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some minor refactoring
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@ -618,7 +618,7 @@ public class SelectionCommands {
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maskOpt = new IdMask(world);
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}
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//TODO Make FuzzyRegionSelector accept actors
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newSelector = new FuzzyRegionSelector((Player) actor, editSession, maskOpt);
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newSelector = new FuzzyRegionSelector((Player) actor, world, maskOpt);
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actor.print(BBC.SEL_FUZZY.s());
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actor.print(BBC.SEL_LIST.s());
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break;
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