Current progress with update

This commit is contained in:
IronApollo
2018-12-23 11:19:33 -05:00
parent 9896a1339e
commit d4157b7e0e
417 changed files with 8994 additions and 4644 deletions

View File

@ -22,32 +22,29 @@ package com.sk89q.worldedit.extent;
import com.boydti.fawe.jnbt.anvil.generator.GenBase;
import com.boydti.fawe.jnbt.anvil.generator.Resource;
import com.boydti.fawe.object.extent.LightingExtent;
import com.sk89q.worldedit.MutableBlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.blocks.BlockMaterial;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.function.operation.OperationQueue;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.MutableBlockVector;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.biome.BaseBiome;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.registry.BundledBlockData;
import java.util.List;
import javax.annotation.Nullable;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* A base class for {@link Extent}s that merely passes extents onto another.
*/
@ -79,12 +76,12 @@ public class AbstractDelegateExtent implements LightingExtent {
}
@Override
public BlockType getBlockType(Vector position) {
public BlockType getBlockType(BlockVector3 position) {
return extent.getBlockType(position);
}
@Override
public BlockState getFullBlock(Vector position) {
public BlockState getFullBlock(BlockVector3 position) {
return extent.getFullBlock(position);
}
@ -127,11 +124,6 @@ public class AbstractDelegateExtent implements LightingExtent {
return extent;
}
@Override
public BlockState getBlock(Vector position) {
return extent.getLazyBlock(position);
}
@Override
public BlockState getLazyBlock(int x, int y, int z) {
mutable.mutX(x);
@ -141,7 +133,7 @@ public class AbstractDelegateExtent implements LightingExtent {
}
@Override
public BlockState getLazyBlock(Vector position) {
public BlockState getLazyBlock(BlockVector3 position) {
return extent.getLazyBlock(position);
}
@ -152,9 +144,13 @@ public class AbstractDelegateExtent implements LightingExtent {
mutable.mutZ(z);
return setBlock(mutable, block);
}
public BlockState getBlock(BlockVector3 position) {
return extent.getBlock(position);
}
@Override
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
return extent.setBlock(location, block);
}
@ -175,12 +171,12 @@ public class AbstractDelegateExtent implements LightingExtent {
}
@Override
public BaseBiome getBiome(Vector2D position) {
public BaseBiome getBiome(BlockVector2 position) {
return extent.getBiome(position);
}
@Override
public boolean setBiome(Vector2D position, BaseBiome biome) {
public boolean setBiome(BlockVector2 position, BaseBiome biome) {
return extent.setBiome(position, biome);
}
@ -195,12 +191,12 @@ public class AbstractDelegateExtent implements LightingExtent {
}
@Override
public Vector getMinimumPoint() {
public BlockVector3 getMinimumPoint() {
return extent.getMinimumPoint();
}
@Override
public Vector getMaximumPoint() {
public BlockVector3 getMaximumPoint() {
return extent.getMaximumPoint();
}
@ -254,7 +250,7 @@ public class AbstractDelegateExtent implements LightingExtent {
}
@Override
public boolean contains(Vector pt) {
public boolean contains(BlockVector3 pt) {
return extent.contains(pt);
}

View File

@ -19,20 +19,32 @@
package com.sk89q.worldedit.extent;
<<<<<<< HEAD
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockState;
=======
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.WorldEditException;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.history.change.BlockChange;
import com.sk89q.worldedit.history.change.EntityCreate;
import com.sk89q.worldedit.history.change.EntityRemove;
import com.sk89q.worldedit.history.changeset.ChangeSet;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Location;
<<<<<<< HEAD
import javax.annotation.Nullable;
=======
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockStateHolder;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import java.util.ArrayList;
import java.util.List;
@ -59,9 +71,15 @@ public class ChangeSetExtent extends AbstractDelegateExtent {
}
@Override
<<<<<<< HEAD
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
BlockStateHolder previous = getBlock(location);
changeSet.add(new BlockChange(location.toBlockVector(), previous, block));
=======
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
BaseBlock previous = getFullBlock(location);
changeSet.add(new BlockChange(location, previous, block));
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
return super.setBlock(location, block);
}

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@ -35,8 +35,11 @@ import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.registry.state.PropertyGroup;
import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.biome.BaseBiome;
import com.sk89q.worldedit.world.block.BlockState;
@ -63,7 +66,7 @@ public interface Extent extends InputExtent, OutputExtent {
*
* @return the minimum point
*/
Vector getMinimumPoint();
BlockVector3 getMinimumPoint();
/**
* Get the maximum point in the extent.
@ -73,7 +76,7 @@ public interface Extent extends InputExtent, OutputExtent {
*
* @return the maximum point
*/
Vector getMaximumPoint();
BlockVector3 getMaximumPoint();
/**
* Get a list of all entities within the given region.
@ -114,25 +117,25 @@ public interface Extent extends InputExtent, OutputExtent {
}
@Override
default BlockState getBlock(Vector position) {
default BlockState getBlock(BlockVector3 position) {
return getFullBlock(position);
}
@Override
default BlockState getLazyBlock(Vector position) {
default BlockState getLazyBlock(BlockVector3 position) {
return getFullBlock(position);
}
default BlockState getLazyBlock(int x, int y, int z) {
return getLazyBlock(MutableBlockVector.get(x, y, z));
return getLazyBlock(new BlockVector3(x, y, z));
}
default boolean setBlock(int x, int y, int z, BlockStateHolder state) throws WorldEditException {
return setBlock(MutableBlockVector.get(x, y, z), state);
return setBlock(new BlockVector3(x, y, z), state);
}
default boolean setBiome(int x, int y, int z, BaseBiome biome) {
return setBiome(MutableBlockVector2D.get(x, z), biome);
return setBiome(new BlockVector2(x, z), biome);
}
default int getHighestTerrainBlock(final int x, final int z, int minY, int maxY) {
@ -252,7 +255,7 @@ public interface Extent extends InputExtent, OutputExtent {
}
default void generate(Region region, GenBase gen) throws WorldEditException {
for (Vector2D chunkPos : region.getChunks()) {
for (BlockVector2 chunkPos : region.getChunks()) {
gen.generate(chunkPos, this);
}
}
@ -263,7 +266,7 @@ public interface Extent extends InputExtent, OutputExtent {
default void spawnResource(Region region, Resource gen, int rarity, int frequency) throws WorldEditException {
ThreadLocalRandom random = ThreadLocalRandom.current();
for (Vector2D chunkPos : region.getChunks()) {
for (BlockVector2 chunkPos : region.getChunks()) {
for (int i = 0; i < frequency; i++) {
if (random.nextInt(100) > rarity) {
continue;
@ -275,9 +278,9 @@ public interface Extent extends InputExtent, OutputExtent {
}
}
default boolean contains(Vector pt) {
Vector min = getMinimumPoint();
Vector max = getMaximumPoint();
default boolean contains(BlockVector3 pt) {
BlockVector3 min = getMinimumPoint();
BlockVector3 max = getMaximumPoint();
return (pt.containedWithin(min, max));
}
@ -309,7 +312,7 @@ public interface Extent extends InputExtent, OutputExtent {
default List<Countable<BlockType>> getBlockDistribution(final Region region) {
int[] counter = new int[BlockTypes.size()];
for (final Vector pt : region) {
for (final BlockVector3 pt : region) {
BlockType type = getBlockType(pt);
counter[type.getInternalId()]++;
}
@ -333,7 +336,7 @@ public interface Extent extends InputExtent, OutputExtent {
default List<Countable<BlockStateHolder>> getBlockDistributionWithData(final Region region) {
int[][] counter = new int[BlockTypes.size()][];
for (final Vector pt : region) {
for (final BlockVector3 pt : region) {
BlockStateHolder blk = this.getBlock(pt);
BlockType type = blk.getBlockType();
int[] stateCounter = counter[type.getInternalId()];

