Current progress with update

This commit is contained in:
IronApollo
2018-12-23 11:19:33 -05:00
parent 9896a1339e
commit d4157b7e0e
417 changed files with 8994 additions and 4644 deletions

View File

@ -19,8 +19,6 @@
package com.sk89q.worldedit.world;
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
@ -30,6 +28,9 @@ import com.sk89q.worldedit.extension.platform.Platform;
import com.sk89q.worldedit.function.mask.BlockTypeMask;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.util.Direction;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockType;
@ -47,12 +48,12 @@ public abstract class AbstractWorld implements World {
private int taskId = -1;
@Override
public boolean useItem(Vector position, BaseItem item, Direction face) {
public boolean useItem(BlockVector3 position, BaseItem item, Direction face) {
return false;
}
@Override
public final boolean setBlock(Vector pt, BlockStateHolder block) throws WorldEditException {
public final boolean setBlock(BlockVector3 pt, BlockStateHolder block) throws WorldEditException {
return setBlock(pt, block, true);
}
@ -67,36 +68,36 @@ public abstract class AbstractWorld implements World {
}
@Override
public void dropItem(Vector pt, BaseItemStack item, int times) {
public void dropItem(Vector3 pt, BaseItemStack item, int times) {
for (int i = 0; i < times; ++i) {
dropItem(pt, item);
}
}
@Override
public void checkLoadedChunk(Vector pt) {
public void checkLoadedChunk(BlockVector3 pt) {
}
@Override
public void fixAfterFastMode(Iterable<BlockVector2D> chunks) {
public void fixAfterFastMode(Iterable<BlockVector2> chunks) {
}
@Override
public void fixLighting(Iterable<BlockVector2D> chunks) {
public void fixLighting(Iterable<BlockVector2> chunks) {
}
@Override
public boolean playEffect(Vector position, int type, int data) {
public boolean playEffect(Vector3 position, int type, int data) {
return false;
}
@Override
public BlockState getLazyBlock(Vector position) {
public BlockState getLazyBlock(BlockVector3 position) {
return new BaseBlock(getBlock(position));
}
@Override
public boolean queueBlockBreakEffect(Platform server, Vector position, BlockType blockType, double priority) {
public boolean queueBlockBreakEffect(Platform server, BlockVector3 position, BlockType blockType, double priority) {
if (taskId == -1) {
taskId = server.schedule(0, 1, () -> {
int max = Math.max(1, Math.min(30, effectQueue.size() / 3));
@ -112,19 +113,19 @@ public abstract class AbstractWorld implements World {
return false;
}
effectQueue.offer(new QueuedEffect(position, blockType, priority));
effectQueue.offer(new QueuedEffect(position.toVector3(), blockType, priority));
return true;
}
@Override
public Vector getMinimumPoint() {
return new Vector(-30000000, 0, -30000000);
public BlockVector3 getMinimumPoint() {
return new BlockVector3(-30000000, 0, -30000000);
}
@Override
public Vector getMaximumPoint() {
return new Vector(30000000, 255, 30000000);
public BlockVector3 getMaximumPoint() {
return new BlockVector3(30000000, 255, 30000000);
}
@Override
@ -133,11 +134,11 @@ public abstract class AbstractWorld implements World {
}
private class QueuedEffect implements Comparable<QueuedEffect> {
private final Vector position;
private final Vector3 position;
private final BlockType blockType;
private final double priority;
private QueuedEffect(Vector position, BlockType blockType, double priority) {
private QueuedEffect(Vector3 position, BlockType blockType, double priority) {
this.position = position;
this.blockType = blockType;
this.priority = priority;