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Create SurfaceAngleMask (#1215)
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@ -0,0 +1,45 @@
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package com.fastasyncworldedit.core.extension.factory.parser.mask;
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import com.fastasyncworldedit.core.extension.factory.parser.RichParser;
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import com.fastasyncworldedit.core.function.mask.SurfaceAngleMask;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.command.util.SuggestionHelper;
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import com.sk89q.worldedit.extension.input.InputParseException;
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import com.sk89q.worldedit.extension.input.ParserContext;
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import com.sk89q.worldedit.function.mask.Mask;
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import javax.annotation.Nonnull;
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import java.util.stream.Stream;
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public class SurfaceAngleMaskParser extends RichParser<Mask> {
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/**
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* Create a new surface angle mask parser with a defined prefix for the result, e.g. {@code #simplex}.
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*
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* @param worldEdit the worldedit instance.
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*/
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public SurfaceAngleMaskParser(WorldEdit worldEdit) {
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super(worldEdit, "#surfaceangle");
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}
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@Override
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protected Stream<String> getSuggestions(String argumentInput, int index) {
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if (index <= 2) {
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return SuggestionHelper.suggestPositiveDoubles(argumentInput);
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}
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return Stream.empty();
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}
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public Mask parseFromInput(@Nonnull String[] arguments, ParserContext context) throws InputParseException {
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if (arguments.length > 3) {
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return null;
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}
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double min = Double.parseDouble(arguments[0]);
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double max = Double.parseDouble(arguments[1]);
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int size = (arguments.length > 2 ? Integer.parseInt(arguments[2]) : 1);
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return new SurfaceAngleMask(context.getExtent(), min, max, size);
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}
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}
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@ -0,0 +1,101 @@
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package com.fastasyncworldedit.core.function.mask;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.function.mask.AbstractExtentMask;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.Vector3;
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import java.util.ArrayList;
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public class SurfaceAngleMask extends AbstractExtentMask {
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private final double min;
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private final double max;
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private final int size;
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public SurfaceAngleMask(Extent extent, double min, double max, int size) {
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super(extent);
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this.min = min;
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this.max = max;
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this.size = size;
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}
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@Override
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public boolean test(BlockVector3 vector) {
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if (!vector.getBlock(getExtent()).isAir() && nextToAir(vector)) {
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double angle = 1 - getAverageAirDirection(vector.toVector3(), size).getY();
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return (angle >= (min / 90.0) && angle <= (max / 90.0));
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}
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return false;
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}
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@Override
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public boolean test(Extent extent, BlockVector3 vector) {
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if (!vector.getBlock(getExtent()).isAir() && nextToAir(vector)) {
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double angle = 1 - getAverageAirDirection(vector.toVector3(), size).getY();
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return (angle >= (min / 90.0) && angle <= (max / 90.0));
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}
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return false;
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}
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private Vector3 getAverageAirDirection(Vector3 currentLocation, int size) {
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ArrayList<Vector3> airDirections = new ArrayList<>();
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for (int i = -size; i <= size; i++) {
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for (int j = -size; j <= size; j++) {
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for (int k = -size; k <= size; k++) {
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Vector3 block = Vector3.at(currentLocation.getX(), currentLocation.getY(), currentLocation.getZ()).add(
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0.5,
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0.5,
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0.5
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).add(i, j, k);
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if (block
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.toBlockPoint()
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.clampY(getExtent().getMinY(), getExtent().getMaxY())
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.getBlock(getExtent())
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.getMaterial()
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.isAir()) {
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airDirections.add(block.subtract(currentLocation.add(0.5, 0.5, 0.5)));
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}
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}
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}
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}
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double x = 0.0;
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double y = 0.0;
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double z = 0.0;
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for (Vector3 vector3 : airDirections) {
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x += vector3.getX();
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y += vector3.getY();
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z += vector3.getZ();
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}
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Vector3 averageAirDirection = Vector3.at(x / airDirections.size(), y / airDirections.size(), z / airDirections.size());
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return (Double.isNaN(averageAirDirection.getY()) ? Vector3.ZERO : averageAirDirection.normalize());
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}
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@Override
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public Mask copy() {
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return new SurfaceAngleMask(super.getExtent(), min, max, size);
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}
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private boolean nextToAir(BlockVector3 blockVector3) {
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if (getExtent().getBlock(blockVector3.add(1, 0, 0)).toBaseBlock().getMaterial().isAir()) {
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return true;
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}
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if (getExtent().getBlock(blockVector3.add(-1, 0, 0)).toBaseBlock().getMaterial().isAir()) {
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return true;
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}
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if (getExtent().getBlock(blockVector3.add(0, 1, 0)).toBaseBlock().getMaterial().isAir()) {
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return true;
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}
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if (getExtent().getBlock(blockVector3.add(0, -1, 0)).toBaseBlock().getMaterial().isAir()) {
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return true;
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}
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if (getExtent().getBlock(blockVector3.add(0, 0, 1)).toBaseBlock().getMaterial().isAir()) {
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return true;
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}
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return getExtent().getBlock(blockVector3.add(0, 0, -1)).toBaseBlock().getMaterial().isAir();
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}
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}
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@ -28,6 +28,7 @@ import com.fastasyncworldedit.core.extension.factory.parser.mask.LiquidMaskParse
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import com.fastasyncworldedit.core.extension.factory.parser.mask.ROCAngleMaskParser;
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import com.fastasyncworldedit.core.extension.factory.parser.mask.RichOffsetMaskParser;
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import com.fastasyncworldedit.core.extension.factory.parser.mask.SimplexMaskParser;
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import com.fastasyncworldedit.core.extension.factory.parser.mask.SurfaceAngleMaskParser;
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import com.fastasyncworldedit.core.extension.factory.parser.mask.SurfaceMaskParser;
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import com.fastasyncworldedit.core.extension.factory.parser.mask.TrueMaskParser;
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import com.fastasyncworldedit.core.extension.factory.parser.mask.WallMaskParser;
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@ -108,6 +109,7 @@ public final class MaskFactory extends AbstractFactory<Mask> {
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register(new XAxisMaskParser(worldEdit));
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register(new YAxisMaskParser(worldEdit));
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register(new ZAxisMaskParser(worldEdit));
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register(new SurfaceAngleMaskParser(worldEdit));
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//FAWE end
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}
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