View File

@ -19,14 +19,10 @@
package com.sk89q.worldedit.extent;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.blocks.LazyBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.biome.BaseBiome;
import com.sk89q.worldedit.world.block.BlockType;
@ -49,9 +45,9 @@ public interface InputExtent {
* @param position position of the block
* @return the block
*/
BlockState getBlock(Vector position);
BlockState getBlock(BlockVector3 position);
default BlockType getBlockType(Vector position) {
default BlockType getBlockType(BlockVector3 position) {
return getBlock(position).getBlockType();
}
@ -76,7 +72,7 @@ public interface InputExtent {
* @param position position of the block
* @return the block
*/
BlockState getLazyBlock(Vector position);
BlockState getLazyBlock(BlockVector3 position);
/**
* Get a immutable snapshot of the block at the given location.
@ -84,7 +80,7 @@ public interface InputExtent {
* @param position position of the block
* @return the block
*/
BlockState getFullBlock(Vector position);
BlockState getFullBlock(BlockVector3 position);
/**
* Get the biome at the given location.
@ -95,6 +91,6 @@ public interface InputExtent {
* @param position the (x, z) location to check the biome at
* @return the biome at the location
*/
BaseBiome getBiome(Vector2D position);
BaseBiome getBiome(BlockVector2 position);
}

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@ -19,14 +19,23 @@
package com.sk89q.worldedit.extent;
<<<<<<< HEAD
import com.sk89q.worldedit.MutableBlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
=======
import static com.google.common.base.Preconditions.checkNotNull;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.function.mask.Mask;
<<<<<<< HEAD
import com.sk89q.worldedit.world.biome.BaseBiome;
=======
import com.sk89q.worldedit.math.BlockVector3;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.world.block.BlockStateHolder;
@ -72,7 +81,7 @@ public class MaskingExtent extends AbstractDelegateExtent {
}
@Override
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
return mask.test(location) && super.setBlock(location, block);
}

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@ -19,9 +19,8 @@
package com.sk89q.worldedit.extent;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.WorldEditException;
<<<<<<< HEAD
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.blocks.LazyBlock;
@ -32,9 +31,24 @@ import com.sk89q.worldedit.world.block.BlockTypes;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.function.operation.Operation;
=======
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.Region;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.world.biome.BaseBiome;
<<<<<<< HEAD
=======
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockTypes;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import javax.annotation.Nullable;
import java.util.Collections;
@ -46,18 +60,21 @@ import java.util.List;
*/
public class NullExtent implements Extent {
<<<<<<< HEAD
private final Vector nullPoint = new Vector(0, 0, 0);
public static final NullExtent INSTANCE = new NullExtent();
=======
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
@Override
public Vector getMinimumPoint() {
return nullPoint;
public BlockVector3 getMinimumPoint() {
return BlockVector3.ZERO;
}
@Override
public Vector getMaximumPoint() {
return nullPoint;
public BlockVector3 getMaximumPoint() {
return BlockVector3.ZERO;
}
@Override
@ -77,11 +94,12 @@ public class NullExtent implements Extent {
}
@Override
public BlockState getBlock(Vector position) {
public BlockState getBlock(BlockVector3 position) {
return BlockTypes.AIR.getDefaultState();
}
@Override
<<<<<<< HEAD
public BlockState getLazyBlock(Vector position) {
return BlockTypes.AIR.getDefaultState();
}
@ -89,21 +107,25 @@ public class NullExtent implements Extent {
@Override
public BlockState getFullBlock(Vector position) {
return new BaseBlock(getBlock(position));
=======
public BaseBlock getFullBlock(BlockVector3 position) {
return getBlock(position).toBaseBlock();
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
@Nullable
@Override
public BaseBiome getBiome(Vector2D position) {
public BaseBiome getBiome(BlockVector2 position) {
return null;
}
@Override
public boolean setBlock(Vector position, BlockStateHolder block) throws WorldEditException {
public boolean setBlock(BlockVector3 position, BlockStateHolder block) throws WorldEditException {
return false;
}
@Override
public boolean setBiome(Vector2D position, BaseBiome biome) {
public boolean setBiome(BlockVector2 position, BaseBiome biome) {
return false;
}

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@ -19,12 +19,12 @@
package com.sk89q.worldedit.extent;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.biome.BaseBiome;
import javax.annotation.Nullable;
@ -51,7 +51,7 @@ public interface OutputExtent {
* @return true if the block was successfully set (return value may not be accurate)
* @throws WorldEditException thrown on an error
*/
boolean setBlock(Vector position, BlockStateHolder block) throws WorldEditException;
boolean setBlock(BlockVector3 position, BlockStateHolder block) throws WorldEditException;
/**
* Set the biome.
@ -60,7 +60,7 @@ public interface OutputExtent {
* @param biome the biome to set to
* @return true if the biome was successfully set (return value may not be accurate)
*/
boolean setBiome(Vector2D position, BaseBiome biome);
boolean setBiome(BlockVector2 position, BaseBiome biome);
/**
* Return an {@link Operation} that should be called to tie up loose ends

