From d0ef56326a2f6d4e59975b34027fe8b0c4348547 Mon Sep 17 00:00:00 2001 From: wizjany Date: Mon, 20 May 2019 16:40:42 -0400 Subject: [PATCH] Remove oudated and unused html readme. Closes #471. (see comment) --- README.html | 197 ---------------------------------------------------- 1 file changed, 197 deletions(-) delete mode 100644 README.html diff --git a/README.html b/README.html deleted file mode 100644 index 54e4fb40d..000000000 --- a/README.html +++ /dev/null @@ -1,197 +0,0 @@ - - - -${project.name} ${version} - - - - - -
-

${project.name} ${version}

-
-

Getting Started

-

- Thanks for choosing ${project.name}! When you first install ${project.name}, - no one will be able to do anything until you give permissions (unless everyone is an op). - Because ${project.name} is largely command-driven, it has no effect until - someone uses its commands, you can install WorldEdit and deal with - configuration whenever you are ready. -

- -

- Need help? - See the ways that you can get assistance. -

-
-
-

Common Issues

- -

I or others don't have permission to build.

-

- This is not a problem caused by ${project.name}. - ${project.name} doesn't deny build permissions as it is merely - a world editing program. -

- -

${project.name} doesn't seem to work.

-

- A common mistake is making - a syntax error in one of ${project.name}'s configuration files (this is very - fatal unfortunately, and can be caused by a single character typed in the wrong place). Try - asking in IRC - to see whether anyone can help you. -

- -

Can I use this with mod blocks?

-

- Yes, depending on what you are using WorldEdit with - (Bukkit, Single Player Commands, MinecraftEdu, etc.). We don't guarantee - 100% compatibility with all known custom blocks, - but we have pretty - decent support. Please be aware that support for these mods is - considered 'experimental,' and will likely be for the far forseeable - future. -

- -

How do I protect my spawn?

-

- You'll have to install our accompanying WorldGuard plugin, which works - in conjunction with ${project.name} in order to protect areas. With it, - you can make a selection with WorldEdit and then 'define' a region - that prevents other from building in it. -

- -

Can I use ${project.name}'s selections in my Bukkit plugin?

-

- Absolutely! We haven't documented how to yet, but you can try - looking at the Javadocs - for the plugin's main class. You'll have to get a reference to WorldEdit - from Bukkit's plugin manager (don't try to create WorldEditPlugin), and then - call one of its selection methods. -

- -

- Still need help? - See the ways that you can get assistance. -

-
-
-

Contributing

-

- Did you know that ${project.name} is open source? That means that you can - read the code and learn from it, as well as modify it and submit back - changes to help the community! -

- -
-
- - \ No newline at end of file