radiusSqr.getBlockY() < 255 && cy2 > radiusSqr.getBlockY()) {
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return false;
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}
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if (sphere) {
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return cx2 + cy2 + cz2 <= radiusLengthSqr;
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}
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double cxd = cx2 * inverseRadius.getX();
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double cyd = cy2 * inverseRadius.getY();
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double czd = cz2 * inverseRadius.getZ();
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return cxd + cyd + czd <= 1;
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}
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@Override
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public boolean contains(BlockVector3 position) {
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int cx = position.getBlockX() - center.getBlockX();
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public boolean contains(int x, int z) {
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int cx = x - center.getBlockX();
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int cx2 = cx * cx;
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if (cx2 > radiusSqr.getBlockX()) {
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return false;
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}
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int cz = position.getBlockZ() - center.getBlockZ();
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int cz = z - center.getBlockZ();
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int cz2 = cz * cz;
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if (cz2 > radiusSqr.getBlockZ()) {
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return false;
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}
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int cy = position.getBlockY() - center.getBlockY();
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int cy2 = cy * cy;
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if (radiusSqr.getBlockY() < 255 && cy2 > radiusSqr.getBlockY()) {
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return false;
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}
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if (sphere) {
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return cx2 + cy2 + cz2 <= radiusLengthSqr;
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return cx2 + cz2 <= radiusLengthSqr;
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}
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double cxd = (double) cx / radius.getBlockX();
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double cyd = (double) cy / radius.getBlockY();
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double czd = (double) cz / radius.getBlockZ();
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return cxd * cxd + cyd * cyd + czd * czd <= 1;
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double cxd = cx2 * inverseRadius.getX();
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double czd = cz2 * inverseRadius.getZ();
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return cxd + czd <= 1;
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}
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/**
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@ -252,4 +286,113 @@ public class EllipsoidRegion extends AbstractRegion {
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return (EllipsoidRegion) super.clone();
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}
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private void filterSpherePartial(int y1, int y2, int bx, int bz, Filter filter, ChunkFilterBlock block, IChunkGet get, IChunkSet set) {
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int sectionStart = y1 >> 4;
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int sectionEnd = y2 >> 4;
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}
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private void filterSpherePartial(int layer, int y1, int y2, int bx, int bz, Filter filter, ChunkFilterBlock block, IChunkGet get, IChunkSet set) {
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int cx = center.getBlockX();
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int cy = center.getBlockY();
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int cz = center.getBlockZ();
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block.init(get, set, layer);
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int by = layer << 4;
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int diffY;
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for (int y = y1, yy = by + y1; y <= y2; y++, yy++) {
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diffY = cy - yy;
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int remainderY = radiusLengthSqr - (diffY * diffY);
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if (remainderY >= 0) {
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for (int z = 0; z < 16; z++) {
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int zz = z + bz;
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int diffZ = cz - zz;
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int remainderZ = remainderY - (diffZ * diffZ);
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if (remainderZ >= 0) {
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int diffX = MathMan.usqrt(remainderZ);
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int minX = Math.max(0, cx - diffX - bx);
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int maxX = Math.min(15, cx + diffX - bx);
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if (minX != maxX) {
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block.filter(filter, minX, y, z, maxX, y, z);
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}
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}
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}
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}
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}
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}
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@Override
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public void filter(IChunk chunk, Filter filter, ChunkFilterBlock block, IChunkGet get, IChunkSet set) {
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// Check bounds
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// This needs to be able to perform 50M blocks/sec otherwise it becomes a bottleneck
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int cx = center.getBlockX();
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int cz = center.getBlockZ();
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int bx = chunk.getX() << 4;
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int bz = chunk.getZ() << 4;
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int tx = bx + 15;
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int tz = bz + 15;
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int cx1 = bx - cx;
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int cx2 = tx - cx;
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int cxMax, cxMin;
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if (cx1 < cx2) {
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cxMin = cx1;
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cxMax = cx2;
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} else {
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cxMin = cx2;
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cxMax = cx1;
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}
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int cxMin2 = cxMin * cxMin;
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int cxMax2 = cxMax * cxMax;
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int cz1 = bz - cz;
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int cz2 = tz - cz;
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int czMax, czMin;
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if (cz1 < cz2) {
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czMin = cz1;
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czMax = cz2;
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} else {
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czMin = cz2;
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czMax = cz1;
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}
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int czMin2 = czMin * czMin;
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int czMax2 = czMax * czMax;
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if (sphere) {
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// Does not contain chunk
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if (cxMin2 + czMin2 >= radiusLengthSqr) {
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return;
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}
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int diffY2 = radiusLengthSqr - cxMax2 - czMax2;
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// (shortcut) Contains all of certain layers
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if (diffY2 >= 0) {
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// Get the solid layers
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int cy = center.getBlockY();
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int diffYFull = MathMan.usqrt(diffY2);
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int yBotFull = Math.max(0, cy - diffYFull);
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int yTopFull = Math.min(255, cy + diffYFull);
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// Set those layers
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filter(chunk, filter, block, get, set, yBotFull, yTopFull);
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// Fill the remaining layers
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if (yBotFull != 0 || yTopFull != 255) {
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int diffYPartial = MathMan.usqrt(radiusLengthSqr - cxMin * cxMin - czMin * czMin);
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if (yBotFull != 0) {
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int yBotPartial = Math.max(0, cy - diffYPartial);
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filterSpherePartial(yBotPartial, yBotFull - 1, bx, bz, filter, block, get, set);
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}
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if (yTopFull != 255) {
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int yTopPartial = Math.min(255, cy + diffYPartial);
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filterSpherePartial(yTopFull + 1, yTopPartial - 1, bx, bz, filter, block, get, set);
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}
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}
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}
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} else {
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super.filter(chunk, filter, block, get, set); // TODO optimize non spheres
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}
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}
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}
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Reference in New Issue
Block a user