View File

@ -21,8 +21,6 @@ package com.sk89q.worldedit.extent.buffer;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockState;
@ -32,6 +30,8 @@ import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.mask.Masks;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.regions.AbstractRegion;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionOperationException;
@ -45,19 +45,19 @@ import java.util.Map;
* actual application of the changes.
*
* <p>This buffer will not attempt to return results from the buffer when
* accessor methods (such as {@link #getBlock(Vector)}) are called.</p>
* accessor methods (such as {@link #getBlock(BlockVector3)}) are called.</p>
*/
public class ForgetfulExtentBuffer extends AbstractDelegateExtent implements Pattern {
private final Map<BlockVector, BlockStateHolder> buffer = new LinkedHashMap<>();
private final Map<BlockVector3, BlockStateHolder> buffer = new LinkedHashMap<>();
private final Mask mask;
private Vector min = null;
private Vector max = null;
private BlockVector3 min = null;
private BlockVector3 max = null;
/**
* Create a new extent buffer that will buffer every change.
*
* @param delegate the delegate extent for {@link Extent#getBlock(Vector)}, etc. calls
* @param delegate the delegate extent for {@link Extent#getBlock(BlockVector3)}, etc. calls
*/
public ForgetfulExtentBuffer(Extent delegate) {
this(delegate, Masks.alwaysTrue());
@ -67,7 +67,7 @@ public class ForgetfulExtentBuffer extends AbstractDelegateExtent implements Pat
* Create a new extent buffer that will buffer changes that meet the criteria
* of the given mask.
*
* @param delegate the delegate extent for {@link Extent#getBlock(Vector)}, etc. calls
* @param delegate the delegate extent for {@link Extent#getBlock(BlockVector3)}, etc. calls
* @param mask the mask
*/
public ForgetfulExtentBuffer(Extent delegate, Mask mask) {
@ -78,22 +78,22 @@ public class ForgetfulExtentBuffer extends AbstractDelegateExtent implements Pat
}
@Override
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
// Update minimum
if (min == null) {
min = location;
} else {
min = Vector.getMinimum(min, location);
min = min.getMinimum(location);
}
// Update maximum
if (max == null) {
max = location;
} else {
max = Vector.getMaximum(max, location);
max = max.getMaximum(location);
}
BlockVector blockVector = location.toBlockVector();
BlockVector3 blockVector = location;
if (mask.test(blockVector)) {
buffer.put(blockVector, block);
return true;
@ -103,8 +103,8 @@ public class ForgetfulExtentBuffer extends AbstractDelegateExtent implements Pat
}
@Override
public BlockStateHolder apply(Vector pos) {
BlockStateHolder block = buffer.get(pos.toBlockVector());
public BlockStateHolder apply(BlockVector3 pos) {
BlockStateHolder block = buffer.get(pos);
if (block != null) {
return block;
} else {
@ -120,32 +120,32 @@ public class ForgetfulExtentBuffer extends AbstractDelegateExtent implements Pat
public Region asRegion() {
return new AbstractRegion(null) {
@Override
public Vector getMinimumPoint() {
return min != null ? min : new Vector();
public BlockVector3 getMinimumPoint() {
return min != null ? min : BlockVector3.ZERO;
}
@Override
public Vector getMaximumPoint() {
return max != null ? max : new Vector();
public BlockVector3 getMaximumPoint() {
return max != null ? max : BlockVector3.ZERO;
}
@Override
public void expand(Vector... changes) throws RegionOperationException {
public void expand(BlockVector3... changes) throws RegionOperationException {
throw new UnsupportedOperationException("Cannot change the size of this region");
}
@Override
public void contract(Vector... changes) throws RegionOperationException {
public void contract(BlockVector3... changes) throws RegionOperationException {
throw new UnsupportedOperationException("Cannot change the size of this region");
}
@Override
public boolean contains(Vector position) {
return buffer.containsKey(position.toBlockVector());
public boolean contains(BlockVector3 position) {
return buffer.containsKey(position);
}
@Override
public Iterator<BlockVector> iterator() {
public Iterator<BlockVector3> iterator() {
return buffer.keySet().iterator();
}
};

View File

@ -19,15 +19,15 @@
package com.sk89q.worldedit.extent.cache;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.world.block.BlockState;
/**
* Returns the same cached {@link BlockState} for repeated calls to
* {@link #getBlock(Vector)} with the same position.
* {@link #getBlock(BlockVector3)} with the same position.
*/
public class LastAccessExtentCache extends AbstractDelegateExtent {
@ -43,23 +43,22 @@ public class LastAccessExtentCache extends AbstractDelegateExtent {
}
@Override
public BlockState getBlock(Vector position) {
BlockVector blockVector = position.toBlockVector();
public BlockState getBlock(BlockVector3 position) {
CachedBlock lastBlock = this.lastBlock;
if (lastBlock != null && lastBlock.position.equals(blockVector)) {
if (lastBlock != null && lastBlock.position.equals(position)) {
return lastBlock.block;
} else {
BlockState block = super.getBlock(position);
this.lastBlock = new CachedBlock(blockVector, block);
this.lastBlock = new CachedBlock(position, block);
return block;
}
}
private static class CachedBlock {
private final BlockVector position;
private final BlockVector3 position;
private final BlockState block;
private CachedBlock(BlockVector position, BlockState block) {
private CachedBlock(BlockVector3 position, BlockState block) {
this.position = position;
this.block = block;
}

View File

