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Added lower bounds clamping to some of the arguments.
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@ -265,8 +265,8 @@ public class WorldEdit extends Plugin {
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} else if (split[0].equalsIgnoreCase("/editfill")) {
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checkArgs(split, 1);
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int blockType = getItem(split[1]);
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int radius = split.length > 2 ? Integer.parseInt(split[2]) : 50;
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int depth = split.length > 3 ? Integer.parseInt(split[3]) : 1;
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int radius = split.length > 2 ? Math.max(1, Integer.parseInt(split[2])) : 50;
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int depth = split.length > 3 ? Math.max(1, Integer.parseInt(split[3])) : 1;
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int cx = (int)Math.floor(player.getX());
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int cy = (int)Math.floor(player.getY());
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@ -285,7 +285,7 @@ public class WorldEdit extends Plugin {
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// Remove blocks above current position
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} else if (split[0].equalsIgnoreCase("/removeabove")) {
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int size = split.length > 1 ? Integer.parseInt(split[1]) - 1 : 0;
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int size = split.length > 1 ? Math.max(1, Integer.parseInt(split[1]) - 1) : 0;
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int affected = 0;
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int cx = (int)Math.floor(player.getX());
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