Current progress with update

This commit is contained in:
IronApollo
2018-12-23 11:19:33 -05:00
parent 9896a1339e
commit d4157b7e0e
417 changed files with 8994 additions and 4644 deletions

View File

@ -31,9 +31,16 @@ import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.minecraft.util.commands.CommandContext;
import com.sk89q.minecraft.util.commands.CommandPermissions;
import com.sk89q.minecraft.util.commands.Logging;
<<<<<<< HEAD
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
=======
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.function.mask.Mask;
@ -42,7 +49,12 @@ import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.function.visitor.RegionVisitor;
import com.sk89q.worldedit.internal.annotation.Selection;
import com.sk89q.worldedit.internal.expression.ExpressionException;
<<<<<<< HEAD
import com.sk89q.worldedit.regions.CuboidRegion;
=======
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.TreeGenerator;
import com.sk89q.worldedit.util.TreeGenerator.TreeType;
@ -201,6 +213,7 @@ public class GenerationCommands extends MethodCommands {
}, getArguments(context), (int) max, context);
}
<<<<<<< HEAD
@Command(
aliases = {"/cyl"},
usage = "<pattern> <radius>[,<radius>] [height]",
@ -224,6 +237,11 @@ public class GenerationCommands extends MethodCommands {
int affected = editSession.makeCylinder(pos, pattern, radius.getX(), radius.getZ(), Math.min(256, height), !hollow);
BBC.VISITOR_BLOCK.send(fp, affected);
}, getArguments(context), (int) max, context);
=======
BlockVector3 pos = session.getPlacementPosition(player);
int affected = editSession.makeCylinder(pos, pattern, radiusX, radiusZ, height, !hollow);
player.print(affected + " block(s) have been created.");
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
@Command(
@ -259,6 +277,7 @@ public class GenerationCommands extends MethodCommands {
)
@CommandPermissions("worldedit.generation.sphere")
@Logging(PLACEMENT)
<<<<<<< HEAD
public void sphere(FawePlayer fp, Player player, LocalSession session, EditSession editSession, Pattern pattern, Vector radius, @Optional("false") boolean raised, @Switch('h') boolean hollow, CommandContext context) throws WorldEditException, ParameterException {
double max = MathMan.max(radius.getBlockX(), radius.getBlockY(), radius.getBlockZ());
worldEdit.checkMaxRadius(max);
@ -269,6 +288,39 @@ public class GenerationCommands extends MethodCommands {
player.findFreePosition();
BBC.VISITOR_BLOCK.send(fp, affected);
}, getArguments(context), (int) max, context);
=======
public void sphere(Player player, LocalSession session, EditSession editSession, Pattern pattern, String radiusString, @Optional("false") boolean raised, @Switch('h') boolean hollow) throws WorldEditException {
String[] radii = radiusString.split(",");
final double radiusX, radiusY, radiusZ;
switch (radii.length) {
case 1:
radiusX = radiusY = radiusZ = Math.max(1, Double.parseDouble(radii[0]));
break;
case 3:
radiusX = Math.max(1, Double.parseDouble(radii[0]));
radiusY = Math.max(1, Double.parseDouble(radii[1]));
radiusZ = Math.max(1, Double.parseDouble(radii[2]));
break;
default:
player.printError("You must either specify 1 or 3 radius values.");
return;
}
worldEdit.checkMaxRadius(radiusX);
worldEdit.checkMaxRadius(radiusY);
worldEdit.checkMaxRadius(radiusZ);
BlockVector3 pos = session.getPlacementPosition(player);
if (raised) {
pos = pos.add(0, (int) radiusY, 0);
}
int affected = editSession.makeSphere(pos, pattern, radiusX, radiusY, radiusZ, !hollow);
player.findFreePosition();
player.print(affected + " block(s) have been created.");
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
@Command(
@ -324,7 +376,12 @@ public class GenerationCommands extends MethodCommands {
)
@CommandPermissions("worldedit.generation.pyramid")
@Logging(PLACEMENT)
<<<<<<< HEAD
public void pyramid(FawePlayer fp, Player player, LocalSession session, EditSession editSession, Pattern pattern, @Range(min = 1) int size, @Switch('h') boolean hollow, CommandContext context) throws WorldEditException, ParameterException {