@ -19,6 +19,7 @@
package com.sk89q.worldedit.extent.clipboard;
<<<<<<< HEAD
import com.boydti.fawe.config.Settings;
import com.boydti.fawe.object.clipboard.DiskOptimizedClipboard;
import com.boydti.fawe.object.clipboard.FaweClipboard;
@ -32,12 +33,24 @@ import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
=======
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.WorldEditException;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.biome.BaseBiome;
<<<<<<< HEAD
=======
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockState;
import java.io.Closeable;
@ -56,6 +69,7 @@ import static com.google.common.base.Preconditions.checkNotNull;
*/
public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable {
<<<<<<< HEAD
private Region region;
public FaweClipboard IMP;
private Vector size;
@ -75,6 +89,12 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
this.my = origin.getBlockY();
this.mz = origin.getBlockZ();
}
=======
private final Region region;
private BlockVector3 origin;
private final BlockStateHolder[][][] blocks;
private final List<ClipboardEntity> entities = new ArrayList<>();
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
/**
* Create a new instance.
@ -94,6 +114,7 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
this.mz = origin.getBlockZ();
}
<<<<<<< HEAD
public BlockArrayClipboard(Region region, FaweClipboard clipboard) {
checkNotNull(region);
this.region = region.clone();
@ -125,6 +146,10 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
@Override
public void close() {
IMP.close();
=======
BlockVector3 dimensions = getDimensions();
blocks = new BlockStateHolder[dimensions.getBlockX()][dimensions.getBlockY()][dimensions.getBlockZ()];
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
@Override
@ -137,36 +162,42 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
}
@Override
public Vector getOrigin() {
public BlockVector3 getOrigin() {
return origin;
}
@Override
public void setOrigin(Vector origin) {
public void setOrigin(BlockVector3 origin) {
this.origin = origin;
IMP.setOrigin(origin.subtract(region.getMinimumPoint()));
}
@Override
public Vector getDimensions() {
public BlockVector3 getDimensions() {
return region.getMaximumPoint().subtract(region.getMinimumPoint()).add(1, 1, 1);
}
@Override
public Vector getMinimumPoint() {
public BlockVector3 getMinimumPoint() {
return region.getMinimumPoint();
}
@Override
public Vector getMaximumPoint() {
public BlockVector3 getMaximumPoint() {
return region.getMaximumPoint();
}
@Override
public List<? extends Entity> getEntities(Region region) {
<<<<<<< HEAD
List<Entity> filtered = new ArrayList<Entity>();
for (Entity entity : getEntities()) {
if (region.contains(entity.getLocation().toVector())) {
=======
List<Entity> filtered = new ArrayList<>();
for (Entity entity : entities) {
if (region.contains(entity.getLocation().toVector().toBlockPoint())) {
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
filtered.add(entity);
}
}
@ -185,12 +216,20 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
}
@Override
public BlockState getBlock(Vector position) {
public BlockState getBlock(BlockVector3 position) {
if (region.contains(position)) {
<<<<<<< HEAD
int x = position.getBlockX() - mx;
int y = position.getBlockY() - my;
int z = position.getBlockZ() - mz;
return IMP.getBlock(x, y, z);
=======
BlockVector3 v = position.subtract(region.getMinimumPoint());
BlockStateHolder block = blocks[v.getBlockX()][v.getBlockY()][v.getBlockZ()];
if (block != null) {
return block.toImmutableState();
}
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
return EditSession.nullBlock;
}
@ -200,9 +239,20 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
}
@Override
<<<<<<< HEAD
public BlockState getLazyBlock(Vector position) {
return getBlock(position);
}
=======
public BaseBlock getFullBlock(BlockVector3 position) {
if (region.contains(position)) {
BlockVector3 v = position.subtract(region.getMinimumPoint());
BlockStateHolder block = blocks[v.getBlockX()][v.getBlockY()][v.getBlockZ()];
if (block != null) {
return block.toBaseBlock();
}
}
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
@Override
public BlockState getFullBlock(Vector position) {
@ -210,12 +260,22 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
}
@Override
<<<<<<< HEAD
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
if (region.contains(location)) {
final int x = location.getBlockX();
final int y = location.getBlockY();
final int z = location.getBlockZ();
return setBlock(x, y, z, block);
=======
public boolean setBlock(BlockVector3 position, BlockStateHolder block) throws WorldEditException {
if (region.contains(position)) {
BlockVector3 v = position.subtract(region.getMinimumPoint());
blocks[v.getBlockX()][v.getBlockY()][v.getBlockZ()] = block;
return true;
} else {
return false;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
return false;
}
@ -236,6 +296,7 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
}
@Override
<<<<<<< HEAD
public BaseBiome getBiome(Vector2D position) {
int x = position.getBlockX() - mx;
int z = position.getBlockZ() - mz;
@ -248,6 +309,15 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
int z = position.getBlockZ() - mz;
IMP.setBiome(x, z, biome.getId());
return true;
=======
public BaseBiome getBiome(BlockVector2 position) {
return new BaseBiome(0);
}
@Override
public boolean setBiome(BlockVector2 position, BaseBiome biome) {
return false;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
@Nullable

