Current progress with update

This commit is contained in:
IronApollo
2018-12-23 11:19:33 -05:00
parent 9896a1339e
commit d4157b7e0e
417 changed files with 8994 additions and 4644 deletions

View File

@ -32,8 +32,6 @@ import com.sk89q.minecraft.util.commands.CommandPermissions;
import com.sk89q.minecraft.util.commands.Logging;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
@ -45,7 +43,12 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.extension.platform.permission.ActorSelectorLimits;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
<<<<<<< HEAD
import com.sk89q.worldedit.function.mask.Mask;
=======
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionOperationException;
import com.sk89q.worldedit.regions.RegionSelector;
@ -66,7 +69,10 @@ import com.sk89q.worldedit.util.formatting.StyledFragment;
import com.sk89q.worldedit.util.formatting.component.CommandListBox;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BlockStateHolder;
<<<<<<< HEAD
import com.sk89q.worldedit.world.block.BlockState;
=======
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.world.item.ItemTypes;
import com.sk89q.worldedit.world.storage.ChunkStore;
import java.io.File;
@ -117,6 +123,7 @@ public class SelectionCommands {
} else {
pos = player.getBlockIn().toVector();
}
<<<<<<< HEAD
pos = pos.clampY(0, player.getWorld().getMaximumPoint().getBlockY());
if (!session.getRegionSelector(player.getWorld()).selectPrimary(pos, ActorSelectorLimits.forActor(player))) {
BBC.SELECTOR_ALREADY_SET.send(player);
@ -124,6 +131,16 @@ public class SelectionCommands {
}
session.getRegionSelector(player.getWorld()).explainPrimarySelection(player, session, pos);
=======
if (!session.getRegionSelector(player.getWorld()).selectPrimary(pos.toVector().toBlockPoint(), ActorSelectorLimits.forActor(player))) {
player.printError("Position already set.");
return;
}
session.getRegionSelector(player.getWorld())
.explainPrimarySelection(player, session, pos.toVector().toBlockPoint());
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
@Command(
@ -150,14 +167,24 @@ public class SelectionCommands {
} else {
pos = player.getBlockIn().toVector();
}
<<<<<<< HEAD
pos = pos.clampY(0, player.getWorld().getMaximumPoint().getBlockY());
if (!session.getRegionSelector(player.getWorld()).selectSecondary(pos, ActorSelectorLimits.forActor(player))) {
BBC.SELECTOR_ALREADY_SET.send(player);
=======
if (!session.getRegionSelector(player.getWorld()).selectSecondary(pos.toVector().toBlockPoint(), ActorSelectorLimits.forActor(player))) {
player.printError("Position already set.");
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
return;
}
session.getRegionSelector(player.getWorld())
<<<<<<< HEAD
.explainSecondarySelection(player, session, pos);
=======
.explainSecondarySelection(player, session, pos.toVector().toBlockPoint());
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
@Command(
@ -172,13 +199,22 @@ public class SelectionCommands {
Vector pos = player.getBlockTrace(300).toVector();
if (pos != null) {
<<<<<<< HEAD
if (!session.getRegionSelector(player.getWorld()).selectPrimary(pos, ActorSelectorLimits.forActor(player))) {
BBC.SELECTOR_ALREADY_SET.send(player);
=======
if (!session.getRegionSelector(player.getWorld()).selectPrimary(pos.toVector().toBlockPoint(), ActorSelectorLimits.forActor(player))) {
player.printError("Position already set.");
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
return;
}
session.getRegionSelector(player.getWorld())
<<<<<<< HEAD
.explainPrimarySelection(player, session, pos);
=======
.explainPrimarySelection(player, session, pos.toVector().toBlockPoint());
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
} else {
player.printError("No block in sight!");
}
@ -196,13 +232,22 @@ public class SelectionCommands {
Vector pos = player.getBlockTrace(300).toVector();
if (pos != null) {
<<<<<<< HEAD
if (!session.getRegionSelector(player.getWorld()).selectSecondary(pos, ActorSelectorLimits.forActor(player))) {
BBC.SELECTOR_ALREADY_SET.send(player);
=======
if (!session.getRegionSelector(player.getWorld()).selectSecondary(pos.toVector().toBlockPoint(), ActorSelectorLimits.forActor(player))) {
player.printError("Position already set.");
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
return;
}
session.getRegionSelector(player.getWorld())
<<<<<<< HEAD
.explainSecondarySelection(player, session, pos);
=======
.explainSecondarySelection(player, session, pos.toVector().toBlockPoint());
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
