diff --git a/src/main/java/com/sk89q/worldedit/WorldEdit.java b/src/main/java/com/sk89q/worldedit/WorldEdit.java index 6726f89d7..b81be4421 100644 --- a/src/main/java/com/sk89q/worldedit/WorldEdit.java +++ b/src/main/java/com/sk89q/worldedit/WorldEdit.java @@ -277,6 +277,7 @@ public class WorldEdit { session = sessions.get(player.getName()); } else { session = new LocalSession(config); + session.setBlockChangeLimit(config.defaultChangeLimit); // Remember the session sessions.put(player.getName(), session); } @@ -284,22 +285,25 @@ public class WorldEdit { // Set the limit on the number of blocks that an operation can // change at once, or don't if the player has an override or there // is no limit. There is also a default limit + int currentChangeLimit = session.getBlockChangeLimit(); + if (!player.hasPermission("worldedit.limit.unrestricted") && config.maxChangeLimit > -1) { // If the default limit is infinite but there is a maximum // limit, make sure to not have it be overridden if (config.defaultChangeLimit < 0) { - session.setBlockChangeLimit(config.maxChangeLimit); + if (currentChangeLimit < 0 || currentChangeLimit > config.maxChangeLimit) { + session.setBlockChangeLimit(config.maxChangeLimit); + } } else { // Bound the change limit - int limit = Math.min(config.defaultChangeLimit, + int maxChangeLimit = Math.min(config.defaultChangeLimit, config.maxChangeLimit); - session.setBlockChangeLimit(limit); + if (currentChangeLimit == -1 || currentChangeLimit > maxChangeLimit) { + session.setBlockChangeLimit(maxChangeLimit); + } } - } else { - // No change limit or override - session.setBlockChangeLimit(config.defaultChangeLimit); } // Have the session use inventory if it's enabled and the player