View File

@ -19,8 +19,8 @@
package com.sk89q.worldedit.extent.clipboard;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.Region;
/**
@ -42,20 +42,20 @@ public interface Clipboard extends Extent {
*
* @return the dimensions
*/
Vector getDimensions();
BlockVector3 getDimensions();
/**
* Get the origin point from which the copy was made from.
*
* @return the origin
*/
Vector getOrigin();
BlockVector3 getOrigin();
/**
* Set the origin point from which the copy was made from.
*
* @param origin the origin
*/
void setOrigin(Vector origin);
void setOrigin(BlockVector3 origin);
}

View File

@ -0,0 +1,316 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.extent.clipboard.io;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.jnbt.ByteArrayTag;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.jnbt.IntTag;
import com.sk89q.jnbt.ListTag;
import com.sk89q.jnbt.NBTInputStream;
import com.sk89q.jnbt.NamedTag;
import com.sk89q.jnbt.ShortTag;
import com.sk89q.jnbt.StringTag;
import com.sk89q.jnbt.Tag;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.extent.clipboard.io.legacycompat.NBTCompatibilityHandler;
import com.sk89q.worldedit.extent.clipboard.io.legacycompat.SignCompatibilityHandler;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.entity.EntityType;
import com.sk89q.worldedit.world.entity.EntityTypes;
import com.sk89q.worldedit.world.registry.LegacyMapper;
import com.sk89q.worldedit.world.storage.NBTConversions;
import java.io.IOException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* Reads schematic files that are compatible with MCEdit and other editors.
*/
public class MCEditSchematicReader extends NBTSchematicReader {
private static final List<NBTCompatibilityHandler> COMPATIBILITY_HANDLERS = new ArrayList<>();
static {
COMPATIBILITY_HANDLERS.add(new SignCompatibilityHandler());
// TODO Add a handler for skulls, flower pots, note blocks, etc.
}
private static final Logger log = Logger.getLogger(MCEditSchematicReader.class.getCanonicalName());
private final NBTInputStream inputStream;
/**
* Create a new instance.
*
* @param inputStream the input stream to read from
*/
public MCEditSchematicReader(NBTInputStream inputStream) {
checkNotNull(inputStream);
this.inputStream = inputStream;
}
@Override
public Clipboard read() throws IOException {
// Schematic tag
NamedTag rootTag = inputStream.readNamedTag();
if (!rootTag.getName().equals("Schematic")) {
throw new IOException("Tag 'Schematic' does not exist or is not first");
}
CompoundTag schematicTag = (CompoundTag) rootTag.getTag();
// Check
Map<String, Tag> schematic = schematicTag.getValue();
if (!schematic.containsKey("Blocks")) {
throw new IOException("Schematic file is missing a 'Blocks' tag");
}
// Check type of Schematic
String materials = requireTag(schematic, "Materials", StringTag.class).getValue();
if (!materials.equals("Alpha")) {
throw new IOException("Schematic file is not an Alpha schematic");
}
// ====================================================================
// Metadata
// ====================================================================
BlockVector3 origin;
Region region;
// Get information
short width = requireTag(schematic, "Width", ShortTag.class).getValue();
short height = requireTag(schematic, "Height", ShortTag.class).getValue();
short length = requireTag(schematic, "Length", ShortTag.class).getValue();
try {
int originX = requireTag(schematic, "WEOriginX", IntTag.class).getValue();
int originY = requireTag(schematic, "WEOriginY", IntTag.class).getValue();
int originZ = requireTag(schematic, "WEOriginZ", IntTag.class).getValue();
BlockVector3 min = new BlockVector3(originX, originY, originZ);
int offsetX = requireTag(schematic, "WEOffsetX", IntTag.class).getValue();
int offsetY = requireTag(schematic, "WEOffsetY", IntTag.class).getValue();
int offsetZ = requireTag(schematic, "WEOffsetZ", IntTag.class).getValue();
BlockVector3 offset = new BlockVector3(offsetX, offsetY, offsetZ);
origin = min.subtract(offset);
region = new CuboidRegion(min, min.add(width, height, length).subtract(BlockVector3.ONE));
} catch (IOException ignored) {
origin = BlockVector3.ZERO;
region = new CuboidRegion(origin, origin.add(width, height, length).subtract(BlockVector3.ONE));
}
// ====================================================================
// Blocks
// ====================================================================
// Get blocks
byte[] blockId = requireTag(schematic, "Blocks", ByteArrayTag.class).getValue();
byte[] blockData = requireTag(schematic, "Data", ByteArrayTag.class).getValue();
byte[] addId = new byte[0];
short[] blocks = new short[blockId.length]; // Have to later combine IDs
// We support 4096 block IDs using the same method as vanilla Minecraft, where
// the highest 4 bits are stored in a separate byte array.
if (schematic.containsKey("AddBlocks")) {
addId = requireTag(schematic, "AddBlocks", ByteArrayTag.class).getValue();
}
// Combine the AddBlocks data with the first 8-bit block ID
for (int index = 0; index < blockId.length; index++) {
if ((index >> 1) >= addId.length) { // No corresponding AddBlocks index
blocks[index] = (short) (blockId[index] & 0xFF);
} else {
if ((index & 1) == 0) {
blocks[index] = (short) (((addId[index >> 1] & 0x0F) << 8) + (blockId[index] & 0xFF));
} else {
blocks[index] = (short) (((addId[index >> 1] & 0xF0) << 4) + (blockId[index] & 0xFF));
}
}
}
// Need to pull out tile entities
List<Tag> tileEntities = requireTag(schematic, "TileEntities", ListTag.class).getValue();
Map<BlockVector3, Map<String, Tag>> tileEntitiesMap = new HashMap<>();
for (Tag tag : tileEntities) {
if (!(tag instanceof CompoundTag)) continue;
CompoundTag t = (CompoundTag) tag;
int x = 0;
int y = 0;
int z = 0;
Map<String, Tag> values = new HashMap<>();
for (Map.Entry<String, Tag> entry : t.getValue().entrySet()) {
switch (entry.getKey()) {
case "x":
if (entry.getValue() instanceof IntTag) {
x = ((IntTag) entry.getValue()).getValue();
}
break;
case "y":
if (entry.getValue() instanceof IntTag) {
y = ((IntTag) entry.getValue()).getValue();
}
break;
case "z":
if (entry.getValue() instanceof IntTag) {
z = ((IntTag) entry.getValue()).getValue();
}
break;
}
values.put(entry.getKey(), entry.getValue());
}
int index = y * width * length + z * width + x;
BlockState block = LegacyMapper.getInstance().getBlockFromLegacy(blocks[index], blockData[index]);
if (block != null) {
for (NBTCompatibilityHandler handler : COMPATIBILITY_HANDLERS) {
if (handler.isAffectedBlock(block)) {
handler.updateNBT(block, values);
}
}
}
BlockVector3 vec = new BlockVector3(x, y, z);
tileEntitiesMap.put(vec, values);
}
BlockArrayClipboard clipboard = new BlockArrayClipboard(region);
clipboard.setOrigin(origin);
// Don't log a torrent of errors
int failedBlockSets = 0;
for (int x = 0; x < width; ++x) {
for (int y = 0; y < height; ++y) {
for (int z = 0; z < length; ++z) {
int index = y * width * length + z * width + x;
BlockVector3 pt = new BlockVector3(x, y, z);
BlockState state = LegacyMapper.getInstance().getBlockFromLegacy(blocks[index], blockData[index]);
try {
if (state != null) {
if (tileEntitiesMap.containsKey(pt)) {
clipboard.setBlock(region.getMinimumPoint().add(pt), state.toBaseBlock(new CompoundTag(tileEntitiesMap.get(pt))));
} else {
clipboard.setBlock(region.getMinimumPoint().add(pt), state);
}
} else {
log.warning("Unknown block when pasting schematic: " + blocks[index] + ":" + blockData[index] + ". Please report this issue.");
}
} catch (WorldEditException e) {
switch (failedBlockSets) {
case 0:
log.log(Level.WARNING, "Failed to set block on a Clipboard", e);
break;
case 1:
log.log(Level.WARNING, "Failed to set block on a Clipboard (again) -- no more messages will be logged", e);
break;
default:
}
failedBlockSets++;
}
}
}
}
// ====================================================================
// Entities
// ====================================================================
try {
List<Tag> entityTags = requireTag(schematic, "Entities", ListTag.class).getValue();
for (Tag tag : entityTags) {
if (tag instanceof CompoundTag) {
CompoundTag compound = (CompoundTag) tag;
String id = convertEntityId(compound.getString("id"));
Location location = NBTConversions.toLocation(clipboard, compound.getListTag("Pos"), compound.getListTag("Rotation"));
if (!id.isEmpty()) {
EntityType entityType = EntityTypes.get(id.toLowerCase());
if (entityType != null) {
BaseEntity state = new BaseEntity(entityType, compound);
clipboard.createEntity(location, state);
} else {
log.warning("Unknown entity when pasting schematic: " + id.toLowerCase());
}
}
}
}
} catch (IOException ignored) { // No entities? No problem
}
return clipboard;
}
private String convertEntityId(String id) {
switch(id) {
case "xp_orb":
return "experience_orb";
case "xp_bottle":
return "experience_bottle";
case "eye_of_ender_signal":
return "eye_of_ender";
case "ender_crystal":
return "end_crystal";
case "fireworks_rocket":
return "firework_rocket";
case "commandblock_minecart":
return "command_block_minecart";
case "snowman":
return "snow_golem";
case "villager_golem":
return "iron_golem";
case "evocation_fangs":
return "evoker_fangs";
case "evocation_illager":
return "evoker";
case "vindication_illager":
return "vindicator";
case "illusion_illager":
return "illusioner";
}
return id;
}
@Override
public void close() throws IOException {
inputStream.close();
}
}

