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some minor refactoring
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@ -6,6 +6,8 @@ import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockState;
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import java.util.concurrent.Future;
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/**
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* An interface for getting blocks.
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*/
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@ -28,4 +30,8 @@ public interface IChunkGet extends IBlocks, Trimable, InputExtent {
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default void optimize() {
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}
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<T extends Future<T>> T call(IChunkSet set, Runnable finalize);
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char[] load(int layer);
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}
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