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Added basic entity handling with copy and paste.
Paintings do not currently respawn properly, entity pastes cannot be undone yet, and schematics do not yet store entities @celticminstrel needs to fix painting spawning
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@ -501,4 +501,12 @@ public abstract class LocalWorld {
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return true;
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}
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public LocalEntity[] getEntities(Region region) {
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return new LocalEntity[0];
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}
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public int killEntities(LocalEntity... entities) {
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return 0;
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}
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}
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