View File

@ -42,8 +42,12 @@ import com.sk89q.jnbt.NamedTag;
import com.sk89q.jnbt.ShortTag;
import com.sk89q.jnbt.StringTag;
import com.sk89q.jnbt.Tag;
<<<<<<< HEAD
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
=======
import com.sk89q.worldedit.WorldEdit;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.entity.BaseEntity;
@ -51,6 +55,7 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.extent.clipboard.io.legacycompat.NBTCompatibilityHandler;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.world.block.BlockState;
@ -103,10 +108,18 @@ public class SpongeSchematicReader extends NBTSchematicReader {
return read(UUID.randomUUID());
}
<<<<<<< HEAD
@Override
public Clipboard read(UUID uuid) throws IOException {
return readVersion1(uuid);
}
=======
private Clipboard readVersion1(Map<String, Tag> schematic) throws IOException {
BlockVector3 origin;
Region region;
Map<String, Tag> metadata = requireTag(schematic, "Metadata", CompoundTag.class).getValue();
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
private int width, height, length;
private int offsetX, offsetY, offsetZ;
@ -121,12 +134,35 @@ public class SpongeSchematicReader extends NBTSchematicReader {
}
return fc;
}
<<<<<<< HEAD
if (Settings.IMP.CLIPBOARD.USE_DISK) {
return fc = new DiskOptimizedClipboard(size, 1, 1, uuid);
} else if (Settings.IMP.CLIPBOARD.COMPRESSION_LEVEL == 0) {
return fc = new CPUOptimizedClipboard(size, 1, 1);
} else {
return fc = new MemoryOptimizedClipboard(size, 1, 1);
=======
BlockVector3 min = new BlockVector3(offsetParts[0], offsetParts[1], offsetParts[2]);
if (metadata.containsKey("WEOffsetX")) {
// We appear to have WorldEdit Metadata
int offsetX = requireTag(metadata, "WEOffsetX", IntTag.class).getValue();
int offsetY = requireTag(metadata, "WEOffsetY", IntTag.class).getValue();
int offsetZ = requireTag(metadata, "WEOffsetZ", IntTag.class).getValue();
BlockVector3 offset = new BlockVector3(offsetX, offsetY, offsetZ);
origin = min.subtract(offset);
region = new CuboidRegion(min, min.add(width, height, length).subtract(BlockVector3.ONE));
} else {
origin = min;
region = new CuboidRegion(origin, origin.add(width, height, length).subtract(BlockVector3.ONE));
}
int paletteMax = requireTag(schematic, "PaletteMax", IntTag.class).getValue();
Map<String, Tag> paletteObject = requireTag(schematic, "Palette", CompoundTag.class).getValue();
if (paletteObject.size() != paletteMax) {
throw new IOException("Differing given palette size to actual size");
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
}
@ -152,6 +188,7 @@ public class SpongeSchematicReader extends NBTSchematicReader {
int index = ((IntTag) entry.getValue()).getValue();
palette[index] = (char) state.getOrdinal();
}
<<<<<<< HEAD
});
streamer.addReader("Schematic.BlockData.#", new NBTStreamer.LazyReader() {
@Override
@ -161,6 +198,23 @@ public class SpongeSchematicReader extends NBTSchematicReader {
} catch (IOException e) {
e.printStackTrace();
}
=======
palette.put(id, state);
}
byte[] blocks = requireTag(schematic, "BlockData", ByteArrayTag.class).getValue();
Map<BlockVector3, Map<String, Tag>> tileEntitiesMap = new HashMap<>();
try {
List<Map<String, Tag>> tileEntityTags = requireTag(schematic, "TileEntities", ListTag.class).getValue().stream()
.map(tag -> (CompoundTag) tag)
.map(CompoundTag::getValue)
.collect(Collectors.toList());
for (Map<String, Tag> tileEntity : tileEntityTags) {
int[] pos = requireTag(tileEntity, "Pos", IntArrayTag.class).getValue();
tileEntitiesMap.put(new BlockVector3(pos[0], pos[1], pos[2]), tileEntity);
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
});
streamer.addReader("Schematic.Biomes.#", new NBTStreamer.LazyReader() {
@ -207,6 +261,7 @@ public class SpongeSchematicReader extends NBTSchematicReader {
Fawe.debug("Invalid entity: " + id);
}
}
<<<<<<< HEAD
});
streamer.readFully();
if (fc == null) setupClipboard(length * width * height, uuid);
@ -225,6 +280,21 @@ public class SpongeSchematicReader extends NBTSchematicReader {
for (int index = 0; index < volume; index++) {
BlockState state = BlockTypes.states[palette[fis.read()]];
fc.setBlock(index, state);
=======
// index = (y * length + z) * width + x
int y = index / (width * length);
int z = (index % (width * length)) / width;
int x = (index % (width * length)) % width;
BlockState state = palette.get(value);
BlockVector3 pt = new BlockVector3(x, y, z);
try {
if (tileEntitiesMap.containsKey(pt)) {
Map<String, Tag> values = Maps.newHashMap(tileEntitiesMap.get(pt));
for (NBTCompatibilityHandler handler : COMPATIBILITY_HANDLERS) {
if (handler.isAffectedBlock(state)) {
handler.updateNBT(state, values);
}
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
} else {
for (int index = 0; index < volume; index++) {

View File

@ -27,15 +27,23 @@ import com.sk89q.jnbt.NBTConstants;
import com.sk89q.jnbt.NBTOutputStream;
import com.sk89q.jnbt.StringTag;
import com.sk89q.jnbt.Tag;
<<<<<<< HEAD
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
=======
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.Region;
<<<<<<< HEAD
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockTypes;
import net.jpountz.lz4.LZ4BlockInputStream;
import net.jpountz.lz4.LZ4BlockOutputStream;
=======
import com.sk89q.worldedit.world.block.BaseBlock;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
@ -75,9 +83,15 @@ public class SpongeSchematicWriter implements ClipboardWriter {
public void write1(Clipboard clipboard) throws IOException {
// metadata
Region region = clipboard.getRegion();
<<<<<<< HEAD
Vector origin = clipboard.getOrigin();
BlockVector min = region.getMinimumPoint().toBlockVector();
Vector offset = min.subtract(origin);
=======
BlockVector3 origin = clipboard.getOrigin();
BlockVector3 min = region.getMinimumPoint();
BlockVector3 offset = min.subtract(origin);
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
int width = region.getWidth();
int height = region.getHeight();
int length = region.getLength();
@ -90,6 +104,7 @@ public class SpongeSchematicWriter implements ClipboardWriter {
if (length > MAX_SIZE) {
throw new IllegalArgumentException("Length of region too large for a .schematic");
}
<<<<<<< HEAD
// output
final DataOutput rawStream = outputStream.getOutputStream();
outputStream.writeLazyCompoundTag("Schematic", out -> {
@ -142,6 +157,49 @@ public class SpongeSchematicWriter implements ClipboardWriter {
}));
numTiles[0]++;
tilesOut.writeTagPayload(tile);
=======
Map<String, Tag> schematic = new HashMap<>();
schematic.put("Version", new IntTag(1));
Map<String, Tag> metadata = new HashMap<>();
metadata.put("WEOffsetX", new IntTag(offset.getBlockX()));
metadata.put("WEOffsetY", new IntTag(offset.getBlockY()));
metadata.put("WEOffsetZ", new IntTag(offset.getBlockZ()));
schematic.put("Metadata", new CompoundTag(metadata));
schematic.put("Width", new ShortTag((short) width));
schematic.put("Height", new ShortTag((short) height));
schematic.put("Length", new ShortTag((short) length));
// The Sponge format Offset refers to the 'min' points location in the world. That's our 'Origin'
schematic.put("Offset", new IntArrayTag(new int[]{
min.getBlockX(),
min.getBlockY(),
min.getBlockZ(),
}));
int paletteMax = 0;
Map<String, Integer> palette = new HashMap<>();
List<CompoundTag> tileEntities = new ArrayList<>();
ByteArrayOutputStream buffer = new ByteArrayOutputStream(width * height * length);
for (int y = 0; y < height; y++) {
int y0 = min.getBlockY() + y;
for (int z = 0; z < length; z++) {
int z0 = min.getBlockZ() + z;
for (int x = 0; x < width; x++) {
int x0 = min.getBlockX() + x;
BlockVector3 point = new BlockVector3(x0, y0, z0);
BaseBlock block = clipboard.getFullBlock(point);
if (block.getNbtData() != null) {
Map<String, Tag> values = new HashMap<>();
for (Map.Entry<String, Tag> entry : block.getNbtData().getValue().entrySet()) {
values.put(entry.getKey(), entry.getValue());
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
int ordinal = block.getOrdinal();
char value = palette[ordinal];

View File

@ -1,10 +1,18 @@
package com.sk89q.worldedit.extent.inventory;
<<<<<<< HEAD
import com.boydti.fawe.object.exception.FaweException;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
=======
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BlockState;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.BlockTypes;
@ -82,9 +90,15 @@ public class BlockBagExtent extends AbstractDelegateExtent {
}
@Override
<<<<<<< HEAD
public boolean setBlock(Vector pos, BlockStateHolder block) throws WorldEditException {
return setBlock(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ(), block);
}
=======
public boolean setBlock(BlockVector3 position, BlockStateHolder block) throws WorldEditException {
if (blockBag != null) {
BlockState existing = getExtent().getBlock(position);
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
@Override
public boolean setBlock(int x, int y, int z, BlockStateHolder block) throws WorldEditException {