} else {
player.printError("No block in sight!");
}
@ -226,22 +271,28 @@ public class SelectionCommands {
)
@Logging(POSITION)
@CommandPermissions("worldedit.selection.chunk")
<<<<<<< HEAD
public void chunk(Player player, LocalSession session, CommandContext args) throws WorldEditException {
final Vector min;
final Vector max;
=======
public void chunk(Player player, LocalSession session, EditSession editSession, CommandContext args) throws WorldEditException {
final BlockVector3 min;
final BlockVector3 max;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
final World world = player.getWorld();
if (args.hasFlag('s')) {
Region region = session.getSelection(world);
final Vector2D min2D = ChunkStore.toChunk(region.getMinimumPoint());
final Vector2D max2D = ChunkStore.toChunk(region.getMaximumPoint());
final BlockVector2 min2D = ChunkStore.toChunk(region.getMinimumPoint());
final BlockVector2 max2D = ChunkStore.toChunk(region.getMaximumPoint());
min = new Vector(min2D.getBlockX() * 16, 0, min2D.getBlockZ() * 16);
max = new Vector(max2D.getBlockX() * 16 + 15, world.getMaxY(), max2D.getBlockZ() * 16 + 15);
min = new BlockVector3(min2D.getBlockX() * 16, 0, min2D.getBlockZ() * 16);
max = new BlockVector3(max2D.getBlockX() * 16 + 15, world.getMaxY(), max2D.getBlockZ() * 16 + 15);
BBC.SELECTION_CHUNKS.send(player, min2D.getBlockX() + ", " + min2D.getBlockZ(), max2D.getBlockX() + ", " + max2D.getBlockZ());
} else {
final Vector2D min2D;
final BlockVector2 min2D;
if (args.argsLength() == 1) {
// coords specified
String[] coords = args.getString(0).split(",");
@ -250,14 +301,14 @@ public class SelectionCommands {
}
int x = Integer.parseInt(coords[0]);
int z = Integer.parseInt(coords[1]);
Vector2D pos = new Vector2D(x, z);
min2D = (args.hasFlag('c')) ? pos : ChunkStore.toChunk(pos.toVector());
BlockVector2 pos = new BlockVector2(x, z);
min2D = (args.hasFlag('c')) ? pos : ChunkStore.toChunk(pos.toBlockVector3());
} else {
// use player loc
min2D = ChunkStore.toChunk(player.getBlockIn().toVector());
min2D = ChunkStore.toChunk(player.getBlockIn().toVector().toBlockPoint());
}
min = new Vector(min2D.getBlockX() * 16, 0, min2D.getBlockZ() * 16);
min = new BlockVector3(min2D.getBlockX() * 16, 0, min2D.getBlockZ() * 16);
max = min.add(15, world.getMaxY(), 15);
BBC.SELECTION_CHUNK.send(player, min2D.getBlockX() + ", " + min2D.getBlockZ());
@ -327,8 +378,8 @@ public class SelectionCommands {
try {
int oldSize = region.getArea();
region.expand(
new Vector(0, (player.getWorld().getMaxY() + 1), 0),
new Vector(0, -(player.getWorld().getMaxY() + 1), 0));
new BlockVector3(0, (player.getWorld().getMaxY() + 1), 0),
new BlockVector3(0, -(player.getWorld().getMaxY() + 1), 0));
session.getRegionSelector(player.getWorld()).learnChanges();
int newSize = region.getArea();
session.getRegionSelector(player.getWorld()).explainRegionAdjust(player, session);
@ -340,7 +391,11 @@ public class SelectionCommands {
return;
}
<<<<<<< HEAD
List<Vector> dirs = new ArrayList<Vector>();
=======
List<BlockVector3> dirs = new ArrayList<>();
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
int change = args.getInteger(0);
int reverseChange = 0;
@ -385,11 +440,11 @@ public class SelectionCommands {
int oldSize = region.getArea();
if (reverseChange == 0) {
for (Vector dir : dirs) {
for (BlockVector3 dir : dirs) {
region.expand(dir.multiply(change));
}
} else {
for (Vector dir : dirs) {
for (BlockVector3 dir : dirs) {
region.expand(dir.multiply(change), dir.multiply(-reverseChange));
}
}
@ -410,8 +465,14 @@ public class SelectionCommands {
)
@Logging(REGION)
@CommandPermissions("worldedit.selection.contract")
<<<<<<< HEAD
public void contract(Player player, LocalSession session, CommandContext args) throws WorldEditException {
List<Vector> dirs = new ArrayList<Vector>();
=======
public void contract(Player player, LocalSession session, EditSession editSession, CommandContext args) throws WorldEditException {
List<BlockVector3> dirs = new ArrayList<>();
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
int change = args.getInteger(0);
int reverseChange = 0;
@ -455,11 +516,11 @@ public class SelectionCommands {
Region region = session.getSelection(player.getWorld());
int oldSize = region.getArea();
if (reverseChange == 0) {
for (Vector dir : dirs) {
for (BlockVector3 dir : dirs) {
region.contract(dir.multiply(change));
}
} else {
for (Vector dir : dirs) {
for (BlockVector3 dir : dirs) {
region.contract(dir.multiply(change), dir.multiply(-reverseChange));