=======
public void pyramid(Player player, LocalSession session, EditSession editSession, Pattern pattern, @Range(min = 1) int size, @Switch('h') boolean hollow) throws WorldEditException {
BlockVector3 pos = session.getPlacementPosition(player);
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
worldEdit.checkMaxRadius(size);
Vector pos = session.getPlacementPosition(player);
fp.checkConfirmationRadius(() -> {
@ -362,33 +419,46 @@ public class GenerationCommands extends MethodCommands {
@Switch('h') boolean hollow,
@Switch('r') boolean useRawCoords,
@Switch('o') boolean offset,
<<<<<<< HEAD
@Switch('c') boolean offsetCenter,
CommandContext context) throws WorldEditException, ParameterException {
final Vector zero;
Vector unit;
=======
@Switch('c') boolean offsetCenter) throws WorldEditException {
final Vector3 zero;
Vector3 unit;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
if (useRawCoords) {
zero = Vector.ZERO;
unit = Vector.ONE;
zero = Vector3.ZERO;
unit = Vector3.ONE;
} else if (offset) {
zero = session.getPlacementPosition(player);
unit = Vector.ONE;
zero = session.getPlacementPosition(player).toVector3();
unit = Vector3.ONE;
} else if (offsetCenter) {
final Vector min = region.getMinimumPoint();
final Vector max = region.getMaximumPoint();
final Vector3 min = region.getMinimumPoint().toVector3();
final Vector3 max = region.getMaximumPoint().toVector3();
zero = max.add(min).multiply(0.5);
unit = Vector.ONE;
unit = Vector3.ONE;
} else {
final Vector min = region.getMinimumPoint();
final Vector max = region.getMaximumPoint();
final Vector3 min = region.getMinimumPoint().toVector3();
final Vector3 max = region.getMaximumPoint().toVector3();
zero = max.add(min).multiply(0.5);
unit = max.subtract(zero);
<<<<<<< HEAD
if (unit.getX() == 0) unit.mutX(1);
if (unit.getY() == 0) unit.mutY(1);
if (unit.getZ() == 0) unit.mutZ(1);
=======
if (unit.getX() == 0) unit = unit.withX(1.0);
if (unit.getY() == 0) unit = unit.withY(1.0);
if (unit.getZ() == 0) unit = unit.withZ(1.0);
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
fp.checkConfirmationRegion(() -> {
@ -430,33 +500,53 @@ public class GenerationCommands extends MethodCommands {
@Switch('h') boolean hollow,
@Switch('r') boolean useRawCoords,
@Switch('o') boolean offset,
<<<<<<< HEAD
@Switch('c') boolean offsetCenter,
CommandContext context) throws WorldEditException, ParameterException {
final Vector zero;
Vector unit;
=======
@Switch('c') boolean offsetCenter) throws WorldEditException {
final Vector3 zero;
Vector3 unit;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
if (useRawCoords) {
zero = Vector.ZERO;
unit = Vector.ONE;
zero = Vector3.ZERO;
unit = Vector3.ONE;
} else if (offset) {
zero = session.getPlacementPosition(player);
unit = Vector.ONE;
zero = session.getPlacementPosition(player).toVector3();
unit = Vector3.ONE;
} else if (offsetCenter) {
final Vector min = region.getMinimumPoint();
final Vector max = region.getMaximumPoint();
final Vector3 min = region.getMinimumPoint().toVector3();
final Vector3 max = region.getMaximumPoint().toVector3();
zero = max.add(min).multiply(0.5);
unit = Vector.ONE;
unit = Vector3.ONE;
} else {
final Vector min = region.getMinimumPoint();
final Vector max = region.getMaximumPoint();
final Vector3 min = region.getMinimumPoint().toVector3();
final Vector3 max = region.getMaximumPoint().toVector3();
zero = max.add(min).multiply(0.5);
unit = max.subtract(zero);
<<<<<<< HEAD
if (unit.getX() == 0) unit.mutX(1);
if (unit.getY() == 0) unit.mutY(1);
if (unit.getZ() == 0) unit.mutZ(1);
=======
if (unit.getX() == 0) unit = unit.withX(1.0);
if (unit.getY() == 0) unit = unit.withY(1.0);
if (unit.getZ() == 0) unit = unit.withZ(1.0);
}
try {
final int affected = editSession.makeBiomeShape(region, zero, unit, target, expression, hollow);
player.findFreePosition();
player.print("" + affected + " columns affected.");
} catch (ExpressionException e) {
player.printError(e.getMessage());
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
fp.checkConfirmationRegion(() -> {
try {