View File

@ -0,0 +1,118 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.extent.reorder;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.function.operation.RunContext;
import com.sk89q.worldedit.function.operation.SetLocatedBlocks;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.util.collection.LocatedBlockList;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import java.util.Comparator;
import java.util.Iterator;
import java.util.List;
import java.util.SortedMap;
import java.util.TreeMap;
/**
* A special extent that batches changes into Minecraft chunks. This helps
* improve the speed of setting the blocks, since chunks do not need to be
* loaded repeatedly, however it does take more memory due to caching the
* blocks.
*/
public class ChunkBatchingExtent extends AbstractDelegateExtent {
/**
* Comparator optimized for sorting chunks by the region file they reside
* in. This allows for file caches to be used while loading the chunk.
*/
private static final Comparator<BlockVector2> REGION_OPTIMIZED_SORT =
Comparator.comparing((BlockVector2 vec) -> vec.divide(32), BlockVector2.COMPARING_GRID_ARRANGEMENT)
.thenComparing(BlockVector2.COMPARING_GRID_ARRANGEMENT);
private final SortedMap<BlockVector2, LocatedBlockList> batches = new TreeMap<>(REGION_OPTIMIZED_SORT);
private boolean enabled;
public ChunkBatchingExtent(Extent extent) {
this(extent, true);
}
public ChunkBatchingExtent(Extent extent, boolean enabled) {
super(extent);
this.enabled = enabled;
}
public boolean isEnabled() {
return enabled;
}
public void setEnabled(boolean enabled) {
this.enabled = enabled;
}
@Override
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
if (!enabled) {
return getExtent().setBlock(location, block);
}
BlockVector2 chunkPos = new BlockVector2(location.getBlockX() >> 4, location.getBlockZ() >> 4);
batches.computeIfAbsent(chunkPos, k -> new LocatedBlockList()).add(location, block);
return true;
}
@Override
protected Operation commitBefore() {
if (!enabled) {
return null;
}
return new Operation() {
// we get modified between create/resume -- only create this on resume to prevent CME
private Iterator<LocatedBlockList> batchIterator;
@Override
public Operation resume(RunContext run) throws WorldEditException {
if (batchIterator == null) {
batchIterator = batches.values().iterator();
}
if (!batchIterator.hasNext()) {
return null;
}
new SetLocatedBlocks(getExtent(), batchIterator.next()).resume(run);
batchIterator.remove();
return this;
}
@Override
public void cancel() {
}
@Override
public void addStatusMessages(List<String> messages) {
}
};
}
}

View File

@ -19,9 +19,13 @@
package com.sk89q.worldedit.extent.reorder;
<<<<<<< HEAD
import com.google.common.collect.Iterators;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
=======
import com.google.common.collect.Iterables;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.Blocks;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
@ -30,6 +34,11 @@ import com.sk89q.worldedit.function.operation.BlockMapEntryPlacer;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.function.operation.OperationQueue;
import com.sk89q.worldedit.function.operation.RunContext;
<<<<<<< HEAD
=======
import com.sk89q.worldedit.function.operation.SetLocatedBlocks;
import com.sk89q.worldedit.math.BlockVector3;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.registry.state.Property;
import com.sk89q.worldedit.util.collection.TupleArrayList;
import com.sk89q.worldedit.world.block.BlockCategories;
@ -94,8 +103,13 @@ public class MultiStageReorder extends AbstractDelegateExtent implements Reorder
}
@Override
<<<<<<< HEAD
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
BlockStateHolder existing = getBlock(location);
=======
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
BlockState existing = getBlock(location);
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
if (!enabled) {
return super.setBlock(location, block);
@ -103,18 +117,30 @@ public class MultiStageReorder extends AbstractDelegateExtent implements Reorder
if (Blocks.shouldPlaceLast(block.getBlockType())) {
// Place torches, etc. last
<<<<<<< HEAD
stage2.put(location.toBlockVector(), block);
return !existing.equalsFuzzy(block);
} else if (Blocks.shouldPlaceFinal(block.getBlockType())) {
// Place signs, reed, etc even later
stage3.put(location.toBlockVector(), block);
=======
stage2.add(location, block);
return !existing.equalsFuzzy(block);
} else if (Blocks.shouldPlaceFinal(block.getBlockType())) {
// Place signs, reed, etc even later
stage3.add(location, block);
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
return !existing.equalsFuzzy(block);
} else if (Blocks.shouldPlaceLast(existing.getBlockType())) {
// Destroy torches, etc. first
super.setBlock(location, BlockTypes.AIR.getDefaultState());
return super.setBlock(location, block);
} else {
<<<<<<< HEAD
stage1.put(location.toBlockVector(), block);
=======
stage1.add(location, block);
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
return !existing.equalsFuzzy(block);
}
}
@ -134,21 +160,28 @@ public class MultiStageReorder extends AbstractDelegateExtent implements Reorder
public Operation resume(RunContext run) throws WorldEditException {
Extent extent = getExtent();
<<<<<<< HEAD
final Set<BlockVector> blocks = new HashSet<>();
final Map<BlockVector, BlockStateHolder> blockTypes = new HashMap<>();
for (Map.Entry<BlockVector, BlockStateHolder> entry : stage3) {
final BlockVector pt = entry.getKey();
=======
final Set<BlockVector3> blocks = new HashSet<>();
final Map<BlockVector3, BlockStateHolder> blockTypes = new HashMap<>();
for (LocatedBlock entry : stage3) {
final BlockVector3 pt = entry.getLocation();
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
blocks.add(pt);
blockTypes.put(pt, entry.getValue());
}
while (!blocks.isEmpty()) {
BlockVector current = blocks.iterator().next();
BlockVector3 current = blocks.iterator().next();
if (!blocks.contains(current)) {
continue;
}
final Deque<BlockVector> walked = new LinkedList<>();
final Deque<BlockVector3> walked = new LinkedList<>();
while (true) {
walked.addFirst(current);
@ -161,13 +194,13 @@ public class MultiStageReorder extends AbstractDelegateExtent implements Reorder
Property<Object> halfProperty = blockStateHolder.getBlockType().getProperty("half");
if (blockStateHolder.getState(halfProperty).equals("lower")) {
// Deal with lower door halves being attached to the floor AND the upper half
BlockVector upperBlock = current.add(0, 1, 0).toBlockVector();
BlockVector3 upperBlock = current.add(0, 1, 0);
if (blocks.contains(upperBlock) && !walked.contains(upperBlock)) {
walked.addFirst(upperBlock);
}
}
} else if (BlockCategories.RAILS.contains(blockStateHolder.getBlockType())) {
BlockVector lowerBlock = current.add(0, -1, 0).toBlockVector();
BlockVector3 lowerBlock = current.add(0, -1, 0);
if (blocks.contains(lowerBlock) && !walked.contains(lowerBlock)) {
walked.addFirst(lowerBlock);
}
@ -191,7 +224,7 @@ public class MultiStageReorder extends AbstractDelegateExtent implements Reorder
}
}
for (BlockVector pt : walked) {
for (BlockVector3 pt : walked) {
extent.setBlock(pt, blockTypes.get(pt));
blocks.remove(pt);
}

