Current progress with update

This commit is contained in:
IronApollo
2018-12-23 11:19:33 -05:00
parent 9896a1339e
commit d4157b7e0e
417 changed files with 8994 additions and 4644 deletions

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@ -21,8 +21,14 @@ package com.sk89q.worldedit.extent.world;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
<<<<<<< HEAD
=======
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.World;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockType;
@ -52,7 +58,7 @@ public class BlockQuirkExtent extends AbstractDelegateExtent {
}
@Override
public boolean setBlock(Vector position, BlockStateHolder block) throws WorldEditException {
public boolean setBlock(BlockVector3 position, BlockStateHolder block) throws WorldEditException {
BlockType existing = getExtent().getBlock(position).getBlockType();
if (existing.getMaterial().hasContainer()) {

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@ -19,12 +19,18 @@
package com.sk89q.worldedit.extent.world;
<<<<<<< HEAD
import com.sk89q.worldedit.Vector;
=======
import static com.google.common.base.Preconditions.checkNotNull;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.World;
import static com.google.common.base.Preconditions.checkNotNull;
@ -62,7 +68,7 @@ public class ChunkLoadingExtent extends AbstractDelegateExtent {
}
@Override
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
world.checkLoadedChunk(location);
return super.setBlock(location, block);
}

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@ -19,14 +19,21 @@
package com.sk89q.worldedit.extent.world;
<<<<<<< HEAD
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.Vector;
=======
import static com.google.common.base.Preconditions.checkNotNull;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.function.operation.RunContext;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.World;
import java.util.HashSet;
@ -41,7 +48,7 @@ import static com.google.common.base.Preconditions.checkNotNull;
public class FastModeExtent extends AbstractDelegateExtent {
private final World world;
private final Set<BlockVector2D> dirtyChunks = new HashSet<>();
private final Set<BlockVector2> dirtyChunks = new HashSet<>();
private boolean enabled = true;
/**
@ -85,9 +92,9 @@ public class FastModeExtent extends AbstractDelegateExtent {
}
@Override
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
if (enabled) {
dirtyChunks.add(new BlockVector2D(location.getBlockX() >> 4, location.getBlockZ() >> 4));
dirtyChunks.add(new BlockVector2(location.getBlockX() >> 4, location.getBlockZ() >> 4));
return world.setBlock(location, block, false);
} else {
return world.setBlock(location, block, true);

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@ -19,11 +19,17 @@
package com.sk89q.worldedit.extent.world;
<<<<<<< HEAD
import com.sk89q.worldedit.MutableBlockVector;
import com.sk89q.worldedit.Vector;
=======
import static com.google.common.base.Preconditions.checkNotNull;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BlockStateHolder;
@ -80,7 +86,7 @@ public class SurvivalModeExtent extends AbstractDelegateExtent {
}
@Override
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
if (toolUse && block.getBlockType().getMaterial().isAir()) {
world.simulateBlockMine(location);
return true;