Remove a tonne of code from WorldEdit. This breaks backwards compatibility. More will be removed. Sorry :)

This commit is contained in:
Matthew Miller
2018-06-15 15:41:37 +10:00
parent b292a39765
commit c537a2e948
67 changed files with 139 additions and 2615 deletions

View File

@ -33,7 +33,6 @@ import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.mask.NoiseFilter2D;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.function.pattern.Patterns;
import com.sk89q.worldedit.function.visitor.LayerVisitor;
import com.sk89q.worldedit.internal.annotation.Direction;
import com.sk89q.worldedit.internal.annotation.Selection;
@ -106,7 +105,7 @@ public class RegionCommands {
CuboidRegion cuboidregion = (CuboidRegion) region;
Vector pos1 = cuboidregion.getPos1();
Vector pos2 = cuboidregion.getPos2();
int blocksChanged = editSession.drawLine(Patterns.wrap(pattern), pos1, pos2, thickness, !shell);
int blocksChanged = editSession.drawLine(pattern, pos1, pos2, thickness, !shell);
player.print(blocksChanged + " block(s) have been changed.");
}
@ -137,9 +136,9 @@ public class RegionCommands {
}
ConvexPolyhedralRegion cpregion = (ConvexPolyhedralRegion) region;
List<Vector> vectors = new ArrayList<Vector>(cpregion.getVertices());
List<Vector> vectors = new ArrayList<>(cpregion.getVertices());
int blocksChanged = editSession.drawSpline(Patterns.wrap(pattern), vectors, 0, 0, 0, 10, thickness, !shell);
int blocksChanged = editSession.drawSpline(pattern, vectors, 0, 0, 0, 10, thickness, !shell);
player.print(blocksChanged + " block(s) have been changed.");
}
@ -158,7 +157,7 @@ public class RegionCommands {
if (from == null) {
from = new ExistingBlockMask(editSession);
}
int affected = editSession.replaceBlocks(region, from, Patterns.wrap(to));
int affected = editSession.replaceBlocks(region, from, to);
player.print(affected + " block(s) have been replaced.");
}
@ -172,7 +171,7 @@ public class RegionCommands {
@CommandPermissions("worldedit.region.overlay")
@Logging(REGION)
public void overlay(Player player, EditSession editSession, @Selection Region region, Pattern pattern) throws WorldEditException {
int affected = editSession.overlayCuboidBlocks(region, Patterns.wrap(pattern));
int affected = editSession.overlayCuboidBlocks(region, pattern);
player.print(affected + " block(s) have been overlaid.");
}
@ -186,7 +185,7 @@ public class RegionCommands {
@Logging(REGION)
@CommandPermissions("worldedit.region.center")
public void center(Player player, EditSession editSession, @Selection Region region, Pattern pattern) throws WorldEditException {
int affected = editSession.center(region, Patterns.wrap(pattern));
int affected = editSession.center(region, pattern);
player.print("Center set ("+ affected + " blocks changed)");
}
@ -214,7 +213,7 @@ public class RegionCommands {
@CommandPermissions("worldedit.region.walls")
@Logging(REGION)
public void walls(Player player, EditSession editSession, @Selection Region region, Pattern pattern) throws WorldEditException {
int affected = editSession.makeCuboidWalls(region, Patterns.wrap(pattern));
int affected = editSession.makeCuboidWalls(region, pattern);
player.print(affected + " block(s) have been changed.");
}
@ -228,7 +227,7 @@ public class RegionCommands {
@CommandPermissions("worldedit.region.faces")
@Logging(REGION)
public void faces(Player player, EditSession editSession, @Selection Region region, Pattern pattern) throws WorldEditException {
int affected = editSession.makeCuboidFaces(region, Patterns.wrap(pattern));
int affected = editSession.makeCuboidFaces(region, pattern);
player.print(affected + " block(s) have been changed.");
}
@ -422,7 +421,7 @@ public class RegionCommands {
@Optional("0") @Range(min = 0) int thickness,
@Optional("air") Pattern pattern) throws WorldEditException {
int affected = editSession.hollowOutRegion(region, thickness, Patterns.wrap(pattern));
int affected = editSession.hollowOutRegion(region, thickness, pattern);
player.print(affected + " block(s) have been changed.");
}