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Add synchronization to CharBlocks (#963)
similar to ChunkHolder, it represents an internal chunk for which operations should not be accepted by multiple threads at once. Co-authored-by: NotMyFault <mc.cache@web.de>
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@ -62,7 +62,7 @@ public abstract class CharBlocks implements IBlocks {
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}
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@Override
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public boolean trim(boolean aggressive) {
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public synchronized boolean trim(boolean aggressive) {
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boolean result = true;
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for (int i = 0; i < 16; i++) {
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if (!sections[i].isFull() && blocks[i] != null) {
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@ -75,7 +75,7 @@ public abstract class CharBlocks implements IBlocks {
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}
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@Override
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public boolean trim(boolean aggressive, int layer) {
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public synchronized boolean trim(boolean aggressive, int layer) {
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boolean result = true;
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if (!sections[layer].isFull() && blocks[layer] != null) {
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blocks[layer] = null;
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@ -86,18 +86,18 @@ public abstract class CharBlocks implements IBlocks {
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}
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@Override
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public IChunkSet reset() {
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public synchronized IChunkSet reset() {
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for (int i = 0; i < 16; i++) {
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sections[i] = EMPTY;
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}
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return null;
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}
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public void reset(@Range(from = 0, to = 15) int layer) {
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public synchronized void reset(@Range(from = 0, to = 15) int layer) {
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sections[layer] = EMPTY;
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}
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public char[] update(int layer, char[] data) {
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public synchronized char[] update(int layer, char[] data) {
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if (data == null) {
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return new char[4096];
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}
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@ -107,22 +107,23 @@ public abstract class CharBlocks implements IBlocks {
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return data;
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}
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// Not synchronized as any subsequent methods called from this class will be, or the section shouldn't appear as loaded anyway.
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@Override
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public boolean hasSection(@Range(from = 0, to = 15) int layer) {
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return sections[layer].isFull();
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}
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@Override
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public char[] load(@Range(from = 0, to = 15) int layer) {
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public synchronized char[] load(@Range(from = 0, to = 15) int layer) {
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return sections[layer].get(this, layer);
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}
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@Override
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public BlockState getBlock(int x, int y, int z) {
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public synchronized BlockState getBlock(int x, int y, int z) {
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return BlockTypesCache.states[get(x, y, z)];
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}
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public char get(int x, @Range(from = 0, to = 255) int y, int z) {
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public synchronized char get(int x, @Range(from = 0, to = 255) int y, int z) {
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final int layer = y >> 4;
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final int index = (y & 15) << 8 | z << 4 | x;
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if (layer >= sections.length || layer < 0) {
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@ -131,6 +132,7 @@ public abstract class CharBlocks implements IBlocks {
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return sections[layer].get(this, layer, index);
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}
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// Not synchronized as it refers to a synchronized method and includes nothing that requires synchronization
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public void set(int x, @Range(from = 0, to = 255) int y, int z, char value) {
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final int layer = y >> 4;
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final int index = (y & 15) << 8 | z << 4 | x;
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@ -147,11 +149,11 @@ public abstract class CharBlocks implements IBlocks {
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Section
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*/
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public final char get(@Range(from = 0, to = 15)int layer, int index) {
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public synchronized final char get(@Range(from = 0, to = 15) int layer, int index) {
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return sections[layer].get(this, layer, index);
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}
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public final void set(@Range(from = 0, to = 15) int layer, int index, char value) throws ArrayIndexOutOfBoundsException {
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public synchronized final void set(@Range(from = 0, to = 15) int layer, int index, char value) throws ArrayIndexOutOfBoundsException {
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sections[layer].set(this, layer, index, value);
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}
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