diff --git a/worldedit-core/src/main/java/com/sk89q/worldedit/command/BrushCommands.java b/worldedit-core/src/main/java/com/sk89q/worldedit/command/BrushCommands.java index 47440343b..a572845e3 100644 --- a/worldedit-core/src/main/java/com/sk89q/worldedit/command/BrushCommands.java +++ b/worldedit-core/src/main/java/com/sk89q/worldedit/command/BrushCommands.java @@ -1327,12 +1327,12 @@ public class BrushCommands { @CommandPermissions("worldedit.brush.snowsmooth") public void snowSmoothBrush( Player player, LocalSession session, - //FAWE start - Expression > double + //FAWE start - Expression > double, default iteration number 1 is much better. @Arg(desc = "The radius to sample for softening", def = "2") Expression radius, - //FAWE end - @Arg(desc = "The number of iterations to perform", def = "4") + @Arg(desc = "The number of iterations to perform", def = "1") int iterations, + //FAWE end @ArgFlag(name = 'l', desc = "The number of snow blocks under snow", def = "1") int snowBlockCount, @ArgFlag(name = 'm', desc = "The mask of blocks to use for the heightmap")