From d78e4f12183b818caaa377907b39c8e569bdcae3 Mon Sep 17 00:00:00 2001 From: sk89q Date: Sat, 25 Dec 2010 21:00:39 -0800 Subject: [PATCH] Fixed incorrect item drops for the super pickaxe. --- src/ServerInterface.java | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/src/ServerInterface.java b/src/ServerInterface.java index cae88f2dc..907e52e78 100644 --- a/src/ServerInterface.java +++ b/src/ServerInterface.java @@ -310,6 +310,11 @@ public class ServerInterface { if (type == 1) { dropItem(pt, 4); } // Stone else if (type == 2) { dropItem(pt, 3); } // Grass + else if (type == 7) { } // Bedrock + else if (type == 8) { } // Water + else if (type == 9) { } // Water + else if (type == 10) { } // Lava + else if (type == 11) { } // Lava else if (type == 13) { // Gravel dropItem(pt, type); @@ -326,21 +331,28 @@ public class ServerInterface { else if (type == 20) { } // Glass else if (type == 43) { dropItem(pt, 44); } // Double step else if (type == 47) { } // Bookshelves + else if (type == 51) { } // Fire else if (type == 52) { } // Mob spawner else if (type == 53) { dropItem(pt, 5); } // Wooden stairs else if (type == 55) { dropItem(pt, 331); } // Redstone wire else if (type == 56) { dropItem(pt, 264); } // Diamond ore + else if (type == 59) { dropItem(pt, 295); } // Crops else if (type == 60) { dropItem(pt, 3); } // Soil + else if (type == 62) { dropItem(pt, 61); } // Furnace else if (type == 63) { dropItem(pt, 323); } // Sign post + else if (type == 64) { dropItem(pt, 324); } // Wood door else if (type == 67) { dropItem(pt, 4); } // Cobblestone stairs else if (type == 68) { dropItem(pt, 323); } // Wall sign + else if (type == 71) { dropItem(pt, 330); } // Iron door else if (type == 73) { dropItem(pt, 331, 1, 4); } // Redstone ore else if (type == 74) { dropItem(pt, 331, 1, 4); } // Glowing redstone ore + else if (type == 75) { dropItem(pt, 76); } // Redstone torch else if (type == 78) { } // Snow else if (type == 79) { } // Ice else if (type == 82) { dropItem(pt, 337, 1, 4); } // Clay else if (type == 83) { dropItem(pt, 338); } // Reed else if (type == 89) { dropItem(pt, 348); } // Lightstone + else if (type == 90) { } // Portal else if (type != 0) { dropItem(pt, type); }