Fixlighting now also calculates heightmaps

Fixes #386 and #438 seems fixed, but that might be something else that fixed?
This commit is contained in:
dordsor21
2020-09-14 14:19:23 +01:00
parent 0685881f64
commit d6c9a887ac
24 changed files with 295 additions and 41 deletions

View File

@ -1,5 +1,6 @@
package com.boydti.fawe.beta;
import com.boydti.fawe.beta.implementation.lighting.HeightMapType;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.extent.InputExtent;
import com.sk89q.worldedit.world.biome.BiomeType;
@ -29,6 +30,9 @@ public interface IChunkGet extends IBlocks, Trimable, InputExtent, ITileInput {
@Override
int getEmmittedLight(int x, int y, int z);
@Override
int[] getHeightMap(HeightMapType type);
default void optimize() {
}