From d9a8c047a20314032e8d92006cdbf4fbd58a2e45 Mon Sep 17 00:00:00 2001 From: dordsor21 Date: Sun, 12 Sep 2021 11:33:12 +0100 Subject: [PATCH] don't create chunk set if it doesn't already exist when checking for biomes It shouldn't ever create the set at this point though (cherry picked from commit 3ea725a863c148c12884b3f5a94262eb58b5deaa) --- .../core/queue/implementation/chunk/ChunkHolder.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worldedit-core/src/main/java/com/fastasyncworldedit/core/queue/implementation/chunk/ChunkHolder.java b/worldedit-core/src/main/java/com/fastasyncworldedit/core/queue/implementation/chunk/ChunkHolder.java index a71f07e1a..6a2d2c67c 100644 --- a/worldedit-core/src/main/java/com/fastasyncworldedit/core/queue/implementation/chunk/ChunkHolder.java +++ b/worldedit-core/src/main/java/com/fastasyncworldedit/core/queue/implementation/chunk/ChunkHolder.java @@ -142,7 +142,7 @@ public class ChunkHolder> implements IQueueChunk { @Override public boolean hasBiomes(final int layer) { // No need to go through delegate. hasBiomes is SET only. - return getOrCreateSet().hasBiomes(layer); + return chunkSet != null && chunkSet.hasBiomes(layer); } public boolean isInit() {