View File

@ -1,5 +1,6 @@
package com.sk89q.worldedit.extent.transform;
<<<<<<< HEAD
import com.boydti.fawe.object.extent.ResettableExtent;
import com.boydti.fawe.util.ReflectionUtils;
import com.sk89q.jnbt.ByteTag;
@ -14,9 +15,25 @@ import com.sk89q.worldedit.internal.helper.MCDirections;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.math.transform.Transform;
import com.sk89q.worldedit.registry.state.AbstractProperty;
=======
import static com.google.common.base.Preconditions.checkNotNull;
import com.google.common.collect.Sets;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.math.transform.Transform;
import com.sk89q.worldedit.registry.state.BooleanProperty;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.registry.state.DirectionalProperty;
import com.sk89q.worldedit.util.Direction;
<<<<<<< HEAD
import com.sk89q.worldedit.world.biome.BaseBiome;
=======
import com.sk89q.worldedit.world.block.BaseBlock;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockTypes;
@ -60,11 +77,70 @@ public class BlockTransformExtent extends ResettableExtent {
case ROTATION:
<<<<<<< HEAD
case AXIS:
case FACING:
case SHAPE:
=======
@Override
public BlockState getBlock(BlockVector3 position) {
return transformBlock(super.getBlock(position), false);
}
@Override
public BaseBlock getFullBlock(BlockVector3 position) {
return transformBlock(super.getFullBlock(position), false);
}
@Override
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
return super.setBlock(location, transformBlock(block, true));
}
/**
* Transform the given block using the given transform.
*
* <p>The provided block is modified.</p>
*
* @param block the block
* @param transform the transform
* @return the same block
*/
public static <T extends BlockStateHolder> T transform(T block, Transform transform) {
return transform(block, transform, block);
}
private static final Set<String> directionNames = Sets.newHashSet("north", "south", "east", "west");
/**
* Transform the given block using the given transform.
*
* @param block the block
* @param transform the transform
* @param changedBlock the block to change
* @return the changed block
*/
private static <T extends BlockStateHolder> T transform(T block, Transform transform, T changedBlock) {
checkNotNull(block);
checkNotNull(transform);
List<? extends Property> properties = block.getBlockType().getProperties();
for (Property property : properties) {
if (property instanceof DirectionalProperty) {
Direction value = (Direction) block.getState(property);
if (value != null) {
Vector3 newValue = getNewStateValue((DirectionalProperty) property, transform, value.toVector());
if (newValue != null) {
changedBlock = (T) changedBlock.with(property, Direction.findClosest(newValue, Direction.Flag.ALL));
}
}
}
}
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
case NORTH:
case EAST:
@ -76,12 +152,19 @@ public class BlockTransformExtent extends ResettableExtent {
}
@Nullable
<<<<<<< HEAD
private static Integer getNewStateIndex(Transform transform, List<Direction> directions, int oldIndex) {
Direction oldDirection = directions.get(oldIndex);
Vector oldVector = oldDirection.toVector();
Vector newVector = transform.apply(oldVector).subtract(transform.apply(Vector.ZERO)).normalize();
int newIndex = oldIndex;
double closest = oldVector.toVector().normalize().dot(newVector);
=======
private static Vector3 getNewStateValue(DirectionalProperty state, Transform transform, Vector3 oldDirection) {
Vector3 newDirection = transform.apply(oldDirection).subtract(transform.apply(Vector3.ZERO)).normalize();
Vector3 newValue = null;
double closest = -2;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
boolean found = false;
for (int i = 0; i < directions.size(); i++) {

View File

@ -20,14 +20,18 @@
package com.sk89q.worldedit.extent.validation;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
<<<<<<< HEAD
import static com.google.common.base.Preconditions.checkArgument;
=======
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BlockStateHolder;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
/**
* Limits the number of blocks that can be changed before a
@ -78,7 +82,7 @@ public class BlockChangeLimiter extends AbstractDelegateExtent {
}
@Override
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
if (limit >= 0) {
if (count >= limit) {
throw new MaxChangedBlocksException(limit);

View File

@ -19,13 +19,19 @@
package com.sk89q.worldedit.extent.validation;
<<<<<<< HEAD
import com.sk89q.worldedit.Vector;
=======
import static com.google.common.base.Preconditions.checkNotNull;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.World;
import static com.google.common.base.Preconditions.checkNotNull;
@ -50,7 +56,7 @@ public class DataValidatorExtent extends AbstractDelegateExtent {
}
@Override
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
final int y = location.getBlockY();
final BlockType type = block.getBlockType();
if (y < 0 || y > world.getMaxY()) {

View File

@ -21,8 +21,14 @@ package com.sk89q.worldedit.extent.world;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
<<<<<<< HEAD
=======
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.World;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockType;
@ -52,7 +58,7 @@ public class BlockQuirkExtent extends AbstractDelegateExtent {
}
@Override
public boolean setBlock(Vector position, BlockStateHolder block) throws WorldEditException {
public boolean setBlock(BlockVector3 position, BlockStateHolder block) throws WorldEditException {
BlockType existing = getExtent().getBlock(position).getBlockType();
if (existing.getMaterial().hasContainer()) {

View File

@ -19,12 +19,18 @@
package com.sk89q.worldedit.extent.world;
<<<<<<< HEAD
import com.sk89q.worldedit.Vector;
=======
import static com.google.common.base.Preconditions.checkNotNull;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.World;
import static com.google.common.base.Preconditions.checkNotNull;
@ -62,7 +68,7 @@ public class ChunkLoadingExtent extends AbstractDelegateExtent {
}
@Override
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
world.checkLoadedChunk(location);
return super.setBlock(location, block);
}

View File

@ -19,14 +19,21 @@
package com.sk89q.worldedit.extent.world;
<<<<<<< HEAD
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.Vector;
=======
import static com.google.common.base.Preconditions.checkNotNull;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.function.operation.RunContext;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.World;
import java.util.HashSet;
@ -41,7 +48,7 @@ import static com.google.common.base.Preconditions.checkNotNull;
public class FastModeExtent extends AbstractDelegateExtent {
private final World world;
private final Set<BlockVector2D> dirtyChunks = new HashSet<>();
private final Set<BlockVector2> dirtyChunks = new HashSet<>();
private boolean enabled = true;
/**
@ -85,9 +92,9 @@ public class FastModeExtent extends AbstractDelegateExtent {
}
@Override
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
if (enabled) {
dirtyChunks.add(new BlockVector2D(location.getBlockX() >> 4, location.getBlockZ() >> 4));
dirtyChunks.add(new BlockVector2(location.getBlockX() >> 4, location.getBlockZ() >> 4));
return world.setBlock(location, block, false);
} else {
return world.setBlock(location, block, true);

View File

@ -19,11 +19,17 @@
package com.sk89q.worldedit.extent.world;
<<<<<<< HEAD
import com.sk89q.worldedit.MutableBlockVector;
import com.sk89q.worldedit.Vector;
=======
import static com.google.common.base.Preconditions.checkNotNull;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BlockStateHolder;
@ -80,7 +86,7 @@ public class SurvivalModeExtent extends AbstractDelegateExtent {
}
@Override
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
if (toolUse && block.getBlockType().getMaterial().isAir()) {
world.simulateBlockMine(location);
return true;