}
}
@ -483,8 +544,14 @@ public class SelectionCommands {
)
@Logging(REGION)
@CommandPermissions("worldedit.selection.shift")
<<<<<<< HEAD
public void shift(Player player, LocalSession session, CommandContext args) throws WorldEditException {
List<Vector> dirs = new ArrayList<Vector>();
=======
public void shift(Player player, LocalSession session, EditSession editSession, CommandContext args) throws WorldEditException {
List<BlockVector3> dirs = new ArrayList<>();
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
int change = args.getInteger(0);
if (args.argsLength() == 2) {
if (args.getString(1).contains(",")) {
@ -501,7 +568,7 @@ public class SelectionCommands {
try {
Region region = session.getSelection(player.getWorld());
for (Vector dir : dirs) {
for (BlockVector3 dir : dirs) {
region.shift(dir.multiply(change));
}
@ -560,23 +627,28 @@ public class SelectionCommands {
BBC.SELECTION_INSET.send(player);
}
<<<<<<< HEAD
private Vector[] getChangesForEachDir(CommandContext args) {
List<Vector> changes = new ArrayList<Vector>(6);
=======
private BlockVector3[] getChangesForEachDir(CommandContext args) {
List<BlockVector3> changes = new ArrayList<>(6);
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
int change = args.getInteger(0);
if (!args.hasFlag('h')) {
changes.add((new Vector(0, 1, 0)).multiply(change));
changes.add((new Vector(0, -1, 0)).multiply(change));
changes.add((new BlockVector3(0, 1, 0)).multiply(change));
changes.add((new BlockVector3(0, -1, 0)).multiply(change));
}
if (!args.hasFlag('v')) {
changes.add((new Vector(1, 0, 0)).multiply(change));
changes.add((new Vector(-1, 0, 0)).multiply(change));
changes.add((new Vector(0, 0, 1)).multiply(change));
changes.add((new Vector(0, 0, -1)).multiply(change));
changes.add((new BlockVector3(1, 0, 0)).multiply(change));
changes.add((new BlockVector3(-1, 0, 0)).multiply(change));
changes.add((new BlockVector3(0, 0, 1)).multiply(change));
changes.add((new BlockVector3(0, 0, -1)).multiply(change));
}
return changes.toArray(new Vector[0]);
return changes.toArray(new BlockVector3[0]);
}
@Command(
@ -588,6 +660,7 @@ public class SelectionCommands {
max = 0
)
@CommandPermissions("worldedit.selection.size")
<<<<<<< HEAD
public void size(Player player, LocalSession session, CommandContext args) throws WorldEditException {
if (args.hasFlag('c')) {
ClipboardHolder root = session.getClipboard();
@ -628,15 +701,33 @@ public class SelectionCommands {
// player.print(BBC.getPrefix() + "Offset: " + origin);
// player.print(BBC.getPrefix() + "Cuboid distance: " + size.distance(Vector.ONE));
// player.print(BBC.getPrefix() + "# of blocks: " + (int) (size.getX() * size.getY() * size.getZ()));
=======
public void size(Player player, LocalSession session, EditSession editSession, CommandContext args) throws WorldEditException {
if (args.hasFlag('c')) {
ClipboardHolder holder = session.getClipboard();
Clipboard clipboard = holder.getClipboard();
Region region = clipboard.getRegion();
BlockVector3 size = region.getMaximumPoint().subtract(region.getMinimumPoint());
BlockVector3 origin = clipboard.getOrigin();
player.print("Cuboid dimensions (max - min): " + size);
player.print("Offset: " + origin);
player.print("Cuboid distance: " + size.distance(BlockVector3.ONE));
player.print("# of blocks: " + (int) (size.getX() * size.getY() * size.getZ()));
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
return;
}
Region region = session.getSelection(player.getWorld());
Vector size = region.getMaximumPoint()
BlockVector3 size = region.getMaximumPoint()
.subtract(region.getMinimumPoint())
.add(1, 1, 1);
<<<<<<< HEAD
player.print(BBC.getPrefix() + "Type: " + session.getRegionSelector(player.getWorld())
=======
player.print("Type: " + session.getRegionSelector(player.getWorld())
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
.getTypeName());
for (String line : session.getRegionSelector(player.getWorld())
@ -644,9 +735,15 @@ public class SelectionCommands {
player.print(BBC.getPrefix() + line);
}
<<<<<<< HEAD
player.print(BBC.getPrefix() + "Size: " + size);
player.print(BBC.getPrefix() + "Cuboid distance: " + region.getMaximumPoint().distance(region.getMinimumPoint()));
player.print(BBC.getPrefix() + "# of blocks: " + region.getArea());
=======
player.print("Size: " + size);
player.print("Cuboid distance: " + region.getMaximumPoint().distance(region.getMinimumPoint()));
player.print("# of blocks: " + region.getArea());
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}