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Changed BukkitWorld.killMobs, so it compiles with the latest RB again.
Also increased forward compatibility as a side-effect.
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@ -32,16 +32,13 @@ import org.bukkit.block.CreatureSpawner;
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import org.bukkit.block.Sign;
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import org.bukkit.block.Sign;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Boat;
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import org.bukkit.entity.Boat;
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import org.bukkit.entity.Creature;
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import org.bukkit.entity.EnderDragon;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.ExperienceOrb;
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import org.bukkit.entity.ExperienceOrb;
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import org.bukkit.entity.Ghast;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Minecart;
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import org.bukkit.entity.Minecart;
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import org.bukkit.entity.Painting;
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import org.bukkit.entity.Painting;
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import org.bukkit.entity.Slime;
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import org.bukkit.entity.TNTPrimed;
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import org.bukkit.entity.TNTPrimed;
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import org.bukkit.entity.Tameable;
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import org.bukkit.entity.Tameable;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.Inventory;
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@ -507,7 +504,7 @@ public class BukkitWorld extends LocalWorld {
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if (!killPets && ent instanceof Tameable && ((Tameable) ent).isTamed()) {
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if (!killPets && ent instanceof Tameable && ((Tameable) ent).isTamed()) {
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continue; // tamed wolf
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continue; // tamed wolf
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}
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}
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if (ent instanceof Creature || ent instanceof Ghast || ent instanceof Slime || ent instanceof EnderDragon) {
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if (ent instanceof LivingEntity && !(ent instanceof HumanEntity)) {
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if (radius == -1
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if (radius == -1
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|| origin.distanceSq(BukkitUtil.toVector(ent.getLocation())) <= radiusSq) {
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|| origin.distanceSq(BukkitUtil.toVector(ent.getLocation())) <= radiusSq) {
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ent.remove();
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ent.remove();
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