Current progress with update

This commit is contained in:
IronApollo
2018-12-23 11:19:33 -05:00
parent 9896a1339e
commit d4157b7e0e
417 changed files with 8994 additions and 4644 deletions

View File

@ -19,10 +19,19 @@
package com.sk89q.worldedit.world;
<<<<<<< HEAD
import com.sk89q.worldedit.*;
=======
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.WorldEditException;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.util.TreeGenerator.TreeType;
@ -53,36 +62,36 @@ public class NullWorld extends AbstractWorld {
}
@Override
public boolean setBlock(Vector position, BlockStateHolder block, boolean notifyAndLight) throws WorldEditException {
public boolean setBlock(BlockVector3 position, BlockStateHolder block, boolean notifyAndLight) throws WorldEditException {
return false;
}
@Override
public int getBlockLightLevel(Vector position) {
public int getBlockLightLevel(BlockVector3 position) {
return 0;
}
@Override
public boolean clearContainerBlockContents(Vector position) {
public boolean clearContainerBlockContents(BlockVector3 position) {
return false;
}
@Override
public BaseBiome getBiome(Vector2D position) {
public BaseBiome getBiome(BlockVector2 position) {
return null;
}
@Override
public boolean setBiome(Vector2D position, BaseBiome biome) {
public boolean setBiome(BlockVector2 position, BaseBiome biome) {
return false;
}
@Override
public void dropItem(Vector position, BaseItemStack item) {
public void dropItem(Vector3 position, BaseItemStack item) {
}
@Override
public void simulateBlockMine(Vector position) {
public void simulateBlockMine(BlockVector3 position) {
}
@Override
@ -91,7 +100,7 @@ public class NullWorld extends AbstractWorld {
}
@Override
public boolean generateTree(TreeType type, EditSession editSession, Vector position) throws MaxChangedBlocksException {
public boolean generateTree(TreeType type, EditSession editSession, BlockVector3 position) throws MaxChangedBlocksException {
return false;
}
@ -114,11 +123,12 @@ public class NullWorld extends AbstractWorld {
}
@Override
public BlockState getBlock(Vector position) {
public BlockState getBlock(BlockVector3 position) {
return BlockTypes.AIR.getDefaultState();
}
@Override
<<<<<<< HEAD
public BlockState getLazyBlock(Vector position) {
return getBlock(position);
}
@ -126,6 +136,10 @@ public class NullWorld extends AbstractWorld {
@Override
public BlockState getFullBlock(Vector position) {
return getBlock(position);
=======
public BaseBlock getFullBlock(BlockVector3 position) {
return getBlock(position).toBaseBlock();
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
@Override