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Use Material rather than legacy int/data when specifying block break effect type (#1829)
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@ -50,6 +50,7 @@ import com.sk89q.worldedit.world.RegenOptions;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockType;
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import com.sk89q.worldedit.world.weather.WeatherType;
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import com.sk89q.worldedit.world.weather.WeatherType;
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import com.sk89q.worldedit.world.weather.WeatherTypes;
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import com.sk89q.worldedit.world.weather.WeatherTypes;
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import io.papermc.lib.PaperLib;
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import io.papermc.lib.PaperLib;
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@ -415,6 +416,15 @@ public class BukkitWorld extends AbstractWorld {
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return true;
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return true;
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}
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}
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//FAWE start - allow block break effect of non-legacy blocks
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@Override
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public boolean playBlockBreakEffect(Vector3 position, BlockType type) {
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World world = getWorld();
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world.playEffect(BukkitAdapter.adapt(world, position), Effect.STEP_SOUND, BukkitAdapter.adapt(type));
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return true;
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}
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//FAWE end
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@Override
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@Override
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public WeatherType getWeather() {
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public WeatherType getWeather() {
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if (getWorld().isThundering()) {
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if (getWorld().isThundering()) {
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@ -132,6 +132,13 @@ public class WorldWrapper extends AbstractWorld {
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return parent.playEffect(position, type, data);
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return parent.playEffect(position, type, data);
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}
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}
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//FAWE start - allow block break effect of non-legacy blocks
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@Override
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public boolean playBlockBreakEffect(Vector3 position, BlockType type) {
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return parent.playBlockBreakEffect(position, type);
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}
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//FAWE end
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@Override
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@Override
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public boolean queueBlockBreakEffect(Platform server, BlockVector3 position, BlockType blockType, double priority) {
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public boolean queueBlockBreakEffect(Platform server, BlockVector3 position, BlockType blockType, double priority) {
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return parent.queueBlockBreakEffect(server, position, blockType, priority);
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return parent.queueBlockBreakEffect(server, position, blockType, priority);
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@ -107,6 +107,13 @@ public abstract class AbstractWorld implements World {
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return false;
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return false;
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}
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}
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//FAWE start - allow block break effect of non-legacy blocks
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@Override
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public boolean playBlockBreakEffect(Vector3 position, BlockType type) {
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return false;
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}
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//FAWE end
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@Override
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@Override
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public boolean queueBlockBreakEffect(Platform server, BlockVector3 position, BlockType blockType, double priority) {
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public boolean queueBlockBreakEffect(Platform server, BlockVector3 position, BlockType blockType, double priority) {
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if (taskId == -1) {
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if (taskId == -1) {
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@ -185,10 +192,11 @@ public abstract class AbstractWorld implements World {
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this.priority = priority;
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this.priority = priority;
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}
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}
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@SuppressWarnings("deprecation")
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//FAWE start - allow block break effect of non-legacy blocks
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public void play() {
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public void play() {
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playEffect(position, 2001, blockType.getLegacyId());
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playBlockBreakEffect(position, blockType);
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}
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}
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//FAWE end
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@Override
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@Override
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public int compareTo(@Nullable QueuedEffect other) {
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public int compareTo(@Nullable QueuedEffect other) {
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@ -348,6 +348,17 @@ public interface World extends Extent, Keyed, IChunkCache<IChunkGet> {
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*/
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*/
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boolean playEffect(Vector3 position, int type, int data);
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boolean playEffect(Vector3 position, int type, int data);
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//FAWE start - allow block break effect of non-legacy blocks
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/**
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* Play a block break effect.
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*
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* @param position the position
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* @param type the effect block type
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* @return true if the effect was played
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*/
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boolean playBlockBreakEffect(Vector3 position, BlockType type);
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//FAWE end
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/**
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/**
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* Queue a block break effect.
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* Queue a block break effect.
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*
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*
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